Player Matchup

Ra
Ra
Abaco
Ra
Level 160
God Stats
0W - 2L
1,328 SR
Queue Stats
26W - 7L
1,988 Elo+
Party 1
Sobek
Sobek
GetGuude
Sobek
Level 160
God Stats
2W - 1L
2,013 SR
Queue Stats
124W - 37L
1,902 Elo+
Party 1
Tiamat
Tiamat
HentaiProtag
Tiamat
Level 109
God Stats
228W - 169L
1,699 SR
Queue Stats
229W - 170L
1,648 Elo+
Solo
Ne Zha
Ne Zha
HeyYouSteve
Ne Zha
Level 160
God Stats
2W - 1L
1,837 SR
Queue Stats
189W - 135L
1,633 Elo+
Party 1
Rama
Rama
sumitb
Rama
Level 160
God Stats
1W - 1L
1,673 SR
Queue Stats
47W - 20L
1,851 Elo+
Party 1
Team Averages
Level 150
1,710 SR
1,805 Elo+

VS

Team Averages
Level 152
1,634 SR
1,690 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
THIZZL4MIC
Susano
Level 156
God Stats
48W - 43L
1,660 SR
Queue Stats
1,210W - 1,177L
1,729 Elo+
Party 2
Merlin
Merlin
ToughScene
Merlin
Level 157
God Stats
1W - 0L
1,794 SR
Queue Stats
13W - 4L
2,041 Elo+
Party 2
Ullr
Ullr
Tyrantore
Ullr
Level 128
God Stats
34W - 23L
1,716 SR
Queue Stats
585W - 553L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
14
1 / 2 / 5
7,779
707
12,253
8,585
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
GetGuude
Sobek
14
0 / 5 / 4
7,804
709
8,278
19,799
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
15
3 / 3 / 3
7,982
726
11,904
11,169
7,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
12
1 / 8 / 6
7,215
656
9,524
15,996
12,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
sumitb
Rama
15
3 / 0 / 5
8,222
747
8,893
9,775
4,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
15
6 / 2 / 7
9,246
841
9,463
17,996
20,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
 
Sun Wukong
16
5 / 1 / 10
8,940
813
13,523
16,823
12,954
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
THIZZL4MIC
Susano
15
2 / 2 / 10
8,046
731
7,269
11,982
6,441
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
ToughScene
Merlin
16
3 / 2 / 8
8,639
785
11,455
8,469
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
2 / 1 / 12
8,380
762
13,327
10,285
4,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
65
8
Kills
18
18
Deaths
8
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
2
7
4.75
W
Sun Wukong
 
Sun Wukong
5
1
10
10
L
Ra
1
2
5
1.75
L
Sobek
GetGuude
Sobek
0
5
4
0.4
L
Tiamat
3
3
3
1.5
L
Ne Zha
1
8
6
0.5
W
Susano
THIZZL4MIC
Susano
2
2
10
3.5
W
Merlin
ToughScene
Merlin
3
2
8
3.5
W
Ullr
2
1
12
8
L
Rama
sumitb
Rama
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,852
Damage
55,037
65,324
Taken
65,555
47,006
Mitigated
48,864
15,761
Healing
10,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,463
507
697
4,151
17,996
20,265
164
6,535
10,810
19,837
0
W
Sun Wukong
 
Sun Wukong
13,523
2,471
0
4,210
16,823
12,954
0
8,902
7,082
0
36,089
L
Ra
12,253
822
1,743
1,050
8,585
3,759
0
676
7,909
30,957
0
L
Sobek
GetGuude
Sobek
8,278
492
0
6,592
19,799
18,611
0
5,494
14,305
23,359
0
L
Tiamat
11,904
611
129
1,815
11,169
7,731
4
3,497
7,672
32,353
0
L
Ne Zha
9,524
1,377
0
2,752
15,996
12,601
0
5,598
10,398
0
16,967
W
Susano
THIZZL4MIC
Susano
7,269
1,182
0
514
11,982
6,441
290
3,697
7,945
0
21,229
W
Merlin
ToughScene
Merlin
11,455
613
0
634
8,469
4,383
515
4,776
3,280
41,138
0
W
Ullr
13,327
5,554
0
510
10,285
4,821
0
6,542
3,228
0
33,817
L
Rama
sumitb
Rama
8,893
6,422
0
1,680
9,775
4,304
92
5,653
4,122
0
30,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,002
Gold Earned
43,251
207
Minions Killed
223
0
Camps Cleared
0
1,156,657
Distance Traveled
1,260,112
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,246
841
11
1
0
250,728
4
W
Sun Wukong
8,940
813
57
5
0
262,456
0
L
Ra
7,779
707
53
5
0
241,355
1
L
Sobek
7,804
709
39
4
0
224,148
1
L
Tiamat
7,982
726
39
4
0
237,392
1
L
Ne Zha
7,215
656
16
1
0
226,603
2
W
Susano
8,046
731
37
3
0
247,891
1
W
Merlin
8,639
785
72
7
0
237,692
1
W
Ullr
8,380
762
46
4
0
261,345
1
L
Rama
8,222
747
60
5
0
227,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role