Player Matchup

Ymir
Ymir
BimPapi246
Ymir
Level 83
God Stats
52W - 44L
1,598 SR
Queue Stats
140W - 155L
1,384 Elo+
Party 1
Bellona
Bellona
Eddry3
Bellona
Level 109
God Stats
4W - 2L
1,563 SR
Queue Stats
234W - 227L
1,417 Elo+
Solo
Medusa
Medusa
ParrisWho
Medusa
Level 89
God Stats
37W - 27L
1,583 SR
Queue Stats
131W - 148L
1,393 Elo+
Party 1
Vamana
Vamana
Spartucus-XIV
Vamana
Level 88
God Stats
26W - 17L
1,627 SR
Queue Stats
337W - 324L
1,460 Elo+
Solo
Ah Puch
Ah Puch
alec4477
Ah Puch
Level 89
God Stats
2W - 3L
1,576 SR
Queue Stats
122W - 131L
1,432 Elo+
Party 1
Team Averages
Level 92
1,590 SR
1,417 Elo+

VS

Team Averages
Level 84
1,562 SR
1,428 Elo+
Sol
Sol
 
Sol
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Jack_ofAllGames
Cerberus
Level 56
God Stats
3W - 3L
1,760 SR
Queue Stats
92W - 83L
1,438 Elo+
Party 2
Achilles
Achilles
Tiger_ade
Achilles
Level 67
God Stats
3W - 7L
1,453 SR
Queue Stats
313W - 304L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
raygegod
Danzaburou
Level 100
God Stats
13W - 8L
1,527 SR
Queue Stats
65W - 66L
1,374 Elo+
Solo
Bastet
Bastet
tac0 parad0x
Bastet
Level 87
God Stats
6W - 4L
1,570 SR
Queue Stats
295W - 278L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 4
8,321
489
5,126
11,554
10,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bellona
Eddry3
Bellona
15
0 / 0 / 6
9,391
552
9,587
13,536
13,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
ParrisWho
Medusa
14
2 / 1 / 0
7,938
467
6,881
7,622
2,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
6 / 2 / 0
9,233
543
10,706
13,909
8,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Puch
alec4477
Ah Puch
16
2 / 0 / 1
9,651
568
8,787
8,492
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 1 / 0
8,058
474
4,812
9,411
4,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
11
2 / 1 / 0
7,659
451
6,203
13,748
14,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Tiger_ade
Achilles
12
0 / 3 / 0
6,788
399
5,400
16,924
13,321
Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
raygegod
Danzaburou
13
0 / 3 / 1
7,562
445
6,984
12,454
5,323
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
10
1 / 3 / 1
6,731
396
7,416
11,883
4,600
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
11
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
1
0
0
W
1
0
4
3
W
Bellona
Eddry3
Bellona
0
0
6
3
L
Cerberus
2
1
0
2
W
Medusa
ParrisWho
Medusa
2
1
0
2
W
6
2
0
3
L
Achilles
Tiger_ade
Achilles
0
3
0
0
W
Ah Puch
alec4477
Ah Puch
2
0
1
2.5
L
Danzaburou
raygegod
Danzaburou
0
3
1
0.17
L
Bastet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,087
Damage
30,815
55,113
Taken
64,420
39,425
Mitigated
41,528
20,605
Healing
18,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,812
1,013
26
4,498
9,411
4,000
0
5,397
3,648
66,347
0
W
5,126
607
0
2,663
11,554
10,488
574
1,663
9,891
40,254
0
W
Bellona
Eddry3
Bellona
9,587
4,548
0
5,731
13,536
13,768
1,945
2,256
11,280
0
72,823
L
Cerberus
6,203
654
0
4,218
13,748
14,284
0
3,293
10,373
27,078
0
W
Medusa
ParrisWho
Medusa
6,881
2,990
0
1,608
7,622
2,699
2,526
2,095
5,527
0
54,450
W
10,706
5,752
0
6,693
13,909
8,607
0
1,040
12,869
0
78,988
L
Achilles
Tiger_ade
Achilles
5,400
1,186
0
3,832
16,924
13,321
0
1,563
15,315
0
45,824
W
Ah Puch
alec4477
Ah Puch
8,787
328
0
3,910
8,492
3,863
1,419
3,961
4,531
77,983
0
L
Danzaburou
raygegod
Danzaburou
6,984
2,350
272
3,866
12,454
5,323
0
2,130
10,324
0
65,569
L
Bastet
7,416
2,075
0
2,244
11,883
4,600
0
982
10,847
0
43,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,534
Gold Earned
36,798
570
Minions Killed
456
0
Camps Cleared
0
1,677,566
Distance Traveled
1,531,109
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,058
474
150
9
0
288,540
0
W
Ymir
8,321
489
39
2
0
307,226
3
W
Bellona
9,391
552
143
8
0
351,298
0
L
Cerberus
7,659
451
54
3
0
321,292
12
W
Medusa
7,938
467
104
6
0
316,491
1
W
Vamana
9,233
543
130
8
0
387,296
2
L
Achilles
6,788
399
69
4
0
275,842
1
W
Ah Puch
9,651
568
154
9
0
315,255
3
L
Danzaburou
7,562
445
113
7
0
283,249
2
L
Bastet
6,731
396
70
4
0
362,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role