Player Matchup

Achilles
Achilles
HaremLover
Achilles
Level 45
God Stats
3W - 2L
1,725 SR
Queue Stats
17W - 7L
1,560 Elo+
Party 3
Tsukuyomi
Tsukuyomi
SlabMcBrickHard
Tsukuyomi
Level 7
God Stats
1W - 1L
1,291 SR
Queue Stats
10W - 6L
1,456 Elo+
Party 1
Apollo
Apollo
SpudLyfe
Apollo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,412 Elo+
Solo
Ganesha
Ganesha
SteelRaichu
Ganesha
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 48L
1,561 Elo+
Party 1
Anubis
Anubis
kmjulian
Anubis
Level 104
God Stats
8W - 5L
1,648 SR
Queue Stats
23W - 16L
1,498 Elo+
Party 3
Team Averages
Level 53
1,533 SR
1,497 Elo+

VS

Team Averages
Level 65
1,560 SR
1,485 Elo+
Heimdallr
Heimdallr
Daeggy
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,430 Elo+
Party 2
Thanatos
Thanatos
LAOTheGreat
Thanatos
Level 38
God Stats
81W - 99L
1,549 SR
Queue Stats
98W - 116L
1,523 Elo+
Solo
Xing Tian
Xing Tian
TastefulFedora
Xing Tian
Level 100
God Stats
2W - 4L
1,643 SR
Queue Stats
118W - 115L
1,524 Elo+
Solo
Kukulkan
Kukulkan
Tekta
Kukulkan
Level 65
God Stats
1W - 2L
1,471 SR
Queue Stats
4W - 9L
1,451 Elo+
Party 2
Aphrodite
Aphrodite
lotusedd
Aphrodite
Level 61
God Stats
111W - 80L
1,635 SR
Queue Stats
456W - 446L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HaremLover
Achilles
18
12 / 4 / 7
13,522
1,229
23,675
17,963
24,661
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
SlabMcBrickHard
Tsukuyomi
17
3 / 4 / 15
11,155
1,014
18,794
16,160
9,237
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
SpudLyfe
Apollo
17
2 / 0 / 9
10,927
993
14,294
7,721
4,237
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
SteelRaichu
Ganesha
18
0 / 1 / 21
12,419
1,129
14,735
20,549
32,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
kmjulian
Anubis
17
5 / 1 / 10
11,899
1,082
20,675
10,549
7,284
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

235

VS

Team 2 Tickets

151

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Daeggy
Heimdallr
16
2 / 6 / 6
11,051
1,005
15,138
22,380
9,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
LAOTheGreat
Thanatos
16
4 / 4 / 4
11,446
1,041
7,122
11,655
5,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
TastefulFedora
Xing Tian
16
1 / 5 / 7
10,646
968
16,211
25,120
32,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Kukulkan
Tekta
Kukulkan
16
2 / 4 / 4
10,612
965
21,982
16,993
7,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
lotusedd
Aphrodite
16
1 / 3 / 5
11,427
1,039
6,522
21,365
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
36
22
Kills
10
10
Deaths
22
62
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Daeggy
Heimdallr
2
6
6
0.83
W
Achilles
HaremLover
Achilles
12
4
7
3.88
L
Thanatos
LAOTheGreat
Thanatos
4
4
4
1.5
W
Tsukuyomi
SlabMcBrickHard
Tsukuyomi
3
4
15
2.63
W
Apollo
SpudLyfe
Apollo
2
0
9
6.5
W
Ganesha
SteelRaichu
Ganesha
0
1
21
10.5
L
Xing Tian
TastefulFedora
Xing Tian
1
5
7
0.9
L
Kukulkan
Tekta
Kukulkan
2
4
4
1
W
Anubis
kmjulian
Anubis
5
1
10
10
L
Aphrodite
lotusedd
Aphrodite
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,173
Damage
66,975
72,942
Taken
97,513
78,397
Mitigated
76,403
20,368
Healing
20,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Daeggy
Heimdallr
15,138
6,368
0
1,915
22,380
9,429
0
9,830
12,550
0
37,642
W
Achilles
HaremLover
Achilles
23,675
4,202
0
3,377
17,963
24,661
0
10,119
7,423
0
38,882
L
Thanatos
LAOTheGreat
Thanatos
7,122
837
0
4,635
11,655
5,163
0
4,920
6,735
0
28,440
W
Tsukuyomi
SlabMcBrickHard
Tsukuyomi
18,794
4,705
0
2,651
16,160
9,237
0
10,546
5,136
0
25,325
W
Apollo
SpudLyfe
Apollo
14,294
8,552
0
1,583
7,721
4,237
0
5,642
1,955
0
44,702
W
Ganesha
SteelRaichu
Ganesha
14,735
742
767
4,408
20,549
32,978
0
12,494
7,655
21,754
0
L
Xing Tian
TastefulFedora
Xing Tian
16,211
1,181
0
0
25,120
32,058
0
5,756
19,364
27,434
0
L
Kukulkan
Tekta
Kukulkan
21,982
2,083
0
958
16,993
7,806
0
4,776
12,217
44,387
0
W
Anubis
kmjulian
Anubis
20,675
882
308
7,274
10,549
7,284
0
4,470
5,854
54,274
0
L
Aphrodite
lotusedd
Aphrodite
6,522
679
4,740
7,948
21,365
21,947
0
10,128
11,237
17,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,922
Gold Earned
55,182
204
Minions Killed
207
8
Camps Cleared
5
1,099,774
Distance Traveled
1,084,813
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,051
1,005
65
6
0
189,314
0
W
Achilles
13,522
1,229
31
3
2
200,646
0
L
Thanatos
11,446
1,041
40
4
2
247,703
0
W
Tsukuyomi
11,155
1,014
13
1
0
214,874
0
W
Apollo
10,927
993
68
6
2
226,391
1
W
Ganesha
12,419
1,129
0
0
0
263,304
1
L
Xing Tian
10,646
968
27
2
2
233,206
0
L
Kukulkan
10,612
965
53
5
1
208,560
0
W
Anubis
11,899
1,082
92
8
4
194,559
0
L
Aphrodite
11,427
1,039
22
2
0
206,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role