Player Matchup

Achilles
Achilles
BlazingPhoenix53
Achilles
Level 71
God Stats
0W - 3L
1,298 SR
Queue Stats
136W - 139L
1,408 Elo+
Party 1
Medusa
Medusa
CarmC77
Medusa
Level 82
God Stats
191W - 178L
1,499 SR
Queue Stats
192W - 182L
1,439 Elo+
Solo
Ao Kuang
Ao Kuang
JuiceBox_R6
Ao Kuang
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 92L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
MURO__o
Cthulhu
Level 85
God Stats
1W - 3L
1,323 SR
Queue Stats
69W - 80L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
amazingwheel467
Baron Samedi
Level 88
God Stats
6W - 5L
1,594 SR
Queue Stats
180W - 175L
1,458 Elo+
Solo
Team Averages
Level 79
1,443 SR
1,423 Elo+

VS

Team Averages
Level 130
1,523 SR
1,442 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Sage_Rage91
Kukulkan
Level 126
God Stats
13W - 7L
1,457 SR
Queue Stats
282W - 291L
1,449 Elo+
Solo
Hachiman
Hachiman
Sogoo2beGodly
Hachiman
Level 107
God Stats
18W - 28L
1,484 SR
Queue Stats
636W - 689L
1,411 Elo+
Solo
Fenrir
Fenrir
Ten_X_Tex
Fenrir
Level 145
God Stats
31W - 34L
1,548 SR
Queue Stats
530W - 545L
1,410 Elo+
Solo
Cthulhu
Cthulhu
jaime_domingu418
Cthulhu
Level 110
God Stats
5W - 0L
1,627 SR
Queue Stats
21W - 22L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 6 / 6
12,134
449
16,264
33,410
38,575
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
CarmC77
Medusa
19
7 / 8 / 3
12,803
474
22,380
25,796
12,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ao Kuang
JuiceBox_R6
Ao Kuang
20
8 / 7 / 7
13,908
515
18,470
33,016
15,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
MURO__o
Cthulhu
17
0 / 6 / 14
11,708
434
14,681
29,435
26,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Baron Samedi
amazingwheel467
Baron Samedi
20
4 / 6 / 9
13,649
506
15,973
21,525
16,088
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
20
8 / 4 / 6
14,579
540
28,222
29,463
28,611
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Sage_Rage91
Kukulkan
20
6 / 6 / 12
14,518
538
23,889
17,617
8,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Sogoo2beGodly
Hachiman
20
4 / 3 / 11
12,906
478
14,150
19,975
8,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Ten_X_Tex
Fenrir
20
10 / 3 / 6
16,297
604
26,741
26,686
16,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 8 / 4
12,037
446
14,409
29,138
30,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
72
24
Kills
33
33
Deaths
24
39
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
4
6
2.75
L
5
6
6
1.33
L
Medusa
CarmC77
Medusa
7
8
3
1.06
L
Ao Kuang
JuiceBox_R6
Ao Kuang
8
7
7
1.64
L
Cthulhu
MURO__o
Cthulhu
0
6
14
1.17
W
Kukulkan
Sage_Rage91
Kukulkan
6
6
12
2
W
Hachiman
Sogoo2beGodly
Hachiman
4
3
11
3.17
W
Fenrir
Ten_X_Tex
Fenrir
10
3
6
4.33
L
Baron Samedi
amazingwheel467
Baron Samedi
4
6
9
1.42
W
5
8
4
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,768
Damage
107,411
143,182
Taken
122,879
109,217
Mitigated
93,056
37,483
Healing
35,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
28,222
3,851
0
12,106
29,463
28,611
3,744
10,571
18,892
117,992
0
L
16,264
2,848
0
6,423
33,410
38,575
474
17,831
15,579
0
62,083
L
Medusa
CarmC77
Medusa
22,380
10,092
0
7,118
25,796
12,395
1,894
11,647
14,149
0
102,535
L
Ao Kuang
JuiceBox_R6
Ao Kuang
18,470
5,718
0
10,181
33,016
15,891
0
10,161
22,855
94,900
0
L
Cthulhu
MURO__o
Cthulhu
14,681
840
1,754
4,108
29,435
26,268
40
17,068
12,367
64,996
0
W
Kukulkan
Sage_Rage91
Kukulkan
23,889
2,847
0
1,256
17,617
8,823
963
10,649
6,968
114,956
0
W
Hachiman
Sogoo2beGodly
Hachiman
14,150
8,991
0
7,733
19,975
8,533
694
6,624
13,351
0
82,565
W
Fenrir
Ten_X_Tex
Fenrir
26,741
4,504
0
6,602
26,686
16,124
0
10,901
15,785
0
187,597
L
Baron Samedi
amazingwheel467
Baron Samedi
15,973
399
2,950
4,949
21,525
16,088
1,036
9,813
11,712
114,510
0
W
14,409
877
2,868
4,537
29,138
30,965
400
11,303
17,835
57,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,202
Gold Earned
70,337
581
Minions Killed
737
0
Camps Cleared
0
2,331,972
Distance Traveled
2,416,477
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,579
540
154
6
0
420,114
6
L
Achilles
12,134
449
75
3
0
474,919
4
L
Medusa
12,803
474
124
5
0
409,011
0
L
Ao Kuang
13,908
515
113
4
0
489,391
4
L
Cthulhu
11,708
434
89
3
0
497,524
0
W
Kukulkan
14,518
538
180
7
0
482,291
7
W
Hachiman
12,906
478
105
4
0
465,509
1
W
Fenrir
16,297
604
219
8
0
587,096
6
L
Baron Samedi
13,649
506
180
7
0
461,127
13
W
Cthulhu
12,037
446
79
3
0
461,467
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role