Player Matchup

Neith
Neith
DottyCone75612
Neith
Level 28
God Stats
14W - 16L
1,415 SR
Queue Stats
22W - 25L
1,333 Elo+
Party 2
Amaterasu
Amaterasu
IzArcher
Amaterasu
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,380 Elo+
Party 2
Tiamat
Tiamat
LandonZ06
Tiamat
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,335 Elo+
Party 2
Ao Kuang
Ao Kuang
ZeTokyo
Ao Kuang
Level 18
God Stats
3W - 1L
1,690 SR
Queue Stats
16W - 18L
1,346 Elo+
Party 2
Terra
Terra
llamaman95
Terra
Level 57
God Stats
3W - 0L
1,607 SR
Queue Stats
31W - 33L
1,380 Elo+
Party 2
Team Averages
Level 39
1,543 SR
1,355 Elo+

VS

Team Averages
Level 48
1,521 SR
1,412 Elo+
Gilgamesh
Gilgamesh
Belphoric
Gilgamesh
Level 48
God Stats
4W - 5L
1,435 SR
Queue Stats
73W - 79L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
MV ModdHead
Sun Wukong
Level 66
God Stats
25W - 17L
1,583 SR
Queue Stats
108W - 116L
1,442 Elo+
Party 1
Merlin
Merlin
MV Neutron
Merlin
Level 49
God Stats
3W - 3L
1,569 SR
Queue Stats
71W - 56L
1,465 Elo+
Party 1
Thor
Thor
MvBiGBoSsSHELLz
Thor
Level 34
God Stats
1W - 4L
1,318 SR
Queue Stats
56W - 55L
1,408 Elo+
Party 1
Geb
Geb
ROUGEkabangles
Geb
Level 42
God Stats
6W - 3L
1,698 SR
Queue Stats
52W - 67L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 7
12,775
983
14,324
14,942
7,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
IzArcher
Amaterasu
19
9 / 0 / 10
15,190
1,168
31,293
23,531
29,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
LandonZ06
Tiamat
19
3 / 5 / 13
12,903
993
20,535
15,715
13,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ao Kuang
ZeTokyo
Ao Kuang
19
8 / 3 / 9
13,619
1,048
34,593
27,714
17,248
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Terra
19
1 / 1 / 12
12,921
994
8,945
16,128
24,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

283

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Belphoric
Gilgamesh
17
4 / 1 / 4
12,791
984
16,322
22,234
27,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
MV ModdHead
Sun Wukong
18
2 / 0 / 7
12,611
970
21,939
24,318
28,330
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
MV Neutron
Merlin
17
2 / 4 / 4
12,210
939
30,599
17,832
8,712
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 9 / 5
12,116
932
11,678
26,514
13,445
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 8 / 2
11,663
897
10,581
25,069
18,198
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
32
22
Kills
10
10
Deaths
22
51
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Belphoric
Gilgamesh
4
1
4
6
W
1
1
7
4.5
W
Amaterasu
IzArcher
Amaterasu
9
0
10
14
W
Tiamat
LandonZ06
Tiamat
3
5
13
1.9
L
Sun Wukong
MV ModdHead
Sun Wukong
2
0
7
5.5
L
Merlin
MV Neutron
Merlin
2
4
4
1
L
2
9
5
0.5
L
0
8
2
0.13
W
Ao Kuang
ZeTokyo
Ao Kuang
8
3
9
4.17
W
Terra
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,690
Damage
91,119
98,030
Taken
115,967
93,020
Mitigated
96,170
26,849
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Belphoric
Gilgamesh
16,322
5,951
0
4,457
22,234
27,485
0
12,898
9,336
3,135
20,702
W
14,324
6,123
0
2,711
14,942
7,954
0
8,459
6,483
0
52,119
W
Amaterasu
IzArcher
Amaterasu
31,293
14,291
1,477
2,955
23,531
29,801
0
9,512
14,019
0
40,238
W
Tiamat
LandonZ06
Tiamat
20,535
1,116
535
2,708
15,715
13,238
0
5,857
9,858
33,116
0
L
Sun Wukong
MV ModdHead
Sun Wukong
21,939
3,355
0
3,243
24,318
28,330
0
12,192
12,126
0
33,624
L
Merlin
MV Neutron
Merlin
30,599
5,050
497
4,712
17,832
8,712
0
9,721
8,111
51,590
0
L
11,678
4,648
0
2,686
26,514
13,445
0
13,846
12,668
0
24,726
L
10,581
1,136
202
778
25,069
18,198
0
15,416
9,653
21,721
0
W
Ao Kuang
ZeTokyo
Ao Kuang
34,593
12,602
382
7,017
27,714
17,248
0
11,477
16,237
48,811
0
W
Terra
8,945
1,774
4,497
4,567
16,128
24,779
0
7,728
8,400
12,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,408
Gold Earned
61,391
158
Minions Killed
124
10
Camps Cleared
6
1,325,791
Distance Traveled
1,293,831
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,791
984
9
1
0
267,967
0
W
Neith
12,775
983
93
7
2
238,830
0
W
Amaterasu
15,190
1,168
11
1
2
291,373
1
W
Tiamat
12,903
993
29
2
1
260,663
0
L
Sun Wukong
12,611
970
25
2
0
295,947
0
L
Merlin
12,210
939
57
4
4
230,691
0
L
Thor
12,116
932
17
1
2
234,994
0
L
Geb
11,663
897
16
1
0
264,232
1
W
Ao Kuang
13,619
1,048
18
1
5
279,066
0
W
Terra
12,921
994
7
1
0
255,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role