Player Matchup

Cerberus
Cerberus
DYLARRRRRD
Cerberus
Level 7
God Stats
1W - 1L
1,582 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 1
Baron Samedi
Baron Samedi
DarthHugsTheSpy
Baron Samedi
Level 100
God Stats
2W - 1L
1,601 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 1
Loki
Loki
GrizzlyBearGreg
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,356 Elo+
Party 1
Team Averages
Level 40
1,561 SR
1,356 Elo+

VS

Team Averages
Level 32
1,671 SR
1,591 Elo+
Thor
Thor
AirRat23
Thor
Level 44
God Stats
90W - 108L
1,406 SR
Queue Stats
151W - 187L
1,318 Elo+
Solo
King Arthur
King Arthur
Mazakio
King Arthur
Level 40
God Stats
19W - 6L
1,699 SR
Queue Stats
246W - 79L
1,649 Elo+
Party 2
Discordia
Discordia
Mohneka
Discordia
Level 13
God Stats
8W - 0L
1,908 SR
Queue Stats
26W - 1L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DYLARRRRRD
Cerberus
8
0 / 5 / 1
6,125
613
2,260
11,841
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
DarthHugsTheSpy
Baron Samedi
10
0 / 5 / 1
5,996
600
2,962
7,328
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 0
6,599
660
7,531
8,193
3,180
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
3 / 2 / 5
7,286
729
4,248
6,739
2,776
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Mazakio
King Arthur
13
7 / 1 / 4
8,272
827
13,247
9,040
9,200
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Discordia
Mohneka
Discordia
12
2 / 0 / 10
7,546
755
6,688
4,231
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
12
12
Deaths
3
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thor
3
2
5
2.75
L
Cerberus
DYLARRRRRD
Cerberus
0
5
1
0.1
L
Baron Samedi
DarthHugsTheSpy
Baron Samedi
0
5
1
0.1
L
2
2
0
1
W
King Arthur
Mazakio
King Arthur
7
1
4
9
W
Discordia
Mohneka
Discordia
2
0
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,753
Damage
24,183
27,362
Taken
20,010
15,586
Mitigated
13,384
3,340
Healing
3,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
4,248
850
0
0
6,739
2,776
1,334
1,297
5,442
0
17,860
L
Cerberus
DYLARRRRRD
Cerberus
2,260
341
0
862
11,841
8,829
0
4,290
7,551
6,903
0
L
Baron Samedi
DarthHugsTheSpy
Baron Samedi
2,962
90
528
819
7,328
3,577
0
1,225
6,103
17,690
0
L
7,531
1,547
0
1,131
8,193
3,180
0
1,465
6,728
0
20,386
W
King Arthur
Mazakio
King Arthur
13,247
1,799
364
1,639
9,040
9,200
110
3,673
5,367
0
32,604
W
Discordia
Mohneka
Discordia
6,688
560
0
1,897
4,231
1,408
344
717
3,514
19,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,720
Gold Earned
23,104
71
Minions Killed
118
2
Camps Cleared
7
501,962
Distance Traveled
522,840
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,286
729
39
4
3
157,746
0
L
Cerberus
6,125
613
3
0
0
158,422
0
L
Baron Samedi
5,996
600
42
4
0
147,530
0
L
Loki
6,599
660
26
3
2
196,010
4
W
King Arthur
8,272
827
50
5
4
187,979
3
W
Discordia
7,546
755
29
3
0
177,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role