Player Matchup

Chaac
Chaac
Jiova2015
Chaac
Level 14
God Stats
1W - 1L
1,324 SR
Queue Stats
18W - 17L
1,328 Elo+
Party 1
Zeus
Zeus
NAVI0498
Zeus
Level 17
God Stats
7W - 12L
1,496 SR
Queue Stats
8W - 13L
1,407 Elo+
Party 1
Fenrir
Fenrir
Yonatelo18
Fenrir
Level 146
God Stats
8W - 9L
1,547 SR
Queue Stats
328W - 318L
1,543 Elo+
Party 1
Team Averages
Level 59
1,456 SR
1,426 Elo+

VS

Team Averages
Level 86
1,518 SR
1,408 Elo+
Khepri
Khepri
Hoon Bats
Khepri
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,500 Elo+
Party 2
Anhur
Anhur
bambam81
Anhur
Level 125
God Stats
5W - 4L
1,554 SR
Queue Stats
56W - 108L
1,224 Elo+
Solo
Kukulkan
Kukulkan
schnitzle39
Kukulkan
Level 7
God Stats
7W - 3L
1,500 SR
Queue Stats
40W - 38L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jiova2015
Chaac
17
1 / 0 / 9
12,507
596
9,496
16,410
14,887
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
20
6 / 1 / 6
14,415
686
27,835
9,799
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Yonatelo18
Fenrir
19
6 / 0 / 6
13,764
655
19,433
26,337
34,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Hoon Bats
Khepri
18
0 / 0 / 1
12,691
604
10,484
22,580
36,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
bambam81
Anhur
14
1 / 6 / 0
11,076
527
9,488
20,690
10,664
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
schnitzle39
Kukulkan
16
0 / 7 / 1
11,414
544
15,262
16,908
9,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
1
1
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Khepri
Hoon Bats
Khepri
0
0
1
0.5
W
Chaac
Jiova2015
Chaac
1
0
9
5.5
W
Zeus
6
1
6
9
W
Fenrir
Yonatelo18
Fenrir
6
0
6
9
L
Anhur
bambam81
Anhur
1
6
0
0.17
L
Kukulkan
schnitzle39
Kukulkan
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,764
Damage
35,234
52,546
Taken
60,178
53,832
Mitigated
56,416
9,221
Healing
8,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Hoon Bats
Khepri
10,484
1,217
0
4,095
22,580
36,262
0
14,070
8,319
35,583
0
W
Chaac
Jiova2015
Chaac
9,496
981
0
3,464
16,410
14,887
339
12,038
4,372
0
44,577
W
Zeus
27,835
2,097
0
1,836
9,799
4,908
903
5,871
3,928
73,053
0
W
Fenrir
Yonatelo18
Fenrir
19,433
3,583
0
3,921
26,337
34,037
498
8,836
17,501
0
64,021
L
Anhur
bambam81
Anhur
9,488
4,653
0
4,267
20,690
10,664
0
6,950
13,229
0
35,330
L
Kukulkan
schnitzle39
Kukulkan
15,262
1,745
0
458
16,908
9,490
0
7,186
9,340
52,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
35,181
226
Minions Killed
196
15
Camps Cleared
4
1,175,648
Distance Traveled
1,046,613
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,691
604
40
2
1
425,609
1
W
Chaac
12,507
596
34
2
0
439,575
0
W
Zeus
14,415
686
115
5
3
338,471
1
W
Fenrir
13,764
655
77
4
12
397,602
5
L
Anhur
11,076
527
64
3
1
287,574
1
L
Kukulkan
11,414
544
92
4
2
333,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role