Player Matchup

Scylla
Scylla
D-SweetStuff04
Scylla
Level 158
God Stats
8W - 17L
1,492 SR
Queue Stats
778W - 792L
1,465 Elo+
Party 1
Da Ji
Da Ji
Ragnarok703
Da Ji
Level 147
God Stats
5W - 6L
1,500 SR
Queue Stats
66W - 69L
1,275 Elo+
Solo
Charybdis
Charybdis
Synthetika
Charybdis
Level 160
God Stats
18W - 19L
1,502 SR
Queue Stats
826W - 826L
1,460 Elo+
Party 1
Kuzenbo
Kuzenbo
ToeTaker8943
Kuzenbo
Level 60
God Stats
7W - 8L
1,265 SR
Queue Stats
303W - 307L
1,410 Elo+
Solo
Pele
Pele
WhatchuMeeean-_-
Pele
Level 122
God Stats
5W - 4L
1,596 SR
Queue Stats
265W - 266L
1,499 Elo+
Solo
Team Averages
Level 129
1,471 SR
1,422 Elo+

VS

Team Averages
Level 97
1,411 SR
1,548 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Beastingz
Chiron
Level 47
God Stats
6W - 7L
1,301 SR
Queue Stats
438W - 356L
1,597 Elo+
Party 2
Ares
Ares
GodSlayerShinra
Ares
Level 64
God Stats
5W - 5L
1,557 SR
Queue Stats
427W - 383L
1,602 Elo+
Party 2
Thanatos
Thanatos
Titan Slayer133
Thanatos
Level 107
God Stats
25W - 20L
1,495 SR
Queue Stats
327W - 285L
1,488 Elo+
Solo
He Bo
He Bo
iSpamlaughU
He Bo
Level 107
God Stats
6W - 5L
1,202 SR
Queue Stats
679W - 536L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,429
452
2,931
9,051
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 5 / 0
5,806
484
4,222
11,079
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Synthetika
Charybdis
11
0 / 1 / 0
5,962
497
3,376
9,775
2,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
ToeTaker8943
Kuzenbo
8
0 / 0 / 0
5,347
446
3,486
8,923
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 1
6,494
541
6,984
12,672
6,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
2 / 1 / 3
6,950
579
9,379
12,994
8,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chiron
Beastingz
Chiron
12
1 / 0 / 0
6,670
556
6,861
6,806
2,250
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 2
5,657
471
5,254
7,417
5,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
12
5 / 0 / 3
7,009
584
6,361
9,178
3,659
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
4 / 0 / 1
7,411
618
5,971
3,687
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
12
12
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
3
3.5
W
Chiron
Beastingz
Chiron
1
0
0
1
L
0
3
0
0
W
0
0
2
1
L
1
5
0
0.2
L
Charybdis
Synthetika
Charybdis
0
1
0
0
W
Thanatos
5
0
3
6.5
L
Kuzenbo
ToeTaker8943
Kuzenbo
0
0
0
0
L
0
3
1
0.17
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,999
Damage
33,826
51,500
Taken
40,082
22,250
Mitigated
21,066
17,765
Healing
24,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,379
2,187
0
7,735
12,994
8,126
0
445
12,549
0
45,000
W
Chiron
Beastingz
Chiron
6,861
3,205
369
2,718
6,806
2,250
0
334
6,472
0
60,151
L
2,931
371
0
790
9,051
3,160
0
3,629
5,422
38,194
0
W
5,254
296
213
1,555
7,417
5,551
0
1,915
5,502
15,667
0
L
4,222
829
0
2,700
11,079
4,366
0
2,021
8,976
0
31,513
L
Charybdis
Synthetika
Charybdis
3,376
2,381
0
5,140
9,775
2,846
0
1,533
8,242
0
45,254
W
Thanatos
6,361
1,112
0
10,804
9,178
3,659
0
1,879
7,299
0
41,901
L
Kuzenbo
ToeTaker8943
Kuzenbo
3,486
1,710
1,505
2,146
8,923
5,131
0
2,639
6,222
18,483
0
L
6,984
1,825
0
5,484
12,672
6,747
0
1,403
10,643
0
50,015
W
5,971
567
0
1,366
3,687
1,480
0
1,844
1,843
61,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,038
Gold Earned
33,697
320
Minions Killed
390
0
Camps Cleared
0
1,136,535
Distance Traveled
1,221,082
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,950
579
75
6
0
239,611
0
W
Chiron
6,670
556
97
8
0
218,643
1
L
Scylla
5,429
452
68
6
0
219,621
3
W
Ares
5,657
471
25
2
0
255,687
2
L
Da Ji
5,806
484
56
5
0
239,748
3
L
Charybdis
5,962
497
76
6
0
202,419
2
W
Thanatos
7,009
584
82
7
0
269,318
2
L
Kuzenbo
5,347
446
26
2
0
249,539
4
L
Pele
6,494
541
94
8
0
225,208
2
W
He Bo
7,411
618
111
9
0
237,823
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role