Player Matchup

Cliodhna
Cliodhna
Brotherby
Cliodhna
Level 98
God Stats
1W - 0L
1,290 SR
Queue Stats
11W - 6L
1,663 Elo+
Party 3
Anubis
Anubis
CreamyCage
Anubis
Level 128
God Stats
3W - 1L
1,693 SR
Queue Stats
41W - 31L
1,561 Elo+
Party 3
Bellona
Bellona
SaintCalzone
Bellona
Level 98
God Stats
4W - 5L
1,384 SR
Queue Stats
357W - 374L
1,476 Elo+
Party 1
Khepri
Khepri
brandonpetridge
Khepri
Level 91
God Stats
7W - 6L
1,564 SR
Queue Stats
216W - 244L
1,452 Elo+
Party 1
Cupid
Cupid
tryharder1236
Cupid
Level 69
God Stats
41W - 37L
1,604 SR
Queue Stats
427W - 468L
1,454 Elo+
Party 1
Team Averages
Level 97
1,507 SR
1,521 Elo+

VS

Team Averages
Level 91
1,576 SR
1,569 Elo+
Baron Samedi
Baron Samedi
KneeStealer
Baron Samedi
Level 104
God Stats
0W - 3L
1,238 SR
Queue Stats
225W - 237L
1,490 Elo+
Solo
Athena
Athena
MoonDawg69
Athena
Level 122
God Stats
2W - 4L
1,634 SR
Queue Stats
44W - 32L
1,533 Elo+
Party 2
Zeus
Zeus
PatMahineyGently
Zeus
Level 59
God Stats
2W - 3L
1,627 SR
Queue Stats
15W - 8L
1,651 Elo+
Party 2
Bastet
Bastet
PeterSmashinTail
Bastet
Level 102
God Stats
18W - 8L
1,724 SR
Queue Stats
29W - 18L
1,588 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TouchMeTunon
Ah Muzen Cab
Level 67
God Stats
5W - 4L
1,655 SR
Queue Stats
39W - 26L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Brotherby
Cliodhna
20
12 / 2 / 11
14,510
605
21,435
24,343
11,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
CreamyCage
Anubis
20
13 / 4 / 5
13,596
567
25,670
21,002
13,747
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
SaintCalzone
Bellona
20
7 / 1 / 8
14,012
584
18,806
21,941
25,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 2 / 13
11,902
496
5,182
15,412
15,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 0 / 10
14,413
601
17,527
16,089
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KneeStealer
Baron Samedi
13
0 / 7 / 0
8,600
358
2,452
11,201
7,688
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
MoonDawg69
Athena
12
1 / 5 / 3
9,138
381
5,920
25,058
27,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
2 / 11 / 3
9,405
392
18,485
22,058
7,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 5
11,290
470
19,476
31,195
14,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
TouchMeTunon
Ah Muzen Cab
16
2 / 9 / 2
10,715
446
12,087
22,906
8,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
39
Kills
9
9
Deaths
39
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Brotherby
Cliodhna
12
2
11
8.75
W
Anubis
CreamyCage
Anubis
13
4
5
3.88
L
Baron Samedi
KneeStealer
Baron Samedi
0
7
0
0
L
Athena
MoonDawg69
Athena
1
5
3
0.5
L
2
11
3
0.32
L
4
7
5
0.93
W
Bellona
SaintCalzone
Bellona
7
1
8
11
L
Ah Muzen Cab
TouchMeTunon
Ah Muzen Cab
2
9
2
0.33
W
1
2
13
3.75
W
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,620
Damage
58,420
98,787
Taken
112,418
74,564
Mitigated
65,239
45,767
Healing
25,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Brotherby
Cliodhna
21,435
2,674
0
11,950
24,343
11,944
15
3,616
20,727
0
117,503
W
Anubis
CreamyCage
Anubis
25,670
1,889
0
9,696
21,002
13,747
1,299
8,149
12,853
118,978
0
L
Baron Samedi
KneeStealer
Baron Samedi
2,452
93
313
1,159
11,201
7,688
94
0
11,201
45,475
0
L
Athena
MoonDawg69
Athena
5,920
1,825
106
3,505
25,058
27,303
156
9,029
16,029
27,327
0
L
18,485
3,874
135
1,724
22,058
7,085
165
11,080
10,978
62,980
0
L
19,476
5,791
0
12,552
31,195
14,761
0
6,044
25,151
0
92,725
W
Bellona
SaintCalzone
Bellona
18,806
3,306
0
5,835
21,941
25,542
793
7,413
14,528
0
108,498
L
Ah Muzen Cab
TouchMeTunon
Ah Muzen Cab
12,087
5,608
0
5,599
22,906
8,402
1,776
4,699
18,207
0
84,537
W
5,182
1,145
4,724
4,306
15,412
15,195
670
5,748
9,664
21,925
0
W
17,527
10,837
127
9,129
16,089
8,136
6,502
2,592
13,497
0
149,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,433
Gold Earned
49,148
768
Minions Killed
449
0
Camps Cleared
0
2,389,378
Distance Traveled
1,976,455
28
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
14,510
605
140
6
0
554,017
7
W
Anubis
13,596
567
152
6
0
397,776
6
L
Baron Samedi
8,600
358
72
3
0
250,673
0
L
Athena
9,138
381
47
2
0
471,436
8
L
Zeus
9,405
392
88
4
0
393,398
5
L
Bastet
11,290
470
118
5
0
467,860
2
W
Bellona
14,012
584
196
8
0
514,265
8
L
Ah Muzen Cab
10,715
446
124
5
0
393,088
0
W
Khepri
11,902
496
38
2
0
449,808
7
W
Cupid
14,413
601
242
10
0
473,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role