Player Matchup

Hades
Hades
Diamond IV
 
Hades
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond II
Ignís
Ullr
Diamond II
Level 153
God Stats
21W - 26L
1,565 SR
Queue Stats
362W - 352L
2,252 MMR
Solo
Poseidon
Poseidon
Diamond III
Respecks
Poseidon
Diamond III
Level 142
God Stats
11W - 5L
1,699 SR
Queue Stats
642W - 632L
2,254 MMR
Party 1
Ares
Ares
Diamond III
Tyflowing
Ares
Diamond III
Level 136
God Stats
29W - 12L
1,778 SR
Queue Stats
100W - 78L
2,288 MMR
Party 1
Pele
Pele
Diamond IV
UUnityy
Pele
Diamond IV
Level 58
God Stats
3W - 3L
1,465 SR
Queue Stats
77W - 62L
2,275 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 122
1,602 SR
2,114 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 158
1,595 SR
2,245 MMR
Ratatoskr
Ratatoskr
Diamond III
Ansel69
Ratatoskr
Diamond III
Level 159
God Stats
1W - 2L
1,734 SR
Queue Stats
60W - 59L
2,182 MMR
Party 3
Hachiman
Hachiman
Diamond III
Austinii
Hachiman
Diamond III
Level 160
God Stats
3W - 6L
1,501 SR
Queue Stats
659W - 667L
2,256 MMR
Party 2
Ymir
Ymir
Diamond IV
Caemit
Ymir
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 118L
2,119 MMR
Party 3
Raijin
Raijin
Diamond IV
Dάgo
Raijin
Diamond IV
Level 154
God Stats
1W - 1L
1,653 SR
Queue Stats
79W - 49L
2,288 MMR
Solo
Achilles
Achilles
Masters
Stëwie
Achilles
Masters
Level 157
God Stats
10W - 19L
1,586 SR
Queue Stats
459W - 435L
2,382 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
19
6 / 1 / 11
13,383
608
19,349
22,712
20,706
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ullr
Ignís
Ullr
20
7 / 4 / 7
13,388
609
24,371
20,861
10,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Respecks
Poseidon
20
4 / 2 / 11
13,402
609
15,438
15,029
7,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
16
4 / 1 / 13
12,129
551
13,395
25,331
32,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Pele
UUnityy
Pele
20
8 / 2 / 9
13,590
618
21,680
21,555
12,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
NemesisCabrakanKhepriDa Ji

VS

Bans
LancelotAh Muzen CabYu HuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ansel69
Ratatoskr
16
2 / 7 / 1
10,760
489
7,444
24,236
18,308
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
Austinii
Hachiman
17
1 / 5 / 3
11,005
500
11,702
18,114
7,438
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Caemit
Ymir
14
1 / 8 / 3
9,790
445
10,305
36,944
27,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
Dάgo
Raijin
17
0 / 5 / 3
10,210
464
15,705
17,041
7,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Stëwie
Achilles
18
6 / 5 / 1
11,889
540
11,122
24,260
12,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
29
Kills
10
10
Deaths
30
51
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
6
1
11
11.5
L
Ratatoskr
Ansel69
Ratatoskr
2
7
1
0.36
L
Hachiman
Austinii
Hachiman
1
5
3
0.5
L
Ymir
Caemit
Ymir
1
8
3
0.31
L
Raijin
Dάgo
Raijin
0
5
3
0.3
W
Ullr
Ignís
Ullr
7
4
7
2.63
W
Poseidon
Respecks
Poseidon
4
2
11
4.75
L
Achilles
Stëwie
Achilles
6
5
1
1.3
W
Ares
4
1
13
10.5
W
Pele
UUnityy
Pele
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,233
Damage
56,278
105,488
Taken
120,595
84,368
Mitigated
73,174
38,906
Healing
22,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
19,349
1,679
1,072
13,081
22,712
20,706
1,832
3,198
19,514
117,274
0
L
Ratatoskr
Ansel69
Ratatoskr
7,444
1,904
0
4,282
24,236
18,308
2,781
8,041
16,195
0
81,345
L
Hachiman
Austinii
Hachiman
11,702
6,900
0
3,508
18,114
7,438
534
7,006
11,108
0
104,909
L
Ymir
Caemit
Ymir
10,305
2,617
0
9,110
36,944
27,562
76
15,568
21,376
48,428
0
L
Raijin
Dάgo
Raijin
15,705
1,671
0
705
17,041
7,315
0
6,499
10,542
97,397
0
W
Ullr
Ignís
Ullr
24,371
12,429
0
3,960
20,861
10,568
1,460
9,134
11,727
0
133,090
W
Poseidon
Respecks
Poseidon
15,438
2,356
0
2,894
15,029
7,613
6,946
3,042
11,987
140,918
0
L
Achilles
Stëwie
Achilles
11,122
4,655
0
4,451
24,260
12,551
0
11,068
13,192
0
95,606
W
Ares
13,395
823
3,810
6,981
25,331
32,560
160
7,470
17,861
27,943
0
W
Pele
UUnityy
Pele
21,680
3,714
0
7,108
21,555
12,921
829
5,724
15,831
0
111,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,892
Gold Earned
53,654
715
Minions Killed
677
0
Camps Cleared
0
2,242,547
Distance Traveled
2,073,217
41
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
13,383
608
185
8
0
450,867
7
L
Ratatoskr
10,760
489
167
8
0
465,913
2
L
Hachiman
11,005
500
168
8
0
378,241
4
L
Ymir
9,790
445
49
2
0
369,888
2
L
Raijin
10,210
464
143
7
0
395,482
6
W
Ullr
13,388
609
164
7
0
386,893
10
W
Poseidon
13,402
609
200
9
0
460,408
9
L
Achilles
11,889
540
150
7
0
463,693
6
W
Ares
12,129
551
28
1
0
459,942
10
W
Pele
13,590
618
138
6
0
484,437
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role