Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JustLoveMePls
Tsukuyomi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 91L
1,415 Elo+
Party 1
Cernunnos
Cernunnos
KingInDeNort
Cernunnos
Level 107
God Stats
15W - 7L
1,623 SR
Queue Stats
22W - 14L
1,633 Elo+
Party 3
Arachne
Arachne
okaytim
Arachne
Level 93
God Stats
64W - 29L
1,559 SR
Queue Stats
256W - 259L
1,423 Elo+
Party 1
Ymir
Ymir
wiseguy23
Ymir
Level 44
God Stats
7W - 3L
1,669 SR
Queue Stats
8W - 3L
1,796 Elo+
Party 3
Team Averages
Level 76
1,570 SR
1,553 Elo+

VS

Team Averages
Level 88
1,587 SR
1,490 Elo+
Morgan Le Fay
Morgan Le Fay
Claryree
Morgan Le Fay
Level 95
God Stats
11W - 3L
1,630 SR
Queue Stats
116W - 88L
1,519 Elo+
Party 2
Bakasura
Bakasura
LegionXIX
Bakasura
Level 107
God Stats
11W - 10L
1,500 SR
Queue Stats
32W - 31L
1,495 Elo+
Party 2
Ganesha
Ganesha
ScaryPolarBear
Ganesha
Level 120
God Stats
1W - 1L
1,607 SR
Queue Stats
107W - 86L
1,526 Elo+
Party 2
Hou Yi
Hou Yi
WhiskeySquertz
Hou Yi
Level 29
God Stats
6W - 8L
1,679 SR
Queue Stats
114W - 112L
1,513 Elo+
Party 2
Bellona
Bellona
mroadsterlol
Bellona
Level 87
God Stats
25W - 31L
1,521 SR
Queue Stats
82W - 126L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
3 / 7 / 1
8,412
443
9,712
15,286
7,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
JustLoveMePls
Tsukuyomi
17
5 / 3 / 1
10,437
549
18,520
21,892
10,314
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
KingInDeNort
Cernunnos
16
1 / 3 / 3
9,339
492
12,868
16,241
6,642
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
okaytim
Arachne
15
0 / 3 / 4
9,136
481
7,441
17,183
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
11
1 / 5 / 2
8,043
423
5,854
18,400
15,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Claryree
Morgan Le Fay
15
5 / 2 / 7
9,769
514
14,052
10,465
5,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
LegionXIX
Bakasura
16
10 / 3 / 4
10,271
541
15,436
17,072
8,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
0 / 1 / 15
9,239
486
8,980
17,119
17,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 1 / 1
9,966
525
6,898
9,364
3,788
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
mroadsterlol
Bellona
15
2 / 3 / 2
9,712
511
15,697
20,067
20,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
10
Kills
21
21
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
1
0.5
W
Morgan Le Fay
Claryree
Morgan Le Fay
5
2
7
4.25
L
Tsukuyomi
JustLoveMePls
Tsukuyomi
5
3
1
1.83
L
Cernunnos
KingInDeNort
Cernunnos
1
3
3
0.83
W
Bakasura
LegionXIX
Bakasura
10
3
4
4
W
0
1
15
7.5
W
4
1
1
4.5
W
Bellona
mroadsterlol
Bellona
2
3
2
1
L
Arachne
okaytim
Arachne
0
3
4
0.67
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,395
Damage
61,063
89,002
Taken
74,087
47,481
Mitigated
55,460
31,121
Healing
19,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
9,712
76
1,563
2,902
15,286
7,332
0
5,815
9,228
47,996
0
W
Morgan Le Fay
Claryree
Morgan Le Fay
14,052
1,091
0
1,421
10,465
5,142
192
6,014
4,451
78,949
0
L
Tsukuyomi
JustLoveMePls
Tsukuyomi
18,520
3,870
0
11,586
21,892
10,314
24
2,674
19,218
0
87,728
L
Cernunnos
KingInDeNort
Cernunnos
12,868
8,470
0
7,311
16,241
6,642
2,057
2,715
12,940
0
87,274
W
Bakasura
LegionXIX
Bakasura
15,436
10,335
0
3,554
17,072
8,310
210
2,870
14,202
0
74,355
W
8,980
1,308
0
3,596
17,119
17,700
0
5,661
11,458
26,803
0
W
6,898
3,728
0
3,621
9,364
3,788
768
373
8,991
0
84,038
W
Bellona
mroadsterlol
Bellona
15,697
4,138
0
6,812
20,067
20,520
0
970
19,097
0
78,357
L
Arachne
okaytim
Arachne
7,441
5,259
0
2,427
17,183
7,747
474
4,161
12,682
0
82,670
L
Ymir
5,854
1,036
471
4,861
18,400
15,446
0
7,667
9,250
24,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
48,957
476
Minions Killed
542
0
Camps Cleared
0
1,782,442
Distance Traveled
1,884,825
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,412
443
64
3
0
329,179
5
W
Morgan Le Fay
9,769
514
124
7
0
359,913
8
L
Tsukuyomi
10,437
549
137
7
0
397,611
0
L
Cernunnos
9,339
492
115
6
0
335,966
4
W
Bakasura
10,271
541
124
7
0
457,841
3
W
Ganesha
9,239
486
3
0
0
377,681
5
W
Hou Yi
9,966
525
150
8
0
355,993
4
W
Bellona
9,712
511
141
7
0
333,397
0
L
Arachne
9,136
481
131
7
0
397,341
6
L
Ymir
8,043
423
29
2
0
322,345
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role