Player Matchup

Ullr
Ullr
 
Ullr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BOTA1M
Ganesha
Level 141
God Stats
1W - 1L
1,425 SR
Queue Stats
3W - 3L
1,483 Elo+
Party 1
Vulcan
Vulcan
CoralineVI
Vulcan
Level 96
God Stats
0W - 1L
1,762 SR
Queue Stats
60W - 62L
1,442 Elo+
Party 1
Team Averages
Level 121
1,562 SR
1,475 Elo+

VS

Team Averages
Level 90
1,577 SR
1,590 Elo+
Fenrir
Fenrir
CristianJara14
Fenrir
Level 129
God Stats
3W - 4L
1,526 SR
Queue Stats
172W - 147L
1,557 Elo+
Party 2
Bacchus
Bacchus
ForChill
Bacchus
Level 39
God Stats
2W - 1L
1,707 SR
Queue Stats
22W - 18L
1,519 Elo+
Party 2
Kukulkan
Kukulkan
iAm_Law_
Kukulkan
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 2 / 0
6,387
639
5,724
6,562
2,744
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
BOTA1M
Ganesha
10
0 / 4 / 1
6,734
673
3,278
8,510
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vulcan
CoralineVI
Vulcan
10
0 / 3 / 1
6,292
629
5,398
4,864
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
7,338
734
6,681
4,694
3,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
ForChill
Bacchus
11
3 / 0 / 6
7,799
780
3,807
7,600
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
iAm_Law_
Kukulkan
11
2 / 1 / 5
7,190
719
6,895
5,962
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
2
0
0.5
L
Ganesha
BOTA1M
Ganesha
0
4
1
0.13
L
Vulcan
CoralineVI
Vulcan
0
3
1
0.17
W
4
0
5
6.5
W
Bacchus
ForChill
Bacchus
3
0
6
6
W
Kukulkan
iAm_Law_
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,400
Damage
17,383
19,936
Taken
18,256
10,860
Mitigated
13,389
2,005
Healing
5,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,724
2,094
0
755
6,562
2,744
0
4,113
2,333
0
16,229
L
Ganesha
BOTA1M
Ganesha
3,278
363
0
1,250
8,510
5,872
0
4,462
3,827
20,484
0
L
Vulcan
CoralineVI
Vulcan
5,398
1,115
0
0
4,864
2,244
0
2,365
2,363
17,635
0
W
6,681
1,777
0
964
4,694
3,205
0
2,439
2,095
0
10,654
W
Bacchus
ForChill
Bacchus
3,807
540
0
2,875
7,600
7,576
0
4,007
3,332
7,586
0
W
Kukulkan
iAm_Law_
Kukulkan
6,895
408
0
1,904
5,962
2,608
0
1,881
3,909
37,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,413
Gold Earned
22,327
107
Minions Killed
103
4
Camps Cleared
3
543,126
Distance Traveled
547,718
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,387
639
38
4
3
184,642
2
L
Ganesha
6,734
673
2
0
0
168,106
4
L
Vulcan
6,292
629
67
7
1
190,378
2
W
Fenrir
7,338
734
10
1
1
164,453
0
W
Bacchus
7,799
780
13
1
0
201,571
2
W
Kukulkan
7,190
719
80
8
2
181,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role