Player Matchup

Baron Samedi
Baron Samedi
Gaeboidixukka
Baron Samedi
Level 128
God Stats
2W - 8L
1,429 SR
Queue Stats
18W - 43L
1,376 Elo+
Party 3
Zeus
Zeus
MATBLAZE
Zeus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,511 Elo+
Party 2
Hachiman
Hachiman
THELITLELKING
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
VeChente
Bellona
Level 6
God Stats
0W - 5L
1,084 SR
Queue Stats
9W - 31L
1,251 Elo+
Party 3
Chaac
Chaac
Znakb
Chaac
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,511 Elo+
Party 2
Team Averages
Level 40
1,403 SR
1,430 Elo+

VS

Team Averages
Level 55
1,573 SR
1,496 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Emperioth
Ares
Level 66
God Stats
31W - 12L
1,817 SR
Queue Stats
77W - 56L
1,586 Elo+
Party 1
Jing Wei
Jing Wei
PArk1738
Jing Wei
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 191L
1,481 Elo+
Solo
Bellona
Bellona
TruckerxConvoy
Bellona
Level 18
God Stats
2W - 0L
1,814 SR
Queue Stats
17W - 10L
1,420 Elo+
Party 1
Janus
Janus
starxjockerz
Janus
Level 69
God Stats
1W - 1L
1,235 SR
Queue Stats
40W - 31L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gaeboidixukka
Baron Samedi
15
1 / 6 / 0
9,809
892
8,663
14,096
9,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
15
0 / 11 / 1
9,625
875
11,874
23,174
9,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
THELITLELKING
Hachiman
15
0 / 11 / 1
9,432
857
10,628
22,351
7,696
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
VeChente
Bellona
15
0 / 12 / 1
9,426
857
9,060
28,325
30,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Znakb
Chaac
15
0 / 5 / 1
9,448
859
7,806
27,398
26,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
8 / 0 / 25
11,812
1,074
23,850
9,432
6,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
19
9 / 0 / 29
13,288
1,208
15,004
13,812
21,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
PArk1738
Jing Wei
18
5 / 1 / 29
11,780
1,071
19,553
10,718
6,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
17 / 0 / 22
14,429
1,312
27,679
15,892
21,965
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 0 / 27
12,060
1,096
23,985
4,862
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
177
1
Kills
45
45
Deaths
1
4
Assists
132
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
0
25
20.5
W
Ares
9
0
29
23.5
L
Baron Samedi
Gaeboidixukka
Baron Samedi
1
6
0
0.17
L
Zeus
0
11
1
0.05
W
Jing Wei
PArk1738
Jing Wei
5
1
29
19.5
L
Hachiman
THELITLELKING
Hachiman
0
11
1
0.05
W
17
0
22
28
L
Bellona
VeChente
Bellona
0
12
1
0.04
L
Chaac
Znakb
Chaac
0
5
1
0.1
W
6
0
27
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,031
Damage
110,071
115,344
Taken
54,716
82,704
Mitigated
58,468
13,119
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,850
8,883
0
1,851
9,432
6,432
0
2,480
6,882
0
43,688
W
Ares
15,004
802
0
1,565
13,812
21,093
0
5,120
8,407
23,691
0
L
Baron Samedi
Gaeboidixukka
Baron Samedi
8,663
202
3,911
2,390
14,096
9,693
0
6,409
7,687
26,970
0
L
Zeus
11,874
1,763
0
250
23,174
9,045
0
10,339
12,835
43,534
0
W
Jing Wei
PArk1738
Jing Wei
19,553
17,004
0
1,126
10,718
6,292
0
5,625
4,998
0
36,410
L
Hachiman
THELITLELKING
Hachiman
10,628
6,005
0
902
22,351
7,696
0
7,285
15,066
0
21,808
W
27,679
8,031
2,124
2,559
15,892
21,965
0
5,535
10,138
5,739
47,544
L
Bellona
VeChente
Bellona
9,060
3,410
0
1,887
28,325
30,162
0
6,523
21,546
0
19,052
L
Chaac
Znakb
Chaac
7,806
1,452
0
3,779
27,398
26,108
0
11,122
16,276
315
24,617
W
23,985
607
0
250
4,862
2,686
0
2,054
2,695
41,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,740
Gold Earned
63,369
172
Minions Killed
213
2
Camps Cleared
10
860,471
Distance Traveled
1,159,749
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,812
1,074
52
5
2
231,031
0
W
Ares
13,288
1,208
11
1
0
228,565
1
L
Baron Samedi
9,809
892
29
3
0
194,556
0
L
Zeus
9,625
875
55
5
0
160,435
0
W
Jing Wei
11,780
1,071
49
4
3
235,367
1
L
Hachiman
9,432
857
32
3
0
144,995
1
W
Bellona
14,429
1,312
58
5
5
228,059
1
L
Bellona
9,426
857
20
2
1
168,837
0
L
Chaac
9,448
859
36
3
1
191,648
1
W
Janus
12,060
1,096
43
4
0
236,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role