Player Matchup

Merlin
Merlin
Cast0rTr0y87
Merlin
Level 66
God Stats
3W - 3L
1,395 SR
Queue Stats
65W - 75L
1,463 Elo+
Party 2
Cernunnos
Cernunnos
DerDaDers
Cernunnos
Level 31
God Stats
1W - 1L
1,742 SR
Queue Stats
55W - 42L
1,530 Elo+
Party 2
Zeus
Zeus
Gravybo1
Zeus
Level 74
God Stats
7W - 2L
1,470 SR
Queue Stats
106W - 98L
1,521 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
J4MESTOWN
Ah Muzen Cab
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,390 Elo+
Party 2
Amaterasu
Amaterasu
donajelly
Amaterasu
Level 89
God Stats
2W - 1L
1,765 SR
Queue Stats
203W - 191L
1,489 Elo+
Party 2
Team Averages
Level 65
1,574 SR
1,479 Elo+

VS

Team Averages
Level 149
1,525 SR
1,470 Elo+
Nemesis
Nemesis
DericusRex
Nemesis
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
445W - 473L
1,428 Elo+
Solo
Atlas
Atlas
Harold B Jonson
Atlas
Level 153
God Stats
10W - 4L
1,534 SR
Queue Stats
508W - 507L
1,549 Elo+
Party 1
Kuzenbo
Kuzenbo
Omen of Demise
Kuzenbo
Level 120
God Stats
10W - 7L
1,607 SR
Queue Stats
190W - 202L
1,461 Elo+
Party 1
Janus
Janus
Pelangocho
Janus
Level 159
God Stats
8W - 3L
1,650 SR
Queue Stats
679W - 776L
1,398 Elo+
Solo
Achilles
Achilles
TheFoggyWho
Achilles
Level 155
God Stats
4W - 5L
1,336 SR
Queue Stats
377W - 376L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 8 / 5
7,752
596
8,891
14,949
5,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
DerDaDers
Cernunnos
16
2 / 5 / 6
9,014
693
16,195
17,281
7,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
1 / 6 / 7
9,073
698
17,869
13,735
5,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
J4MESTOWN
Ah Muzen Cab
16
2 / 3 / 6
8,178
629
8,314
11,846
5,616
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
donajelly
Amaterasu
17
5 / 5 / 4
10,622
817
7,015
19,108
18,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DericusRex
Nemesis
16
3 / 2 / 16
9,739
749
9,973
12,438
6,985
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 3 / 11
10,995
846
15,483
18,824
21,869
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 3 / 18
9,009
693
7,045
13,255
19,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
19
7 / 1 / 12
11,031
849
22,823
14,270
7,472
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheFoggyWho
Achilles
19
10 / 2 / 15
11,940
918
16,524
22,178
27,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
99
11
Kills
27
27
Deaths
11
28
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
8
5
0.44
L
Cernunnos
DerDaDers
Cernunnos
2
5
6
1
W
Nemesis
DericusRex
Nemesis
3
2
16
5.5
L
Zeus
1
6
7
0.75
W
6
3
11
3.83
L
Ah Muzen Cab
J4MESTOWN
Ah Muzen Cab
2
3
6
1.67
W
1
3
18
3.33
W
Janus
7
1
12
13
W
Achilles
TheFoggyWho
Achilles
10
2
15
8.75
L
Amaterasu
donajelly
Amaterasu
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,284
Damage
71,848
76,919
Taken
80,965
43,386
Mitigated
82,833
26,679
Healing
31,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
8,891
1,527
1,166
1,671
14,949
5,774
0
7,938
7,011
18,022
0
L
Cernunnos
DerDaDers
Cernunnos
16,195
6,784
1,218
4,982
17,281
7,787
0
12,449
4,832
0
35,578
W
Nemesis
DericusRex
Nemesis
9,973
1,250
4,801
3,335
12,438
6,985
988
3,494
8,944
0
15,794
L
Zeus
17,869
1,071
891
2,742
13,735
5,410
0
9,027
4,708
38,016
0
W
15,483
4,052
153
1,634
18,824
21,869
337
6,692
12,132
30,088
0
L
Ah Muzen Cab
J4MESTOWN
Ah Muzen Cab
8,314
4,985
1,294
4,540
11,846
5,616
0
6,174
5,672
0
16,783
W
7,045
2,140
1,724
1,718
13,255
19,377
104
4,872
8,383
11,450
0
W
Janus
22,823
1,065
1,502
3,344
14,270
7,472
1,628
6,001
8,269
52,683
0
W
Achilles
TheFoggyWho
Achilles
16,524
2,470
3,571
10,161
22,178
27,130
477
5,701
16,477
0
26,410
L
Amaterasu
donajelly
Amaterasu
7,015
2,477
2,351
5,824
19,108
18,799
0
9,763
9,345
0
11,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,639
Gold Earned
52,714
138
Minions Killed
161
0
Camps Cleared
0
1,133,726
Distance Traveled
1,448,762
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,752
596
20
2
0
193,678
0
L
Cernunnos
9,014
693
39
3
0
220,544
2
W
Nemesis
9,739
749
13
1
0
323,251
2
L
Zeus
9,073
698
44
3
0
221,014
1
W
Atlas
10,995
846
22
2
0
276,332
1
L
Ah Muzen Cab
8,178
629
15
1
0
222,681
0
W
Kuzenbo
9,009
693
10
1
0
262,297
5
W
Janus
11,031
849
85
7
0
299,996
5
W
Achilles
11,940
918
31
2
0
286,886
1
L
Amaterasu
10,622
817
20
2
0
275,809
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role