Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Halokinq
Pele
Level 85
God Stats
12W - 18L
1,401 SR
Queue Stats
893W - 895L
1,394 Elo+
Solo
Chernobog
Chernobog
NoahBodyUKnow
Chernobog
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,400 Elo+
Solo
Bakasura
Bakasura
ichigo1286
Bakasura
Level 123
God Stats
0W - 1L
1,171 SR
Queue Stats
19W - 18L
1,441 Elo+
Solo
Team Averages
Level 81
1,414 SR
1,447 Elo+

VS

Team Averages
Level 77
1,480 SR
1,336 Elo+
Chiron
Chiron
CptRiel
Chiron
Level 76
God Stats
3W - 1L
1,402 SR
Queue Stats
154W - 155L
1,324 Elo+
Party 1
Heimdallr
Heimdallr
Gap1k
Heimdallr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,289 Elo+
Solo
He Bo
He Bo
Kyude
He Bo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 58L
1,455 Elo+
Solo
Neith
Neith
o0Miss0o
Neith
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 238L
1,394 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xlArtillerylx
Kumbhakarna
Level 107
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 34L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
20
2 / 2 / 6
12,521
596
23,826
16,640
9,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
 
Apollo
18
0 / 4 / 7
11,059
527
10,577
15,497
8,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
20
4 / 5 / 6
12,635
602
22,871
38,658
21,933
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
NoahBodyUKnow
Chernobog
20
6 / 3 / 5
12,576
599
9,139
13,833
8,239
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ichigo1286
Bakasura
15
2 / 12 / 4
10,747
512
10,750
26,423
17,573
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CptRiel
Chiron
20
10 / 3 / 13
14,233
678
40,349
24,036
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Gap1k
Heimdallr
20
0 / 5 / 17
12,439
592
12,648
20,353
11,550
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

He Bo
Kyude
He Bo
20
7 / 2 / 13
13,079
623
19,472
14,167
6,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
o0Miss0o
Neith
19
2 / 1 / 16
11,829
563
9,308
10,768
5,748
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
xlArtillerylx
Kumbhakarna
20
7 / 3 / 14
13,561
646
20,546
23,208
15,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
14
Kills
26
26
Deaths
14
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
2
6
2.5
L
Apollo
 
Apollo
0
4
7
0.88
W
Chiron
CptRiel
Chiron
10
3
13
5.5
W
Heimdallr
Gap1k
Heimdallr
0
5
17
1.7
L
Pele
4
5
6
1.4
W
He Bo
Kyude
He Bo
7
2
13
6.75
L
Chernobog
NoahBodyUKnow
Chernobog
6
3
5
2.83
L
Bakasura
ichigo1286
Bakasura
2
12
4
0.33
W
Neith
o0Miss0o
Neith
2
1
16
10
W
Kumbhakarna
xlArtillerylx
Kumbhakarna
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,163
Damage
102,323
111,051
Taken
92,532
65,802
Mitigated
52,134
43,175
Healing
48,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
23,826
2,226
1,342
6,929
16,640
9,263
0
7,643
8,871
51,900
0
L
Apollo
 
Apollo
10,577
4,186
2,746
3,363
15,497
8,794
30
6,426
9,011
0
32,548
W
Chiron
CptRiel
Chiron
40,349
13,303
6,270
11,317
24,036
12,374
2,272
7,856
15,780
0
73,775
W
Heimdallr
Gap1k
Heimdallr
12,648
5,768
1,658
4,138
20,353
11,550
2,043
4,310
15,662
0
41,620
L
Pele
22,871
959
2,155
14,496
38,658
21,933
0
9,466
28,476
0
50,272
W
He Bo
Kyude
He Bo
19,472
2,010
3,385
3,348
14,167
6,466
1,531
1,909
12,138
29,997
0
L
Chernobog
NoahBodyUKnow
Chernobog
9,139
2,900
2,478
3,398
13,833
8,239
0
4,988
8,801
0
21,990
L
Bakasura
ichigo1286
Bakasura
10,750
6,008
1,153
5,115
26,423
17,573
0
10,604
15,456
0
12,845
W
Neith
o0Miss0o
Neith
9,308
2,818
3,145
3,163
10,768
5,748
1,561
2,892
7,876
0
17,470
W
Kumbhakarna
xlArtillerylx
Kumbhakarna
20,546
793
4,432
8,100
23,208
15,996
754
6,859
15,832
47,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,538
Gold Earned
65,141
205
Minions Killed
241
0
Camps Cleared
0
1,860,762
Distance Traveled
1,817,908
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,521
596
63
3
0
380,730
0
L
Apollo
11,059
527
54
3
0
324,827
0
W
Chiron
14,233
678
75
4
0
383,053
0
W
Heimdallr
12,439
592
74
4
0
307,038
0
L
Pele
12,635
602
44
2
0
470,043
2
W
He Bo
13,079
623
26
1
0
387,639
1
L
Chernobog
12,576
599
35
2
0
388,474
2
L
Bakasura
10,747
512
9
0
0
296,688
2
W
Neith
11,829
563
12
1
0
316,273
0
W
Kumbhakarna
13,561
646
54
3
0
423,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role