Player Matchup

Medusa
Medusa
Tyler23725
Medusa
Level 67
God Stats
38W - 38L
1,470 SR
Queue Stats
195W - 275L
1,336 Elo+
Party 2
Hades
Hades
bl3acH3d15
Hades
Level 28
God Stats
29W - 30L
1,453 SR
Queue Stats
60W - 122L
1,219 Elo+
Party 2
Cthulhu
Cthulhu
purrinkittens
Cthulhu
Level 26
God Stats
28W - 26L
1,530 SR
Queue Stats
47W - 106L
1,186 Elo+
Party 2
Team Averages
Level 40
1,484 SR
1,247 Elo+

VS

Team Averages
Level 49
1,428 SR
1,342 Elo+
Izanami
Izanami
 
Izanami
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FenkieDeJong21
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,289 Elo+
Party 1
Arachne
Arachne
VegetoXxX1243
Arachne
Level 85
God Stats
4W - 5L
1,285 SR
Queue Stats
95W - 162L
1,238 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Tyler23725
Medusa
13
5 / 2 / 3
8,279
753
10,024
6,636
2,590
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hades
12
3 / 1 / 6
7,833
712
6,425
9,416
4,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
12
1 / 1 / 8
8,169
743
8,326
14,671
9,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 5 / 1
6,571
597
6,848
11,081
4,614
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 0 / 3
7,399
673
4,269
6,041
2,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
12
3 / 4 / 1
7,637
694
13,216
12,824
8,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
4
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
1
0.1
L
1
0
3
2.5
W
Medusa
Tyler23725
Medusa
5
2
3
3.25
L
Arachne
3
4
1
0.88
W
Hades
3
1
6
6
W
Cthulhu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,775
Damage
24,333
30,723
Taken
29,946
16,261
Mitigated
15,645
9,857
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,848
5,172
0
0
11,081
4,614
0
5,537
5,544
0
21,773
L
4,269
455
0
1,520
6,041
2,543
0
3,697
2,344
25,097
0
W
Medusa
Tyler23725
Medusa
10,024
5,866
611
514
6,636
2,590
331
729
5,907
0
31,076
L
Arachne
13,216
7,793
0
4,624
12,824
8,488
0
5,622
7,202
0
18,394
W
Hades
6,425
1,529
664
3,095
9,416
4,496
168
1,614
7,802
18,471
0
W
Cthulhu
8,326
431
361
4,612
14,671
9,175
25
2,249
12,422
19,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,281
Gold Earned
21,607
146
Minions Killed
102
1
Camps Cleared
5
606,560
Distance Traveled
556,500
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,571
597
45
4
1
155,435
2
L
Agni
7,399
673
48
4
3
189,049
0
W
Medusa
8,279
753
56
5
0
209,127
1
L
Arachne
7,637
694
9
1
1
212,016
2
W
Hades
7,833
712
40
4
1
193,642
4
W
Cthulhu
8,169
743
50
5
0
203,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role