Player Matchup

Fenrir
Fenrir
dRc0sMo
Fenrir
Level 103
God Stats
1W - 0L
1,624 SR
Queue Stats
17W - 18L
1,445 Elo+
Party 1
Neith
Neith
diggitydank1
Neith
Level 109
God Stats
5W - 7L
1,398 SR
Queue Stats
16W - 26L
1,266 Elo+
Party 1
Discordia
Discordia
yeseniag133
Discordia
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,115 Elo+
Party 1
Team Averages
Level 76
1,507 SR
1,276 Elo+

VS

Team Averages
Level 80
1,426 SR
1,209 Elo+
Artemis
Artemis
Alphaleonidas91
Artemis
Level 88
God Stats
3W - 9L
1,279 SR
Queue Stats
85W - 143L
1,353 Elo+
Solo
Pele
Pele
IWannaDonut6737
Pele
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,012 Elo+
Party 2
Sol
Sol
IWannaGoHome548
Sol
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
dRc0sMo
Fenrir
16
4 / 1 / 12
10,635
709
11,210
19,655
14,574
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

18
9 / 1 / 8
12,065
804
16,968
12,705
5,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
yeseniag133
Discordia
16
4 / 3 / 11
10,977
732
6,299
7,862
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,876
592
7,357
13,998
5,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
4 / 6 / 1
9,643
643
9,406
13,826
5,849
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 4
9,670
645
11,634
9,419
3,846
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
17
Kills
5
5
Deaths
17
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
4
6
1
0.75
L
1
3
4
1
W
Fenrir
dRc0sMo
Fenrir
4
1
12
10
W
9
1
8
13
W
Discordia
yeseniag133
Discordia
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
28,397
40,222
Taken
37,243
23,272
Mitigated
15,042
19,401
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,357
3,162
295
393
13,998
5,347
0
1,633
12,365
0
22,174
L
9,406
944
0
263
13,826
5,849
0
2,358
11,468
0
26,552
L
11,634
1,834
0
3,101
9,419
3,846
213
2,493
6,926
43,516
0
W
Fenrir
dRc0sMo
Fenrir
11,210
2,029
560
9,378
19,655
14,574
220
6,579
13,076
0
26,143
W
16,968
7,845
0
8,260
12,705
5,637
2,594
3,603
9,102
0
71,124
W
Discordia
yeseniag133
Discordia
6,299
682
0
1,203
7,862
3,061
114
3,346
4,516
34,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,677
Gold Earned
28,189
191
Minions Killed
159
12
Camps Cleared
2
806,943
Distance Traveled
680,503
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,876
592
41
3
0
201,739
2
L
Pele
9,643
643
49
3
1
255,409
0
L
Sol
9,670
645
69
5
1
223,355
2
W
Fenrir
10,635
709
15
1
3
290,219
5
W
Neith
12,065
804
117
8
5
243,220
1
W
Discordia
10,977
732
59
4
4
273,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role