Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
BRN_M0NST3R1
Khepri
Level 6
God Stats
4W - 11L
1,288 SR
Queue Stats
21W - 28L
1,200 Elo+
Party 2
Da Ji
Da Ji
Crytech-8a
Da Ji
Level 103
God Stats
9W - 13L
1,463 SR
Queue Stats
346W - 361L
1,461 Elo+
Party 2
Hades
Hades
Lavender719
Hades
Level 46
God Stats
7W - 2L
1,471 SR
Queue Stats
43W - 51L
1,381 Elo+
Party 3
Neith
Neith
Spiritualife
Neith
Level 109
God Stats
34W - 32L
1,481 SR
Queue Stats
54W - 59L
1,384 Elo+
Party 3
Team Averages
Level 76
1,441 SR
1,385 Elo+

VS

Team Averages
Level 70
1,422 SR
1,385 Elo+
King Arthur
King Arthur
DONKATW
King Arthur
Level 62
God Stats
10W - 19L
1,101 SR
Queue Stats
116W - 132L
1,339 Elo+
Party 1
Thanatos
Thanatos
Derek_Robles
Thanatos
Level 103
God Stats
15W - 8L
1,642 SR
Queue Stats
193W - 226L
1,395 Elo+
Party 1
Amaterasu
Amaterasu
Tek_Slingshot
Amaterasu
Level 39
God Stats
1W - 3L
1,513 SR
Queue Stats
27W - 19L
1,427 Elo+
Solo
Medusa
Medusa
criskill3r
Medusa
Level 43
God Stats
3W - 7L
1,315 SR
Queue Stats
100W - 119L
1,387 Elo+
Party 1
The Morrigan
The Morrigan
icyapple32
The Morrigan
Level 105
God Stats
4W - 3L
1,539 SR
Queue Stats
163W - 183L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
1 / 0 / 2
5,218
522
2,457
2,861
1,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
8
0 / 0 / 2
5,383
538
538
4,379
2,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Da Ji
10
3 / 1 / 4
5,842
584
2,574
7,738
2,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 0 / 4
5,632
563
5,692
6,203
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 2
5,910
591
4,257
4,698
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DONKATW
King Arthur
9
0 / 2 / 0
5,364
536
2,460
9,352
6,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Derek_Robles
Thanatos
9
2 / 1 / 0
5,457
546
5,314
7,648
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Tek_Slingshot
Amaterasu
1
0 / 0 / 0
3,447
345
0
0
0
Medusa
criskill3r
Medusa
9
0 / 1 / 0
5,027
503
2,563
5,677
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
icyapple32
The Morrigan
9
0 / 3 / 0
5,444
544
3,942
3,499
1,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
7
Kills
2
2
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
2
2
W
Khepri
0
0
2
1
W
Da Ji
3
1
4
5
L
King Arthur
DONKATW
King Arthur
0
2
0
0
L
Thanatos
Derek_Robles
Thanatos
2
1
0
2
W
2
0
4
4
W
1
1
2
2
L
Amaterasu
Tek_Slingshot
Amaterasu
0
0
0
0
L
Medusa
criskill3r
Medusa
0
1
0
0
L
The Morrigan
icyapple32
The Morrigan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,518
Damage
14,279
25,879
Taken
26,176
10,895
Mitigated
13,444
13,077
Healing
11,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,457
410
0
2,022
2,861
1,039
0
486
2,375
0
34,464
W
Khepri
538
0
40
2,118
4,379
2,444
0
1,114
3,265
10,262
0
W
Da Ji
2,574
495
0
2,938
7,738
2,772
0
539
7,199
0
26,645
L
King Arthur
DONKATW
King Arthur
2,460
386
0
1,698
9,352
6,897
0
894
8,458
0
33,751
L
Thanatos
Derek_Robles
Thanatos
5,314
671
0
7,315
7,648
3,452
0
1,701
5,947
0
33,883
W
5,692
318
522
3,888
6,203
2,583
0
1,679
4,524
34,985
0
W
4,257
1,713
0
1,549
4,698
2,057
398
0
4,698
0
37,690
L
Amaterasu
Tek_Slingshot
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Medusa
criskill3r
Medusa
2,563
1,386
0
1,678
5,677
1,741
0
1,341
4,336
0
28,367
L
The Morrigan
icyapple32
The Morrigan
3,942
1,487
0
743
3,499
1,354
182
2,294
1,101
39,155
448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,985
Gold Earned
24,739
252
Minions Killed
247
0
Camps Cleared
0
1,004,653
Distance Traveled
811,841
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,218
522
61
6
0
198,614
5
W
Khepri
5,383
538
15
2
0
199,662
0
W
Da Ji
5,842
584
64
6
0
231,558
3
L
King Arthur
5,364
536
56
6
0
205,763
1
L
Thanatos
5,457
546
59
6
0
222,577
2
W
Hades
5,632
563
55
6
0
186,820
3
W
Neith
5,910
591
57
6
0
187,999
1
L
Amaterasu
3,447
345
0
0
0
0
0
L
Medusa
5,027
503
61
6
0
205,492
1
L
The Morrigan
5,444
544
71
7
0
178,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role