Player Matchup

Fafnir
Fafnir
KingLigma0220
Fafnir
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 53L
1,212 Elo+
Party 3
Pele
Pele
StacksnBundles
Pele
Level 43
God Stats
28W - 12L
1,554 SR
Queue Stats
146W - 150L
1,400 Elo+
Party 2
Chronos
Chronos
iSeraaph
Chronos
Level 115
God Stats
18W - 14L
1,546 SR
Queue Stats
376W - 346L
1,491 Elo+
Party 2
Izanami
Izanami
legomyeggo3667
Izanami
Level 29
God Stats
2W - 0L
1,229 SR
Queue Stats
12W - 24L
1,204 Elo+
Party 3
Loki
Loki
lyssmovingcastle
Loki
Level 44
God Stats
7W - 7L
1,451 SR
Queue Stats
137W - 128L
1,501 Elo+
Party 2
Team Averages
Level 65
1,456 SR
1,362 Elo+

VS

Team Averages
Level 35
1,402 SR
1,376 Elo+
Anhur
Anhur
 
Anhur
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Brettpat
Hercules
Level 16
God Stats
1W - 4L
1,180 SR
Queue Stats
36W - 50L
1,275 Elo+
Party 1
Mercury
Mercury
Stinkig
Mercury
Level 40
God Stats
30W - 37L
1,684 SR
Queue Stats
219W - 283L
1,470 Elo+
Solo
Anubis
Anubis
TheStryke85
Anubis
Level 59
God Stats
1W - 5L
1,402 SR
Queue Stats
238W - 266L
1,362 Elo+
Party 1
Yemoja
Yemoja
jec0003
Yemoja
Level 16
God Stats
3W - 5L
1,242 SR
Queue Stats
58W - 69L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 11
14,452
516
12,692
22,437
37,334
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 2 / 7
15,791
564
24,766
29,237
26,335
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
iSeraaph
Chronos
20
13 / 1 / 8
16,844
602
40,321
34,926
19,783
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 2 / 10
12,371
442
6,403
12,951
4,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
3 / 0 / 5
14,407
515
14,830
19,136
9,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
0 / 5 / 0
10,020
358
9,028
22,361
10,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
Brettpat
Hercules
16
1 / 7 / 1
9,752
348
8,859
31,700
35,385
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Stinkig
Mercury
18
1 / 10 / 2
10,860
388
10,270
30,234
14,810
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
19
3 / 4 / 0
11,886
425
25,932
28,371
19,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
jec0003
Yemoja
16
0 / 3 / 1
10,640
380
6,684
13,096
16,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
28
Kills
5
5
Deaths
29
41
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
5
0
0
L
Hercules
Brettpat
Hercules
1
7
1
0.21
W
3
0
11
8.5
W
9
2
7
6.25
L
Mercury
Stinkig
Mercury
1
10
2
0.2
L
Anubis
3
4
0
0.75
W
Chronos
iSeraaph
Chronos
13
1
8
17
L
Yemoja
jec0003
Yemoja
0
3
1
0.17
W
0
2
10
2.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,012
Damage
60,773
118,687
Taken
125,762
97,330
Mitigated
96,766
50,680
Healing
38,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,028
3,346
0
4,536
22,361
10,339
991
8,882
13,479
0
79,901
L
Hercules
Brettpat
Hercules
8,859
1,347
0
5,127
31,700
35,385
0
9,654
22,046
0
50,615
W
12,692
2,604
0
5,316
22,437
37,334
1,316
5,400
17,037
41,084
0
W
24,766
3,223
0
14,091
29,237
26,335
4,914
6,405
22,832
0
122,143
L
Mercury
Stinkig
Mercury
10,270
3,379
0
3,156
30,234
14,810
0
10,239
19,995
0
90,723
L
Anubis
25,932
2,395
0
15,358
28,371
19,802
0
12,144
16,227
126,529
0
W
Chronos
iSeraaph
Chronos
40,321
19,148
0
23,976
34,926
19,783
11,560
9,582
25,344
176,140
31,369
L
Yemoja
jec0003
Yemoja
6,684
2,058
8,390
1,449
13,096
16,430
155
7,685
5,411
32,174
0
W
6,403
3,398
0
4,535
12,951
4,846
3,401
3,958
8,993
0
94,293
W
14,830
2,730
0
2,762
19,136
9,032
0
7,529
11,607
0
130,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,865
Gold Earned
53,158
811
Minions Killed
508
0
Camps Cleared
0
2,725,980
Distance Traveled
2,310,815
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,020
358
123
4
0
452,233
0
L
Hercules
9,752
348
64
2
0
465,570
0
W
Fafnir
14,452
516
42
2
0
515,897
1
W
Pele
15,791
564
194
7
0
583,992
0
L
Mercury
10,860
388
117
4
0
533,861
4
L
Anubis
11,886
425
166
6
0
437,547
0
W
Chronos
16,844
602
227
8
0
550,348
2
L
Yemoja
10,640
380
38
1
0
421,604
3
W
Izanami
12,371
442
146
5
0
486,505
3
W
Loki
14,407
515
202
7
0
589,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role