Player Matchup

Kukulkan
Kukulkan
CODYFOLAND
Kukulkan
Level 49
God Stats
1W - 5L
1,238 SR
Queue Stats
37W - 55L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
CR1T1K4L_672
Kuzenbo
Level 94
God Stats
2W - 5L
1,500 SR
Queue Stats
107W - 115L
1,376 Elo+
Party 1
Osiris
Osiris
ObscureKurosaki
Osiris
Level 65
God Stats
4W - 6L
1,181 SR
Queue Stats
44W - 63L
1,342 Elo+
Party 1
Skadi
Skadi
dillybilly99
Skadi
Level 13
God Stats
2W - 1L
1,471 SR
Queue Stats
8W - 18L
1,366 Elo+
Party 2
Lancelot
Lancelot
shisty44
Lancelot
Level 41
God Stats
15W - 9L
1,596 SR
Queue Stats
42W - 41L
1,493 Elo+
Party 2
Team Averages
Level 52
1,397 SR
1,401 Elo+

VS

Team Averages
Level 106
1,555 SR
1,395 Elo+
Yu Huang
Yu Huang
Cerberus990
Yu Huang
Level 146
God Stats
1W - 8L
1,264 SR
Queue Stats
69W - 82L
1,393 Elo+
Party 4
Sobek
Sobek
DiggngBread6
Sobek
Level 29
God Stats
11W - 6L
1,836 SR
Queue Stats
29W - 47L
1,331 Elo+
Party 3
Lancelot
Lancelot
FrostedDanks710
Lancelot
Level 125
God Stats
1W - 2L
1,603 SR
Queue Stats
42W - 32L
1,457 Elo+
Solo
Hou Yi
Hou Yi
OniOkamiX
Hou Yi
Level 148
God Stats
4W - 5L
1,602 SR
Queue Stats
189W - 209L
1,387 Elo+
Party 4
Sun Wukong
Sun Wukong
XxJDOGxX85
Sun Wukong
Level 83
God Stats
49W - 46L
1,468 SR
Queue Stats
198W - 205L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CODYFOLAND
Kukulkan
20
5 / 2 / 6
14,592
503
29,832
12,969
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
CR1T1K4L_672
Kuzenbo
20
2 / 0 / 6
14,969
516
10,210
21,721
26,187
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 3 / 4
14,294
493
11,925
26,022
22,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
0 / 5 / 3
11,985
413
7,750
15,532
5,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
shisty44
Lancelot
20
6 / 1 / 2
15,298
528
18,483
26,239
14,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Cerberus990
Yu Huang
20
1 / 4 / 1
13,554
467
10,044
19,413
9,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 5 / 3
11,154
385
5,006
27,795
41,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
7
0 / 3 / 1
8,245
284
1,086
7,098
2,703
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
OniOkamiX
Hou Yi
20
7 / 3 / 0
12,903
445
22,998
24,098
11,930
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
XxJDOGxX85
Sun Wukong
19
3 / 2 / 2
12,867
444
17,286
30,102
35,963
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
11
11
Deaths
17
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CODYFOLAND
Kukulkan
5
2
6
4
W
Kuzenbo
CR1T1K4L_672
Kuzenbo
2
0
6
5
L
Yu Huang
Cerberus990
Yu Huang
1
4
1
0.38
L
0
5
3
0.3
L
Lancelot
0
3
1
0.17
W
4
3
4
2
L
Hou Yi
OniOkamiX
Hou Yi
7
3
0
2.33
L
Sun Wukong
XxJDOGxX85
Sun Wukong
3
2
2
2
W
0
5
3
0.3
W
Lancelot
shisty44
Lancelot
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,200
Damage
56,420
102,483
Taken
108,506
75,440
Mitigated
101,640
32,275
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CODYFOLAND
Kukulkan
29,832
1,247
0
2,682
12,969
6,511
3,190
3,265
9,386
135,028
0
W
Kuzenbo
CR1T1K4L_672
Kuzenbo
10,210
3,627
604
5,575
21,721
26,187
1,164
6,700
14,363
81,533
0
L
Yu Huang
Cerberus990
Yu Huang
10,044
168
258
4,552
19,413
9,519
0
7,631
11,782
130,586
0
L
5,006
556
0
6,005
27,795
41,525
0
11,880
15,915
34,719
0
L
Lancelot
1,086
473
276
758
7,098
2,703
326
2,089
5,009
0
18,868
W
11,925
4,883
0
11,077
26,022
22,417
846
3,148
22,810
0
123,933
L
Hou Yi
OniOkamiX
Hou Yi
22,998
7,065
0
1,429
24,098
11,930
2,564
10,312
13,786
0
129,280
L
Sun Wukong
XxJDOGxX85
Sun Wukong
17,286
4,379
151
4,672
30,102
35,963
1,311
8,130
21,972
0
101,312
W
7,750
4,397
0
751
15,532
5,475
1,814
1,630
13,800
0
70,345
W
Lancelot
shisty44
Lancelot
18,483
5,475
0
11,586
26,239
14,850
1,420
2,948
23,143
0
180,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,138
Gold Earned
58,723
772
Minions Killed
658
0
Camps Cleared
0
2,889,568
Distance Traveled
2,172,900
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,592
503
181
6
0
553,352
6
W
Kuzenbo
14,969
516
89
3
0
540,597
0
L
Yu Huang
13,554
467
237
8
0
515,959
0
L
Sobek
11,154
385
49
2
0
490,558
2
L
Lancelot
8,245
284
37
1
0
188,466
1
W
Osiris
14,294
493
156
5
0
572,800
0
L
Hou Yi
12,903
445
175
6
0
497,312
3
L
Sun Wukong
12,867
444
160
6
0
480,605
2
W
Skadi
11,985
413
117
4
0
526,685
2
W
Lancelot
15,298
528
229
8
0
696,134
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role