Player Matchup

Artio
Artio
AfroBillY
Artio
Level 43
God Stats
12W - 16L
1,448 SR
Queue Stats
26W - 33L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Blazeup800
Kukulkan
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 122L
1,380 Elo+
Party 3
Arachne
Arachne
Lucky68304
Arachne
Level 18
God Stats
7W - 5L
1,435 SR
Queue Stats
87W - 97L
1,422 Elo+
Party 3
Zhong Kui
Zhong Kui
Roughly8Kids
Zhong Kui
Level 33
God Stats
1W - 3L
1,205 SR
Queue Stats
241W - 307L
1,371 Elo+
Party 1
Chiron
Chiron
cjezzo
Chiron
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
261W - 323L
1,391 Elo+
Party 1
Team Averages
Level 58
1,418 SR
1,403 Elo+

VS

Team Averages
Level 60
1,482 SR
1,407 Elo+
Ymir
Ymir
Bubba6808
Ymir
Level 27
God Stats
27W - 20L
1,532 SR
Queue Stats
82W - 74L
1,454 Elo+
Party 2
Ullr
Ullr
CRZY 1 OnE
Ullr
Level 19
God Stats
13W - 21L
1,318 SR
Queue Stats
23W - 38L
1,280 Elo+
Party 2
Mercury
Mercury
Kaisereich
Mercury
Level 66
God Stats
101W - 63L
1,606 SR
Queue Stats
213W - 225L
1,462 Elo+
Party 2
King Arthur
King Arthur
Stank420Tank
King Arthur
Level 28
God Stats
1W - 1L
1,315 SR
Queue Stats
103W - 105L
1,407 Elo+
Party 2
Poseidon
Poseidon
TooCold2Touch
Poseidon
Level 160
God Stats
8W - 5L
1,638 SR
Queue Stats
721W - 822L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AfroBillY
Artio
17
2 / 7 / 5
12,304
410
9,079
32,331
52,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Blazeup800
Kukulkan
20
10 / 5 / 3
15,409
514
23,024
19,166
11,457
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Lucky68304
Arachne
19
1 / 4 / 5
12,572
419
8,621
23,080
12,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
Roughly8Kids
Zhong Kui
19
5 / 4 / 6
13,823
461
23,764
17,677
16,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
cjezzo
Chiron
19
2 / 7 / 3
12,563
419
17,721
19,051
10,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
2 / 1 / 14
13,635
455
8,219
30,453
41,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 4 / 11
13,020
434
7,611
15,584
7,288
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Kaisereich
Mercury
20
20 / 2 / 5
18,642
621
47,253
32,320
19,153
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

King Arthur
Stank420Tank
King Arthur
18
1 / 5 / 6
12,515
417
6,115
27,362
28,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
TooCold2Touch
Poseidon
20
3 / 8 / 3
14,208
474
8,273
18,802
7,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
20
Kills
27
27
Deaths
20
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Artio
AfroBillY
Artio
2
7
5
0.64
L
Kukulkan
Blazeup800
Kukulkan
10
5
3
2.3
W
Ymir
2
1
14
9
W
1
4
11
1.63
W
Mercury
Kaisereich
Mercury
20
2
5
11.25
L
Arachne
Lucky68304
Arachne
1
4
5
0.88
L
Zhong Kui
Roughly8Kids
Zhong Kui
5
4
6
2
W
King Arthur
Stank420Tank
King Arthur
1
5
6
0.8
W
Poseidon
TooCold2Touch
Poseidon
3
8
3
0.56
L
Chiron
cjezzo
Chiron
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,209
Damage
77,471
111,305
Taken
124,521
104,178
Mitigated
104,241
30,167
Healing
14,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AfroBillY
Artio
9,079
1,127
472
8,206
32,331
52,461
280
5,162
27,169
29,964
0
L
Kukulkan
Blazeup800
Kukulkan
23,024
1,181
0
2,883
19,166
11,457
1,156
3,219
15,947
103,109
0
W
Ymir
8,219
990
0
6,302
30,453
41,796
422
13,948
16,248
49,442
0
W
7,611
2,625
0
522
15,584
7,288
80
5,288
10,261
0
88,553
W
Mercury
Kaisereich
Mercury
47,253
31,288
0
2,630
32,320
19,153
862
12,498
19,628
0
289,161
L
Arachne
Lucky68304
Arachne
8,621
5,452
0
5,405
23,080
12,621
0
2,542
20,538
0
95,206
L
Zhong Kui
Roughly8Kids
Zhong Kui
23,764
6,400
0
6,025
17,677
16,822
3,619
3,217
14,460
88,995
10,577
W
King Arthur
Stank420Tank
King Arthur
6,115
825
0
728
27,362
28,758
132
16,491
10,668
0
51,740
W
Poseidon
TooCold2Touch
Poseidon
8,273
514
0
4,229
18,802
7,246
5,235
7,927
10,649
113,196
0
L
Chiron
cjezzo
Chiron
17,721
6,116
1,589
5,587
19,051
10,817
578
3,569
15,482
0
121,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,671
Gold Earned
72,020
645
Minions Killed
700
0
Camps Cleared
0
2,629,197
Distance Traveled
2,786,884
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,304
410
33
1
0
572,856
11
L
Kukulkan
15,409
514
166
6
0
442,120
0
W
Ymir
13,635
455
58
2
0
555,025
5
W
Ullr
13,020
434
144
5
0
519,693
0
W
Mercury
18,642
621
261
9
0
679,727
0
L
Arachne
12,572
419
140
5
0
628,587
7
L
Zhong Kui
13,823
461
145
5
0
479,916
0
W
King Arthur
12,515
417
77
3
0
565,928
1
W
Poseidon
14,208
474
160
5
0
466,511
5
L
Chiron
12,563
419
161
5
0
505,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role