Player Matchup

Anhur
Anhur
Aceargon
Anhur
Level 160
God Stats
4W - 8L
1,308 SR
Queue Stats
461W - 483L
1,428 Elo+
Solo
Xbalanque
Xbalanque
ShokuTalaya
Xbalanque
Level 89
God Stats
0W - 1L
1,283 SR
Queue Stats
112W - 104L
1,452 Elo+
Party 3
Nu Wa
Nu Wa
TheCoolChill
Nu Wa
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 146L
1,496 Elo+
Party 2
The Morrigan
The Morrigan
dragon_rayas
The Morrigan
Level 145
God Stats
0W - 2L
1,178 SR
Queue Stats
106W - 104L
1,452 Elo+
Party 3
Baba Yaga
Baba Yaga
enemasteve
Baba Yaga
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,567 Elo+
Party 2
Team Averages
Level 126
1,354 SR
1,479 Elo+

VS

Team Averages
Level 100
1,491 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
JohnnySalt
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,397 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KCDinc
Morgan Le Fay
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,516 Elo+
Party 1
Mulan
Mulan
Korinth69
Mulan
Level 109
God Stats
7W - 9L
1,589 SR
Queue Stats
148W - 178L
1,422 Elo+
Solo
Skadi
Skadi
LavenderDart596
Skadi
Level 93
God Stats
2W - 0L
1,366 SR
Queue Stats
83W - 83L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aceargon
Anhur
14
1 / 3 / 7
8,231
633
3,544
7,975
3,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xbalanque
ShokuTalaya
Xbalanque
15
3 / 6 / 9
8,777
675
7,708
11,174
5,521
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 5 / 7
9,671
744
12,767
10,742
4,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

The Morrigan
dragon_rayas
The Morrigan
16
3 / 6 / 7
8,899
685
7,591
9,444
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
enemasteve
Baba Yaga
15
1 / 4 / 8
8,181
629
8,546
10,972
5,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 1 / 11
10,752
827
9,442
9,444
5,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
JohnnySalt
Lancelot
16
4 / 3 / 13
10,255
789
3,181
14,068
14,084
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
KCDinc
Morgan Le Fay
19
4 / 1 / 17
11,011
847
16,196
12,428
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Korinth69
Mulan
17
6 / 5 / 10
10,195
784
8,635
17,426
16,533
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 6 / 7
9,433
726
10,214
13,782
6,231
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
13
Kills
24
24
Deaths
16
38
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
1
11
10.5
L
Anhur
Aceargon
Anhur
1
3
7
1.5
W
Lancelot
JohnnySalt
Lancelot
4
3
13
3.5
W
Morgan Le Fay
KCDinc
Morgan Le Fay
4
1
17
12.5
W
Mulan
Korinth69
Mulan
6
5
10
2.2
W
5
6
7
1.42
L
Xbalanque
ShokuTalaya
Xbalanque
3
6
9
1.25
L
5
5
7
1.7
L
The Morrigan
dragon_rayas
The Morrigan
3
6
7
1.08
L
Baba Yaga
enemasteve
Baba Yaga
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
47,668
50,307
Taken
67,148
24,743
Mitigated
48,596
12,413
Healing
20,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,442
46
958
581
9,444
5,274
939
4,923
4,521
40,366
0
L
Anhur
Aceargon
Anhur
3,544
1,823
1,220
1,132
7,975
3,893
0
4,953
3,022
0
5,507
W
Lancelot
JohnnySalt
Lancelot
3,181
209
2,533
2,090
14,068
14,084
0
2,883
11,185
0
8,083
W
Morgan Le Fay
KCDinc
Morgan Le Fay
16,196
648
2,341
4,372
12,428
6,474
2,359
6,929
5,499
47,681
0
W
Mulan
Korinth69
Mulan
8,635
55
2,070
3,094
17,426
16,533
284
5,345
12,081
0
19,954
W
10,214
4,296
1,292
1,154
13,782
6,231
1,312
9,055
4,727
0
23,203
L
Xbalanque
ShokuTalaya
Xbalanque
7,708
3,455
693
605
11,174
5,521
0
4,615
6,559
0
15,322
L
12,767
2,915
1,746
2,021
10,742
4,863
0
5,977
4,765
26,024
0
L
The Morrigan
dragon_rayas
The Morrigan
7,591
1,004
662
415
9,444
5,001
0
5,229
4,215
24,401
0
L
Baba Yaga
enemasteve
Baba Yaga
8,546
378
625
3,294
10,972
5,465
0
4,864
6,108
21,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,759
Gold Earned
51,646
119
Minions Killed
176
0
Camps Cleared
0
1,017,715
Distance Traveled
1,235,966
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,752
827
59
5
0
214,004
0
L
Anhur
8,231
633
3
0
0
195,092
1
W
Lancelot
10,255
789
7
1
0
313,772
0
W
Morgan Le Fay
11,011
847
66
5
0
262,739
1
W
Mulan
10,195
784
22
2
0
244,930
1
W
Skadi
9,433
726
22
2
0
200,521
0
L
Xbalanque
8,777
675
26
2
0
189,518
0
L
Nu Wa
9,671
744
40
3
0
211,030
1
L
The Morrigan
8,899
685
36
3
0
181,666
5
L
Baba Yaga
8,181
629
14
1
0
240,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role