Player Matchup

Cernunnos
Cernunnos
BuutiePlugg
Cernunnos
Level 88
God Stats
15W - 15L
1,563 SR
Queue Stats
95W - 96L
1,548 Elo+
Party 1
Sobek
Sobek
M0RT1FY
Sobek
Level 109
God Stats
4W - 3L
1,634 SR
Queue Stats
96W - 97L
1,549 Elo+
Party 1
Baron Samedi
Baron Samedi
Stretch9704
Baron Samedi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 64L
1,543 Elo+
Party 1
Team Averages
Level 84
1,566 SR
1,547 Elo+

VS

Team Averages
Level 53
1,554 SR
1,527 Elo+
Izanami
Izanami
Hellraiser1677
Izanami
Level 109
God Stats
8W - 9L
1,662 SR
Queue Stats
15W - 15L
1,671 Elo+
Solo
Chronos
Chronos
Naraito
Chronos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,409 Elo+
Party 2
Chaac
Chaac
PABLOGK
Chaac
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BuutiePlugg
Cernunnos
11
4 / 0 / 3
7,187
719
7,055
4,325
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
M0RT1FY
Sobek
11
1 / 0 / 6
7,308
731
4,610
8,549
7,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Stretch9704
Baron Samedi
11
2 / 0 / 5
6,727
673
7,845
5,192
2,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,130
613
5,005
3,467
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Naraito
Chronos
9
0 / 2 / 0
5,711
571
4,315
8,698
3,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
PABLOGK
Chaac
9
0 / 5 / 0
5,668
567
1,805
10,642
5,129
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
0
7
Kills
0
0
Deaths
7
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BuutiePlugg
Cernunnos
4
0
3
5.5
L
0
0
0
0
W
Sobek
M0RT1FY
Sobek
1
0
6
4
L
Chronos
Naraito
Chronos
0
2
0
0
L
Chaac
PABLOGK
Chaac
0
5
0
0
W
Baron Samedi
Stretch9704
Baron Samedi
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,510
Damage
11,125
18,066
Taken
22,807
12,679
Mitigated
10,481
8,922
Healing
1,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BuutiePlugg
Cernunnos
7,055
2,983
0
1,238
4,325
2,096
244
945
3,380
0
23,905
L
5,005
3,041
0
213
3,467
1,543
33
1,673
1,794
0
29,444
W
Sobek
M0RT1FY
Sobek
4,610
338
680
3,647
8,549
7,842
0
1,879
6,670
13,893
0
L
Chronos
Naraito
Chronos
4,315
842
0
370
8,698
3,809
47
5,228
3,470
10,423
360
L
Chaac
PABLOGK
Chaac
1,805
442
0
598
10,642
5,129
0
5,872
4,770
0
10,302
W
Baron Samedi
Stretch9704
Baron Samedi
7,845
461
1,267
2,090
5,192
2,741
0
1,382
3,810
25,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,222
Gold Earned
17,509
103
Minions Killed
94
5
Camps Cleared
3
544,598
Distance Traveled
510,094
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,187
719
44
4
3
170,117
2
L
Izanami
6,130
613
71
7
3
175,749
2
W
Sobek
7,308
731
24
2
1
190,617
3
L
Chronos
5,711
571
17
2
0
176,802
0
L
Chaac
5,668
567
6
1
0
157,543
0
W
Baron Samedi
6,727
673
35
4
1
183,864
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role