Player Matchup

Zeus
Zeus
Barelor
Zeus
Level 67
God Stats
9W - 9L
1,422 SR
Queue Stats
60W - 53L
1,600 Elo+
Party 1
King Arthur
King Arthur
LordLobster6704
King Arthur
Level 83
God Stats
3W - 4L
1,572 SR
Queue Stats
11W - 9L
1,530 Elo+
Party 1
Mulan
Mulan
MessyMatt
Mulan
Level 120
God Stats
0W - 1L
1,763 SR
Queue Stats
52W - 44L
1,583 Elo+
Party 1
Team Averages
Level 90
1,586 SR
1,571 Elo+

VS

Team Averages
Level 77
1,513 SR
1,477 Elo+
Neith
Neith
Baharaja
Neith
Level 18
God Stats
9W - 8L
1,538 SR
Queue Stats
42W - 47L
1,456 Elo+
Party 2
Tiamat
Tiamat
Mєtaby
Tiamat
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,500 Elo+
Solo
Vamana
Vamana
Stuua14
Vamana
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 64L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Barelor
Zeus
20
7 / 6 / 3
15,677
713
30,654
18,610
9,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
LordLobster6704
King Arthur
17
2 / 6 / 6
13,434
611
12,384
34,859
48,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
MessyMatt
Mulan
16
1 / 8 / 8
13,348
607
19,508
41,438
53,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baharaja
Neith
18
3 / 5 / 13
14,020
637
25,185
25,102
11,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Mєtaby
Tiamat
20
8 / 3 / 10
15,691
713
29,577
16,775
15,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vamana
Stuua14
Vamana
20
9 / 2 / 8
15,681
713
28,297
31,889
43,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
10
Kills
20
20
Deaths
10
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Neith
Baharaja
Neith
3
5
13
1.9
L
Zeus
Barelor
Zeus
7
6
3
1.42
L
King Arthur
LordLobster6704
King Arthur
2
6
6
0.83
L
Mulan
MessyMatt
Mulan
1
8
8
0.63
W
Tiamat
Mєtaby
Tiamat
8
3
10
4.33
W
Vamana
Stuua14
Vamana
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,546
Damage
83,059
94,907
Taken
73,766
111,434
Mitigated
70,009
9,035
Healing
16,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Baharaja
Neith
25,185
9,727
0
5,014
25,102
11,642
1,480
11,311
13,791
0
55,463
L
Zeus
Barelor
Zeus
30,654
3,363
0
249
18,610
9,303
1,032
5,355
13,051
76,704
0
L
King Arthur
LordLobster6704
King Arthur
12,384
798
0
720
34,859
48,369
190
12,057
22,093
0
39,733
L
Mulan
MessyMatt
Mulan
19,508
1,356
627
7,439
41,438
53,762
0
13,256
27,435
0
49,623
W
Tiamat
Mєtaby
Tiamat
29,577
2,688
0
4,137
16,775
15,346
483
6,150
10,625
83,585
0
W
Vamana
Stuua14
Vamana
28,297
16,745
0
6,890
31,889
43,021
1,066
13,482
18,407
0
70,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,459
Gold Earned
45,392
225
Minions Killed
253
5
Camps Cleared
13
1,066,625
Distance Traveled
1,203,965
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,020
637
58
3
1
399,528
4
L
Zeus
15,677
713
113
5
2
353,102
3
L
King Arthur
13,434
611
58
3
1
353,648
5
L
Mulan
13,348
607
54
2
2
359,875
5
W
Tiamat
15,691
713
114
5
8
392,084
4
W
Vamana
15,681
713
81
4
4
412,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role