Player Matchup

Skadi
Skadi
Bilkhu31
Skadi
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
129W - 89L
1,656 Elo+
Party 1
Chaac
Chaac
Durve92
Chaac
Level 126
God Stats
7W - 2L
1,796 SR
Queue Stats
198W - 146L
1,633 Elo+
Party 1
Terra
Terra
FuRy Drops
Terra
Level 154
God Stats
1W - 0L
1,807 SR
Queue Stats
20W - 27L
1,572 Elo+
Party 1
Thoth
Thoth
Fyrq
Thoth
Level 113
God Stats
2W - 2L
1,165 SR
Queue Stats
161W - 117L
1,544 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
Level 105
God Stats
10W - 6L
1,663 SR
Queue Stats
437W - 441L
1,532 Elo+
Solo
Team Averages
Level 124
1,586 SR
1,587 Elo+

VS

Team Averages
Level 86
1,548 SR
1,574 Elo+
Raijin
Raijin
Emiya VI
Raijin
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,729 Elo+
Party 3
Horus
Horus
GoRideaWave
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 2
Awilix
Awilix
RocketRaven6
Awilix
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,603 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Sukpoi
Ah Muzen Cab
Level 49
God Stats
1W - 1L
1,738 SR
Queue Stats
22W - 25L
1,498 Elo+
Party 2
Discordia
Discordia
ipipes
Discordia
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,542 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bilkhu31
Skadi
14
2 / 5 / 9
8,685
724
8,730
14,026
6,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Durve92
Chaac
16
4 / 1 / 15
9,719
810
9,842
25,514
26,500
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
16
2 / 1 / 13
10,079
840
4,494
19,953
21,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
Fyrq
Thoth
16
5 / 1 / 15
10,127
844
14,762
11,078
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
19
8 / 0 / 9
10,758
897
15,122
13,557
7,328
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Emiya VI
Raijin
14
3 / 7 / 2
8,151
679
11,738
14,482
6,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 4
8,323
694
6,187
13,624
17,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
15
3 / 5 / 3
8,467
706
8,400
12,436
6,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
Sukpoi
Ah Muzen Cab
16
0 / 1 / 7
8,185
682
10,223
8,627
4,624
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ipipes
Discordia
14
1 / 6 / 5
7,807
651
16,602
10,192
4,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
29
21
Kills
8
8
Deaths
21
61
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
Bilkhu31
Skadi
2
5
9
1.3
W
Chaac
Durve92
Chaac
4
1
15
11.5
L
Raijin
Emiya VI
Raijin
3
7
2
0.57
W
Terra
2
1
13
8.5
W
Thoth
Fyrq
Thoth
5
1
15
12.5
L
1
2
4
1.5
L
Awilix
3
5
3
0.9
W
Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
8
0
9
12.5
L
Ah Muzen Cab
Sukpoi
Ah Muzen Cab
0
1
7
3.5
L
Discordia
ipipes
Discordia
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,950
Damage
53,150
84,128
Taken
59,361
67,391
Mitigated
39,208
44,921
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Bilkhu31
Skadi
8,730
2,782
916
1,422
14,026
6,539
1,269
2,917
11,109
0
15,650
W
Chaac
Durve92
Chaac
9,842
545
1,233
8,137
25,514
26,500
598
6,222
19,292
0
24,188
L
Raijin
Emiya VI
Raijin
11,738
1,103
0
2,143
14,482
6,437
0
5,554
8,928
22,226
0
W
Terra
4,494
497
11,249
9,337
19,953
21,590
500
9,154
10,799
8,618
0
W
Thoth
Fyrq
Thoth
14,762
220
2,896
1,409
11,078
5,434
1,322
3,906
7,172
28,106
0
L
6,187
1,980
2,981
4,148
13,624
17,605
0
3,786
9,838
0
7,506
L
Awilix
8,400
2,403
1,330
1,294
12,436
6,153
0
3,859
8,577
0
19,601
W
Ah Muzen Cab
SlimeyFPS
Ah Muzen Cab
15,122
3,599
2,462
5,860
13,557
7,328
4,247
6,141
7,416
0
42,251
L
Ah Muzen Cab
Sukpoi
Ah Muzen Cab
10,223
1,783
964
2,345
8,627
4,624
0
2,887
5,740
0
24,097
L
Discordia
ipipes
Discordia
16,602
600
1,095
554
10,192
4,389
0
3,170
7,022
29,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,368
Gold Earned
40,933
171
Minions Killed
133
0
Camps Cleared
0
1,261,926
Distance Traveled
1,035,853
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,685
724
11
1
0
228,848
0
W
Chaac
9,719
810
31
3
0
236,428
1
L
Raijin
8,151
679
26
2
0
167,727
0
W
Terra
10,079
840
10
1
0
276,091
0
W
Thoth
10,127
844
36
3
0
254,101
0
L
Horus
8,323
694
11
1
0
251,359
0
L
Awilix
8,467
706
22
2
0
181,624
0
W
Ah Muzen Cab
10,758
897
83
7
0
266,458
1
L
Ah Muzen Cab
8,185
682
56
5
0
240,594
4
L
Discordia
7,807
651
18
2
0
194,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role