Player Matchup

Sun Wukong
Sun Wukong
ArchfiendReaper
Sun Wukong
Level 145
God Stats
5W - 6L
1,432 SR
Queue Stats
256W - 287L
1,424 Elo+
Party 1
Artio
Artio
Checko8949
Artio
Level 85
God Stats
3W - 3L
1,625 SR
Queue Stats
166W - 164L
1,420 Elo+
Solo
Athena
Athena
Drstein54321
Athena
Level 129
God Stats
2W - 1L
1,429 SR
Queue Stats
68W - 88L
1,412 Elo+
Party 1
Zhong Kui
Zhong Kui
RedThunder33244
Zhong Kui
Level 47
God Stats
3W - 1L
1,664 SR
Queue Stats
51W - 55L
1,403 Elo+
Solo
Khepri
Khepri
SmiteThyFool
Khepri
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,464 Elo+
Solo
Team Averages
Level 98
1,530 SR
1,424 Elo+

VS

Team Averages
Level 95
1,482 SR
1,411 Elo+
Bellona
Bellona
NoahAvery
Bellona
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,482 Elo+
Solo
Sobek
Sobek
Raphael9199
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 139L
1,414 Elo+
Solo
Vulcan
Vulcan
RonnieBearSauce
Vulcan
Level 113
God Stats
4W - 4L
1,412 SR
Queue Stats
335W - 385L
1,402 Elo+
Solo
Ares
Ares
TheFosterDad
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,378 Elo+
Party 2
Arachne
Arachne
kimmybubba
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ArchfiendReaper
Sun Wukong
20
17 / 3 / 14
13,483
899
31,239
23,291
19,084
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artio
20
7 / 3 / 24
13,150
877
15,150
29,031
44,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Athena
18
3 / 5 / 26
12,660
844
10,993
30,346
38,933
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
RedThunder33244
Zhong Kui
20
12 / 2 / 23
12,952
863
37,794
23,894
22,500
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
17
2 / 3 / 23
11,622
775
9,341
23,222
32,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NoahAvery
Bellona
16
2 / 8 / 5
9,820
655
13,896
23,109
28,084
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 9
9,717
648
14,620
24,964
40,454
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
6 / 8 / 6
11,680
779
35,688
14,939
8,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 9 / 6
10,818
721
10,660
26,933
39,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
kimmybubba
Arachne
17
2 / 9 / 11
10,461
697
10,079
27,210
30,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
53
41
Kills
16
16
Deaths
41
110
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ArchfiendReaper
Sun Wukong
17
3
14
8
W
Artio
7
3
24
6.33
W
Athena
3
5
26
3.2
L
Bellona
NoahAvery
Bellona
2
8
5
0.56
L
2
7
9
0.93
W
Zhong Kui
RedThunder33244
Zhong Kui
12
2
23
11.75
L
6
8
6
1.13
W
Khepri
2
3
23
4.5
L
4
9
6
0.78
L
Arachne
kimmybubba
Arachne
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,517
Damage
84,943
129,784
Taken
117,155
157,826
Mitigated
146,442
62,386
Healing
24,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ArchfiendReaper
Sun Wukong
31,239
4,907
2,445
5,642
23,291
19,084
2,854
10,935
12,356
0
53,073
W
Artio
15,150
1,010
12,806
11,351
29,031
44,483
309
12,413
16,618
32,791
0
W
Athena
10,993
2,653
4,475
6,503
30,346
38,933
1,231
15,656
14,690
27,373
0
L
Bellona
NoahAvery
Bellona
13,896
6,285
2,113
3,063
23,109
28,084
0
15,394
7,715
0
26,752
L
14,620
1,718
1,565
5,211
24,964
40,454
0
15,474
9,490
25,837
0
W
Zhong Kui
RedThunder33244
Zhong Kui
37,794
7,838
1,602
10,638
23,894
22,500
3,504
11,839
12,055
67,973
0
L
35,688
15,903
1,134
2,164
14,939
8,079
0
11,434
3,505
61,136
0
W
Khepri
9,341
1,097
3,199
3,725
23,222
32,826
1,118
10,125
13,097
22,440
0
L
10,660
1,413
1,265
1,699
26,933
39,035
0
13,828
13,105
20,171
0
L
Arachne
kimmybubba
Arachne
10,079
5,889
1,454
4,721
27,210
30,790
0
17,148
10,062
0
12,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,867
Gold Earned
52,496
201
Minions Killed
125
0
Camps Cleared
0
1,413,411
Distance Traveled
1,023,718
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
13,483
899
61
4
0
298,547
0
W
Artio
13,150
877
32
2
0
316,833
0
W
Athena
12,660
844
21
1
0
269,934
0
L
Bellona
9,820
655
20
1
0
193,875
0
L
Sobek
9,717
648
18
1
0
208,568
0
W
Zhong Kui
12,952
863
59
4
0
266,213
1
L
Vulcan
11,680
779
62
4
0
230,807
0
W
Khepri
11,622
775
28
2
0
261,884
0
L
Ares
10,818
721
15
1
0
186,426
1
L
Arachne
10,461
697
10
1
0
204,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role