Player Matchup

Awilix
Awilix
SlugPsychic
Awilix
Level 29
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 2
Discordia
Discordia
Tykrum
Discordia
Level 35
God Stats
2W - 4L
1,222 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 2
Bacchus
Bacchus
nasrodihc
Bacchus
Level 21
God Stats
0W - 1L
1,263 SR
Queue Stats
2W - 8L
1,113 Elo+
Party 2
Team Averages
Level 28
1,249 SR
1,113 Elo+

VS

Team Averages
Level 68
1,534 SR
1,396 Elo+
Anubis
Anubis
Secret_Rami18
Anubis
Level 84
God Stats
11W - 9L
1,477 SR
Queue Stats
135W - 185L
1,299 Elo+
Party 1
Hachiman
Hachiman
SingingRaven
Hachiman
Level 104
God Stats
18W - 10L
1,563 SR
Queue Stats
99W - 102L
1,558 Elo+
Solo
Vamana
Vamana
tenototensisimo
Vamana
Level 17
God Stats
2W - 3L
1,563 SR
Queue Stats
17W - 25L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
4 / 3 / 5
11,110
617
11,520
15,855
11,218
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Tykrum
Discordia
17
5 / 4 / 3
11,640
647
17,833
10,881
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
nasrodihc
Bacchus
15
0 / 0 / 8
11,346
630
10,000
17,717
33,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 4
11,788
655
11,575
12,246
7,305
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
SingingRaven
Hachiman
17
4 / 2 / 3
12,487
694
16,546
14,787
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 5 / 5
11,384
632
7,402
17,934
14,636
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
19
9
Kills
7
7
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
W
Hachiman
SingingRaven
Hachiman
4
2
3
2.75
L
Awilix
4
3
5
2.17
L
Discordia
Tykrum
Discordia
5
4
3
1.63
L
Bacchus
nasrodihc
Bacchus
0
0
8
4
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,353
Damage
35,523
44,453
Taken
44,967
50,081
Mitigated
28,853
7,437
Healing
14,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,575
1,162
0
7,151
12,246
7,305
702
7,162
5,084
56,752
0
W
Hachiman
SingingRaven
Hachiman
16,546
7,891
0
3,085
14,787
6,912
1,747
10,223
4,564
0
48,840
L
Awilix
11,520
4,056
0
3,136
15,855
11,218
436
4,103
11,752
0
42,618
L
Discordia
Tykrum
Discordia
17,833
146
33
864
10,881
5,089
0
3,697
7,184
63,245
0
L
Bacchus
nasrodihc
Bacchus
10,000
987
260
3,144
17,717
33,774
105
4,698
13,019
28,896
0
W
7,402
3,764
632
3,245
17,934
14,636
71
11,084
6,850
0
27,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
35,659
194
Minions Killed
200
8
Camps Cleared
8
979,866
Distance Traveled
897,540
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,788
655
91
5
2
250,799
3
W
Hachiman
12,487
694
74
4
4
329,067
5
L
Awilix
11,110
617
59
3
5
338,986
3
L
Discordia
11,640
647
108
6
3
297,771
0
L
Bacchus
11,346
630
27
2
0
343,109
0
W
Vamana
11,384
632
35
2
2
317,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role