Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
RenzitoTuTerror
Thor
Level 160
God Stats
10W - 2L
1,558 SR
Queue Stats
643W - 539L
1,686 Elo+
Party 1
Thanatos
Thanatos
Sevnnnn
Thanatos
Level 160
God Stats
11W - 11L
1,432 SR
Queue Stats
452W - 313L
1,720 Elo+
Party 1
Heimdallr
Heimdallr
ZelloSmurf
Heimdallr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 3L
1,655 Elo+
Party 1
Team Averages
Level 109
1,498 SR
1,612 Elo+

VS

Team Averages
Level 69
1,601 SR
1,581 Elo+
Vamana
Vamana
LewisisBack
Vamana
Level 23
God Stats
1W - 1L
1,682 SR
Queue Stats
123W - 125L
1,485 Elo+
Party 3
Ra
Ra
NovaShærk
Ra
Level 126
God Stats
5W - 3L
1,867 SR
Queue Stats
269W - 237L
1,603 Elo+
Party 3
Ratatoskr
Ratatoskr
RusherHusher
Ratatoskr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,524 Elo+
Party 2
Hou Yi
Hou Yi
ShadyPsycho
Hou Yi
Level 159
God Stats
13W - 12L
1,455 SR
Queue Stats
337W - 287L
1,628 Elo+
Party 3
Merlin
Merlin
hetouchesme
Merlin
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
5
0 / 0 / 4
3,539
708
1,416
2,306
1,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ra
 
Ra
6
0 / 0 / 0
3,495
699
901
1,833
585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
3 / 1 / 0
4,287
857
3,169
3,246
959
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Thanatos
Sevnnnn
Thanatos
5
2 / 0 / 1
3,537
707
1,917
2,934
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
ZelloSmurf
Heimdallr
6
3 / 0 / 1
3,772
754
2,505
2,940
926
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
5
1 / 3 / 0
3,007
601
881
5,079
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

4
0 / 2 / 0
2,781
556
802
2,948
871
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RusherHusher
Ratatoskr
2
0 / 1 / 0
2,617
523
644
1,131
272
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hou Yi
4
0 / 2 / 0
2,970
594
981
2,352
477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
5
0 / 0 / 0
3,060
612
702
2,409
671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
4
2
W
Ra
 
Ra
0
0
0
0
L
Vamana
1
3
0
0.33
L
0
2
0
0
W
3
1
0
3
L
Ratatoskr
RusherHusher
Ratatoskr
0
1
0
0
W
Thanatos
Sevnnnn
Thanatos
2
0
1
2.5
L
Hou Yi
0
2
0
0
W
Heimdallr
ZelloSmurf
Heimdallr
3
0
1
3.5
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,908
Damage
4,010
13,259
Taken
13,919
4,639
Mitigated
4,495
6,553
Healing
3,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,416
126
0
923
2,306
1,108
0
374
1,932
6,755
0
W
Ra
 
Ra
901
410
100
703
1,833
585
0
702
1,131
17,380
0
L
Vamana
881
510
0
1,590
5,079
2,204
0
0
5,079
0
9,154
L
802
361
17
804
2,948
871
0
727
2,215
9,260
0
W
3,169
1,223
0
600
3,246
959
0
0
3,246
0
21,811
L
Ratatoskr
RusherHusher
Ratatoskr
644
357
0
186
1,131
272
0
23
1,068
0
3,625
W
Thanatos
Sevnnnn
Thanatos
1,917
695
0
3,377
2,934
1,061
0
0
2,934
0
17,341
L
Hou Yi
981
829
0
477
2,352
477
0
476
1,876
0
8,108
W
Heimdallr
ZelloSmurf
Heimdallr
2,505
2,057
0
850
2,940
926
0
428
2,512
0
19,193
L
Merlin
702
0
0
500
2,409
671
0
889
1,364
15,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,630
Gold Earned
14,435
170
Minions Killed
86
0
Camps Cleared
0
512,465
Distance Traveled
413,472
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,539
708
19
4
0
100,084
2
W
Ra
3,495
699
38
8
0
105,972
2
L
Vamana
3,007
601
10
2
0
74,756
1
L
Ra
2,781
556
19
4
0
106,484
0
W
Thor
4,287
857
45
9
0
89,719
2
L
Ratatoskr
2,617
523
12
2
0
51,619
1
W
Thanatos
3,537
707
34
7
0
117,278
2
L
Hou Yi
2,970
594
18
4
0
92,392
0
W
Heimdallr
3,772
754
34
7
0
99,412
1
L
Merlin
3,060
612
27
5
0
88,221
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role