Player Matchup

Freya
Freya
ACVirtue
Freya
Level 28
God Stats
6W - 1L
1,610 SR
Queue Stats
64W - 65L
1,450 Elo+
Party 1
Lancelot
Lancelot
GS3x
Lancelot
Level 41
God Stats
3W - 4L
1,305 SR
Queue Stats
20W - 37L
1,289 Elo+
Party 1
Athena
Athena
Pureiify
Athena
Level 26
God Stats
5W - 3L
1,285 SR
Queue Stats
37W - 45L
1,314 Elo+
Party 1
Xbalanque
Xbalanque
RiceFarmer1012
Xbalanque
Level 38
God Stats
5W - 2L
1,293 SR
Queue Stats
49W - 52L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
UncleRob
Baron Samedi
Level 58
God Stats
10W - 8L
1,379 SR
Queue Stats
82W - 94L
1,382 Elo+
Party 1
Team Averages
Level 38
1,374 SR
1,372 Elo+

VS

Team Averages
Level 62
1,529 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
GodsOnlySin_93
Tsukuyomi
Level 124
God Stats
11W - 15L
1,430 SR
Queue Stats
527W - 605L
1,419 Elo+
Solo
Charybdis
Charybdis
LadyKnifePlay
Charybdis
Level 109
God Stats
10W - 11L
1,325 SR
Queue Stats
106W - 100L
1,442 Elo+
Solo
Ah Puch
Ah Puch
Suki7988
Ah Puch
Level 26
God Stats
11W - 8L
1,701 SR
Queue Stats
129W - 147L
1,488 Elo+
Solo
Neith
Neith
TristanB1238297
Neith
Level 4
God Stats
2W - 9L
1,360 SR
Queue Stats
7W - 25L
1,329 Elo+
Solo
Sol
Sol
jerm99
Sol
Level 49
God Stats
1W - 1L
1,827 SR
Queue Stats
2W - 4L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
ACVirtue
Freya
17
5 / 2 / 6
10,009
834
8,094
11,056
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
GS3x
Lancelot
17
7 / 0 / 9
10,302
859
6,813
10,130
5,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Athena
Pureiify
Athena
17
3 / 1 / 18
10,321
860
5,068
19,639
24,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
RiceFarmer1012
Xbalanque
17
4 / 6 / 18
10,290
858
15,678
16,819
8,456
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
UncleRob
Baron Samedi
18
13 / 2 / 7
11,006
917
22,155
15,797
10,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GodsOnlySin_93
Tsukuyomi
15
3 / 13 / 2
8,563
714
12,088
22,300
10,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
LadyKnifePlay
Charybdis
14
1 / 5 / 5
8,013
668
7,324
14,718
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
Suki7988
Ah Puch
16
4 / 5 / 1
9,406
784
14,218
10,530
4,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 5 / 2
7,715
643
5,938
9,188
4,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sol
jerm99
Sol
15
3 / 4 / 1
8,320
693
8,971
14,153
7,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
22
32
Kills
11
11
Deaths
32
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
ACVirtue
Freya
5
2
6
4
W
Lancelot
GS3x
Lancelot
7
0
9
11.5
L
Tsukuyomi
GodsOnlySin_93
Tsukuyomi
3
13
2
0.31
L
Charybdis
LadyKnifePlay
Charybdis
1
5
5
0.7
W
Athena
Pureiify
Athena
3
1
18
12
W
Xbalanque
RiceFarmer1012
Xbalanque
4
6
18
2.17
L
Ah Puch
Suki7988
Ah Puch
4
5
1
0.9
L
0
5
2
0.2
W
Baron Samedi
UncleRob
Baron Samedi
13
2
7
8.25
L
Sol
jerm99
Sol
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,808
Damage
48,539
73,441
Taken
70,889
55,193
Mitigated
33,331
19,128
Healing
6,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
ACVirtue
Freya
8,094
3,086
0
4,149
11,056
5,413
2,715
3,725
7,239
38,297
0
W
Lancelot
GS3x
Lancelot
6,813
1,706
0
1,574
10,130
5,770
1,267
1,405
8,661
0
30,433
L
Tsukuyomi
GodsOnlySin_93
Tsukuyomi
12,088
2,587
0
1,359
22,300
10,729
0
11,465
10,835
0
22,703
L
Charybdis
LadyKnifePlay
Charybdis
7,324
3,258
0
1,645
14,718
6,242
863
5,832
8,886
0
23,254
W
Athena
Pureiify
Athena
5,068
1,914
0
824
19,639
24,903
202
7,325
11,960
14,846
0
W
Xbalanque
RiceFarmer1012
Xbalanque
15,678
11,091
0
2,854
16,819
8,456
1,787
3,631
13,030
0
40,492
L
Ah Puch
Suki7988
Ah Puch
14,218
948
0
280
10,530
4,786
27
6,555
3,975
29,694
0
L
5,938
2,099
0
558
9,188
4,438
209
6,113
3,075
0
15,694
W
Baron Samedi
UncleRob
Baron Samedi
22,155
3,354
4,364
5,363
15,797
10,651
1,389
5,012
10,483
44,241
0
L
Sol
jerm99
Sol
8,971
3,445
0
2,705
14,153
7,136
443
5,352
8,801
27,869
2,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,928
Gold Earned
42,017
241
Minions Killed
154
0
Camps Cleared
0
1,292,318
Distance Traveled
995,735
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,009
834
73
6
0
248,227
2
W
Lancelot
10,302
859
39
3
0
311,665
0
L
Tsukuyomi
8,563
714
18
2
0
197,213
6
L
Charybdis
8,013
668
26
2
0
193,927
1
W
Athena
10,321
860
19
2
0
253,138
0
W
Xbalanque
10,290
858
50
4
0
260,078
0
L
Ah Puch
9,406
784
44
4
0
188,024
1
L
Neith
7,715
643
22
2
0
194,545
0
W
Baron Samedi
11,006
917
60
5
0
219,210
0
L
Sol
8,320
693
44
4
0
222,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role