Player Matchup

Thanatos
Thanatos
Inviccta
Thanatos
Level 60
God Stats
11W - 14L
1,249 SR
Queue Stats
237W - 229L
1,390 Elo+
Party 2
Ullr
Ullr
SonlcSnipeZ9
Ullr
Level 41
God Stats
33W - 35L
1,325 SR
Queue Stats
264W - 269L
1,358 Elo+
Party 2
Kuzenbo
Kuzenbo
Wolf AnH
Kuzenbo
Level 138
God Stats
9W - 8L
1,632 SR
Queue Stats
141W - 133L
1,450 Elo+
Party 2
Horus
Horus
Yo it Antwon
Horus
Level 65
God Stats
72W - 53L
1,462 SR
Queue Stats
276W - 276L
1,319 Elo+
Party 2
Olorun
Olorun
numbmallard990
Olorun
Level 87
God Stats
1W - 1L
1,715 SR
Queue Stats
127W - 129L
1,385 Elo+
Party 2
Team Averages
Level 78
1,477 SR
1,380 Elo+

VS

Team Averages
Level 75
1,494 SR
1,444 Elo+
Hachiman
Hachiman
DonatedWarf45
Hachiman
Level 39
God Stats
3W - 4L
1,395 SR
Queue Stats
105W - 110L
1,422 Elo+
Party 1
Chaac
Chaac
IcyYCrimeZ
Chaac
Level 37
God Stats
8W - 6L
1,582 SR
Queue Stats
206W - 186L
1,456 Elo+
Party 3
Anubis
Anubis
Marwan_626
Anubis
Level 86
God Stats
67W - 55L
1,542 SR
Queue Stats
291W - 258L
1,459 Elo+
Party 3
Thor
Thor
XOTZ_SAM03
Thor
Level 104
God Stats
0W - 3L
1,434 SR
Queue Stats
102W - 109L
1,413 Elo+
Party 1
Loki
Loki
rko4everboss
Loki
Level 107
God Stats
31W - 25L
1,520 SR
Queue Stats
270W - 242L
1,472 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Inviccta
Thanatos
17
13 / 6 / 8
12,019
601
18,056
21,913
10,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 0
9,772
489
8,342
13,337
4,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Wolf AnH
Kuzenbo
15
2 / 2 / 11
10,407
520
8,399
26,511
26,496
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 2 / 8
10,847
542
15,781
17,534
20,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
5 / 7 / 11
10,868
543
13,404
19,896
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DonatedWarf45
Hachiman
13
1 / 3 / 3
8,286
414
5,542
10,449
4,141
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
15
2 / 9 / 4
9,785
489
14,123
23,632
21,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Marwan_626
Anubis
16
3 / 8 / 7
10,005
500
17,632
20,821
11,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 5
9,398
470
12,286
16,620
6,460
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
12 / 6 / 4
11,387
569
18,538
20,161
8,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
44
30
Kills
21
21
Deaths
30
38
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DonatedWarf45
Hachiman
1
3
3
0.83
L
Chaac
2
9
4
0.44
W
Thanatos
Inviccta
Thanatos
13
6
8
2.83
L
Anubis
Marwan_626
Anubis
3
8
7
0.81
W
3
4
0
0.75
W
Kuzenbo
Wolf AnH
Kuzenbo
2
2
11
3.75
L
3
4
5
1.38
W
7
2
8
5.5
W
5
7
11
1.5
L
12
6
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,982
Damage
68,121
99,191
Taken
91,683
70,606
Mitigated
51,929
44,570
Healing
22,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DonatedWarf45
Hachiman
5,542
3,058
0
2,019
10,449
4,141
204
2,728
7,721
0
39,562
L
Chaac
14,123
3,384
0
5,608
23,632
21,811
0
3,073
19,854
0
67,355
W
Thanatos
Inviccta
Thanatos
18,056
6,658
0
13,909
21,913
10,704
330
3,135
18,778
0
75,525
L
Anubis
Marwan_626
Anubis
17,632
881
0
7,410
20,821
11,425
345
8,598
12,167
85,338
0
W
8,342
4,405
0
1,580
13,337
4,731
1,071
2,606
10,731
0
69,606
W
Kuzenbo
Wolf AnH
Kuzenbo
8,399
2,877
3,226
9,768
26,511
26,496
75
3,764
22,747
32,971
0
L
12,286
2,002
584
1,461
16,620
6,460
0
3,461
13,074
0
61,720
W
15,781
6,462
1,232
6,996
17,534
20,238
0
1,490
16,044
0
61,116
W
13,404
6,083
1,034
6,825
19,896
8,437
2,701
6,637
13,259
78,946
0
L
18,538
7,470
0
5,170
20,161
8,092
0
4,333
15,650
0
75,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,913
Gold Earned
48,861
457
Minions Killed
461
0
Camps Cleared
0
1,818,515
Distance Traveled
1,771,487
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,286
414
64
3
0
358,000
2
L
Chaac
9,785
489
129
6
0
348,724
1
W
Thanatos
12,019
601
105
5
0
365,813
1
L
Anubis
10,005
500
94
5
0
307,210
4
W
Ullr
9,772
489
96
5
0
362,236
1
W
Kuzenbo
10,407
520
49
2
0
377,908
7
L
Thor
9,398
470
95
5
0
358,845
2
W
Horus
10,847
542
91
5
0
376,735
2
W
Olorun
10,868
543
116
6
0
335,823
1
L
Loki
11,387
569
79
4
0
398,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role