Player Matchup

Yu Huang
Yu Huang
Buhluu
Yu Huang
Level 116
God Stats
2W - 1L
1,559 SR
Queue Stats
255W - 193L
1,581 Elo+
Party 1
Ymir
Ymir
PeppyTho
Ymir
Level 84
God Stats
24W - 6L
1,823 SR
Queue Stats
229W - 169L
1,611 Elo+
Party 1
Charybdis
Charybdis
SzayelAGrantz
Charybdis
Level 64
God Stats
1W - 1L
1,638 SR
Queue Stats
77W - 50L
1,600 Elo+
Party 1
Jormungandr
Jormungandr
WhirlLin
Jormungandr
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
34W - 22L
1,581 Elo+
Party 1
Nemesis
Nemesis
xNawai
Nemesis
Level 109
God Stats
10W - 0L
1,998 SR
Queue Stats
252W - 191L
1,588 Elo+
Party 1
Team Averages
Level 80
1,704 SR
1,592 Elo+

VS

Team Averages
Level 93
1,559 SR
1,418 Elo+
Medusa
Medusa
BradIsDad
Medusa
Level 105
God Stats
3W - 3L
1,316 SR
Queue Stats
19W - 22L
1,160 Elo+
Party 2
Cabrakan
Cabrakan
Jack Da Mac1260
Cabrakan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,542 Elo+
Party 2
Nike
Nike
OpTic FlyTe
Nike
Level 115
God Stats
2W - 2L
1,705 SR
Queue Stats
11W - 28L
1,386 Elo+
Party 2
Chang'e
Chang'e
RYAN DEG8558
Chang'e
Level 142
God Stats
0W - 1L
1,708 SR
Queue Stats
18W - 21L
1,461 Elo+
Party 2
Janus
Janus
ljknight8009
Janus
Level 61
God Stats
2W - 2L
1,566 SR
Queue Stats
4W - 2L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Buhluu
Yu Huang
15
4 / 1 / 13
10,466
498
11,042
12,781
6,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
14
0 / 4 / 14
9,215
439
7,148
21,208
19,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
SzayelAGrantz
Charybdis
18
5 / 1 / 12
12,052
574
10,565
14,369
6,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
WhirlLin
Jormungandr
17
7 / 2 / 10
11,443
545
13,270
19,835
15,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
xNawai
Nemesis
20
16 / 4 / 5
13,148
626
19,401
21,185
12,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BradIsDad
Medusa
15
4 / 6 / 2
10,073
480
14,636
14,725
6,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
14
2 / 4 / 5
9,835
468
3,518
15,342
20,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 7 / 0
9,444
450
9,043
21,449
14,411
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
RYAN DEG8558
Chang'e
12
2 / 8 / 4
8,496
405
9,117
21,749
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 8 / 4
8,829
420
10,719
14,117
4,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
32
Kills
11
12
Deaths
33
54
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Medusa
BradIsDad
Medusa
4
6
2
0.83
W
Yu Huang
Buhluu
Yu Huang
4
1
13
10.5
L
Cabrakan
2
4
5
1.13
L
2
7
0
0.29
W
Ymir
0
4
14
1.75
L
Chang'e
RYAN DEG8558
Chang'e
2
8
4
0.5
W
Charybdis
SzayelAGrantz
Charybdis
5
1
12
11
W
Jormungandr
WhirlLin
Jormungandr
7
2
10
6
L
1
8
4
0.38
W
Nemesis
xNawai
Nemesis
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,426
Damage
47,033
89,378
Taken
87,382
61,724
Mitigated
53,775
30,183
Healing
14,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BradIsDad
Medusa
14,636
6,881
0
2,305
14,725
6,395
2,435
3,763
10,962
0
72,895
W
Yu Huang
Buhluu
Yu Huang
11,042
1,388
0
2,632
12,781
6,736
1,371
5,511
7,080
71,870
0
L
Cabrakan
3,518
530
0
2,013
15,342
20,397
150
5,276
10,066
30,102
0
L
9,043
1,613
0
3,634
21,449
14,411
1,014
9,288
12,161
0
62,805
W
Ymir
7,148
2,379
740
5,429
21,208
19,495
342
9,484
11,374
29,299
4,122
L
Chang'e
RYAN DEG8558
Chang'e
9,117
1,040
781
5,001
21,749
7,595
100
6,931
14,818
52,757
0
W
Charybdis
SzayelAGrantz
Charybdis
10,565
5,387
0
6,576
14,369
6,942
5,370
3,869
10,426
0
92,744
W
Jormungandr
WhirlLin
Jormungandr
13,270
4,937
0
6,384
19,835
15,990
726
4,342
15,437
62,976
0
L
10,719
527
0
592
14,117
4,977
325
5,888
8,229
53,461
0
W
Nemesis
xNawai
Nemesis
19,401
11,027
0
8,422
21,185
12,561
585
4,780
16,281
0
111,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,324
Gold Earned
46,677
556
Minions Killed
400
0
Camps Cleared
0
1,979,967
Distance Traveled
1,814,392
29
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,073
480
99
5
0
371,805
4
W
Yu Huang
10,466
498
109
5
0
385,352
9
L
Cabrakan
9,835
468
40
2
0
357,994
0
L
Nike
9,444
450
101
5
0
350,854
3
W
Ymir
9,215
439
40
2
0
383,261
6
L
Chang'e
8,496
405
71
3
0
341,519
2
W
Charybdis
12,052
574
141
7
0
397,330
2
W
Jormungandr
11,443
545
89
4
0
384,886
3
L
Janus
8,829
420
89
4
0
392,220
1
W
Nemesis
13,148
626
177
8
0
429,138
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role