Player Matchup

Hachiman
Hachiman
BelKimS
Hachiman
Level 40
God Stats
1W - 4L
1,500 SR
Queue Stats
694W - 1,042L
1,373 Elo+
Solo
He Bo
He Bo
Jellolard
He Bo
Level 103
God Stats
2W - 4L
1,477 SR
Queue Stats
161W - 169L
1,544 Elo+
Party 2
Odin
Odin
Jokertegn
Odin
Level 144
God Stats
11W - 8L
1,576 SR
Queue Stats
184W - 184L
1,579 Elo+
Party 2
Team Averages
Level 96
1,517 SR
1,498 Elo+

VS

Team Averages
Level 117
1,602 SR
1,583 Elo+
Cupid
Cupid
Aegonitis
Cupid
Level 145
God Stats
17W - 10L
1,451 SR
Queue Stats
217W - 212L
1,580 Elo+
Solo
Nox
Nox
Radicalfir7
Nox
Level 148
God Stats
3W - 2L
1,856 SR
Queue Stats
243W - 203L
1,645 Elo+
Party 1
Chaac
Chaac
darkintimation4
Chaac
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BelKimS
Hachiman
12
0 / 2 / 4
8,267
591
6,314
11,646
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
Jellolard
He Bo
14
4 / 2 / 1
9,300
664
12,662
9,971
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Odin
13
2 / 5 / 2
8,805
629
6,674
13,417
15,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Aegonitis
Cupid
14
2 / 3 / 6
9,446
675
12,079
10,517
4,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 1 / 5
10,024
716
8,709
6,606
3,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 2 / 6
9,896
707
9,593
14,147
12,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
9
9
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cupid
Aegonitis
Cupid
2
3
6
1.67
L
Hachiman
BelKimS
Hachiman
0
2
4
1
L
He Bo
Jellolard
He Bo
4
2
1
2.25
L
Odin
2
5
2
0.6
W
4
1
5
6.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
30,381
35,034
Taken
31,270
24,249
Mitigated
20,297
8,641
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Aegonitis
Cupid
12,079
6,110
949
3,424
10,517
4,706
1,641
4,883
5,106
0
42,092
L
Hachiman
BelKimS
Hachiman
6,314
3,280
0
2,405
11,646
5,225
0
3,000
8,302
0
24,555
L
He Bo
Jellolard
He Bo
12,662
931
0
3,560
9,971
3,974
0
1,973
7,829
33,818
0
L
Odin
6,674
739
0
2,676
13,417
15,050
0
3,951
9,141
1,805
20,508
W
8,709
1,048
0
628
6,606
3,307
693
1,852
4,390
38,365
0
W
9,593
2,540
149
4,349
14,147
12,284
308
6,194
7,382
0
23,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
29,366
146
Minions Killed
164
7
Camps Cleared
5
705,414
Distance Traveled
734,190
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,446
675
68
5
4
233,102
4
L
Hachiman
8,267
591
35
3
2
216,008
2
L
He Bo
9,300
664
70
5
3
239,650
4
L
Odin
8,805
629
41
3
2
249,756
4
W
Nox
10,024
716
70
5
1
260,870
3
W
Chaac
9,896
707
26
2
0
240,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role