Player Matchup

Kuzenbo
Kuzenbo
Bahienbeno
Kuzenbo
Level 104
God Stats
30W - 24L
1,669 SR
Queue Stats
124W - 88L
1,630 Elo+
Party 3
Aphrodite
Aphrodite
CharlieTruant
Aphrodite
Level 28
God Stats
0W - 2L
1,693 SR
Queue Stats
1W - 4L
1,271 Elo+
Party 1
Arachne
Arachne
Kungyn
Arachne
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,183 Elo+
Party 1
Medusa
Medusa
ST1nkF1sT86
Medusa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
YYYsMan
King Arthur
Level 106
God Stats
2W - 3L
1,400 SR
Queue Stats
142W - 98L
1,613 Elo+
Party 3
Team Averages
Level 56
1,552 SR
1,439 Elo+

VS

Team Averages
Level 138
1,480 SR
1,581 Elo+
Chang'e
Chang'e
CallMeEsquire
Chang'e
Level 155
God Stats
17W - 18L
1,618 SR
Queue Stats
175W - 159L
1,584 Elo+
Solo
Athena
Athena
Ebonrite
Athena
Level 148
God Stats
23W - 28L
1,473 SR
Queue Stats
180W - 163L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
MRFICTITI0US
Sun Wukong
Level 123
God Stats
16W - 19L
1,386 SR
Queue Stats
191W - 176L
1,515 Elo+
Solo
Apollo
Apollo
Vírk
Apollo
Level 148
God Stats
1W - 2L
1,310 SR
Queue Stats
238W - 167L
1,678 Elo+
Party 2
Nox
Nox
cinnaminna
Nox
Level 115
God Stats
23W - 19L
1,614 SR
Queue Stats
431W - 420L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bahienbeno
Kuzenbo
16
0 / 3 / 6
10,691
668
15,194
23,554
35,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
CharlieTruant
Aphrodite
17
3 / 5 / 3
11,159
697
14,741
17,671
13,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Kungyn
Arachne
17
1 / 8 / 11
10,807
675
16,205
23,018
15,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
19
5 / 4 / 3
12,065
754
18,944
15,190
7,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
YYYsMan
King Arthur
19
3 / 2 / 3
11,711
732
13,813
19,087
24,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
20
8 / 1 / 8
13,497
844
23,200
21,829
11,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Ebonrite
Athena
18
1 / 2 / 17
10,983
686
10,648
20,726
28,737
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
MRFICTITI0US
Sun Wukong
18
2 / 2 / 13
11,595
725
10,572
18,386
15,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
Vírk
Apollo
20
7 / 3 / 6
12,576
786
17,815
22,259
11,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 5 / 13
11,766
735
17,480
16,795
8,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
79
12
Kills
22
22
Deaths
13
26
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Bahienbeno
Kuzenbo
0
3
6
1
W
Chang'e
8
1
8
12
L
Aphrodite
CharlieTruant
Aphrodite
3
5
3
0.9
W
Athena
Ebonrite
Athena
1
2
17
4.75
L
Arachne
Kungyn
Arachne
1
8
11
0.81
W
Sun Wukong
MRFICTITI0US
Sun Wukong
2
2
13
4.25
L
Medusa
5
4
3
1.63
W
Apollo
Vírk
Apollo
7
3
6
3.33
L
King Arthur
YYYsMan
King Arthur
3
2
3
2.25
W
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,897
Damage
79,715
98,520
Taken
99,995
96,491
Mitigated
77,038
24,604
Healing
40,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Bahienbeno
Kuzenbo
15,194
3,291
482
4,787
23,554
35,895
340
8,751
14,803
31,009
0
W
Chang'e
23,200
1,106
11,091
13,059
21,829
11,928
1,055
5,928
15,901
80,593
0
L
Aphrodite
CharlieTruant
Aphrodite
14,741
933
6,465
6,195
17,671
13,590
280
12,548
5,123
36,709
0
W
Athena
Ebonrite
Athena
10,648
2,952
0
1,911
20,726
28,737
327
8,693
12,033
28,175
0
L
Arachne
Kungyn
Arachne
16,205
12,209
0
2,424
23,018
15,273
0
13,000
10,018
0
34,748
W
Sun Wukong
MRFICTITI0US
Sun Wukong
10,572
2,077
984
5,161
18,386
15,753
184
6,934
11,452
0
36,651
L
Medusa
18,944
8,504
0
2,219
15,190
7,574
1,673
8,503
6,687
0
69,807
W
Apollo
Vírk
Apollo
17,815
12,956
0
6,609
22,259
11,678
4,195
4,863
17,396
0
68,230
L
King Arthur
YYYsMan
King Arthur
13,813
390
298
1,734
19,087
24,159
238
8,526
10,561
0
63,673
W
17,480
1,440
399
1,775
16,795
8,942
1,153
3,517
13,278
52,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,433
Gold Earned
60,417
296
Minions Killed
404
0
Camps Cleared
0
1,639,231
Distance Traveled
1,598,773
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,691
668
18
1
0
329,317
3
W
Chang'e
13,497
844
125
8
0
347,821
3
L
Aphrodite
11,159
697
40
3
0
302,771
0
W
Athena
10,983
686
25
2
0
346,534
1
L
Arachne
10,807
675
26
2
0
337,482
1
W
Sun Wukong
11,595
725
73
5
0
297,899
3
L
Medusa
12,065
754
130
8
0
312,400
0
W
Apollo
12,576
786
102
6
0
308,181
2
L
King Arthur
11,711
732
82
5
0
357,261
2
W
Nox
11,766
735
79
5
0
298,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role