Player Matchup

Odin
Odin
Drfancypants
Odin
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,483 Elo+
Solo
Set
Set
GOW vTitan II
Set
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,394 Elo+
Solo
Bellona
Bellona
RCH036
Bellona
Level 153
God Stats
1W - 3L
1,426 SR
Queue Stats
101W - 99L
1,522 Elo+
Party 1
Ullr
Ullr
ST-anger555
Ullr
Level 109
God Stats
1W - 2L
1,435 SR
Queue Stats
47W - 47L
1,502 Elo+
Party 1
Artio
Artio
knockuoffthemap_
Artio
Level 155
God Stats
1W - 5L
1,277 SR
Queue Stats
353W - 313L
1,499 Elo+
Solo
Team Averages
Level 101
1,428 SR
1,480 Elo+

VS

Team Averages
Level 106
1,499 SR
1,504 Elo+
Merlin
Merlin
 
Merlin
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
GarrettDoesWork
Danzaburou
Level 108
God Stats
21W - 9L
1,713 SR
Queue Stats
626W - 621L
1,532 Elo+
Solo
Hou Yi
Hou Yi
REGEN5
Hou Yi
Level 99
God Stats
1W - 1L
1,681 SR
Queue Stats
24W - 28L
1,452 Elo+
Party 2
Kuzenbo
Kuzenbo
ThyInferno
Kuzenbo
Level 146
God Stats
2W - 2L
1,299 SR
Queue Stats
262W - 256L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
TrippyWolf
Zhong Kui
Level 123
God Stats
2W - 1L
1,300 SR
Queue Stats
92W - 75L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,325
888
5,209
9,112
7,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 3 / 0
5,433
906
3,521
7,768
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
RCH036
Bellona
10
0 / 2 / 1
5,307
885
3,353
7,760
10,084
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 3 / 0
5,350
892
4,589
7,826
3,980
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,956
826
2,559
6,530
7,078
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 0 / 9
6,249
1,042
6,018
3,685
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
GarrettDoesWork
Danzaburou
12
4 / 0 / 8
6,662
1,110
7,421
4,283
2,242
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
REGEN5
Hou Yi
12
5 / 1 / 8
6,851
1,142
10,393
4,591
2,523
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ThyInferno
Kuzenbo
11
1 / 0 / 11
6,624
1,104
3,872
7,494
10,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Zhong Kui
TrippyWolf
Zhong Kui
12
2 / 1 / 10
6,477
1,080
7,447
7,136
6,153
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
59
0
Kills
13
13
Deaths
2
1
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
9
5.5
L
0
3
0
0
L
0
3
0
0
W
Danzaburou
GarrettDoesWork
Danzaburou
4
0
8
8
L
Bellona
RCH036
Bellona
0
2
1
0.25
W
Hou Yi
REGEN5
Hou Yi
5
1
8
9
L
0
3
0
0
W
Kuzenbo
ThyInferno
Kuzenbo
1
0
11
6.5
W
Zhong Kui
TrippyWolf
Zhong Kui
2
1
10
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,231
Damage
35,151
38,996
Taken
27,189
34,297
Mitigated
23,223
9,596
Healing
9,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,018
523
108
138
3,685
1,892
520
256
3,429
13,716
0
L
5,209
680
0
420
9,112
7,441
0
4,553
4,559
469
11,301
L
3,521
1,369
678
1,012
7,768
5,714
0
3,104
4,664
0
7,014
W
Danzaburou
GarrettDoesWork
Danzaburou
7,421
1,011
1,369
1,241
4,283
2,242
650
459
3,824
0
11,049
L
Bellona
RCH036
Bellona
3,353
799
1,293
1,216
7,760
10,084
0
3,143
4,617
0
6,804
W
Hou Yi
REGEN5
Hou Yi
10,393
5,538
309
1,202
4,591
2,523
49
456
4,135
0
17,291
L
4,589
2,005
1,085
1,317
7,826
3,980
0
3,730
4,096
0
12,620
W
Kuzenbo
ThyInferno
Kuzenbo
3,872
1,556
1,634
1,628
7,494
10,413
225
1,088
6,406
5,592
0
W
Zhong Kui
TrippyWolf
Zhong Kui
7,447
397
537
1,734
7,136
6,153
185
659
6,477
16,884
0
L
2,559
144
1,111
1,464
6,530
7,078
0
2,807
3,723
5,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
32,863
54
Minions Killed
72
0
Camps Cleared
0
567,022
Distance Traveled
642,331
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,249
1,042
16
3
0
125,098
0
L
Odin
5,325
888
15
3
0
133,210
0
L
Set
5,433
906
9
2
0
130,084
0
W
Danzaburou
6,662
1,110
9
2
0
158,824
1
L
Bellona
5,307
885
5
1
0
115,252
0
W
Hou Yi
6,851
1,142
17
3
0
109,055
0
L
Ullr
5,350
892
20
3
0
103,097
0
W
Kuzenbo
6,624
1,104
2
0
0
125,412
0
W
Zhong Kui
6,477
1,080
28
5
0
123,942
1
L
Artio
4,956
826
5
1
0
85,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role