Player Matchup

Zhong Kui
Zhong Kui
Equiin0xx
Zhong Kui
Level 160
God Stats
7W - 16L
1,340 SR
Queue Stats
93W - 119L
1,412 Elo+
Solo
Bastet
Bastet
LeHMantovanic
Bastet
Level 114
God Stats
290W - 380L
1,420 SR
Queue Stats
1,230W - 1,962L
1,372 Elo+
Solo
Bacchus
Bacchus
narutinho53
Bacchus
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,283 Elo+
Solo
Team Averages
Level 107
1,420 SR
1,356 Elo+

VS

Team Averages
Level 91
1,451 SR
1,245 Elo+
Vulcan
Vulcan
PallyDark
Vulcan
Level 31
God Stats
2W - 3L
1,428 SR
Queue Stats
22W - 56L
1,191 Elo+
Party 1
Thor
Thor
guilbertline
Thor
Level 126
God Stats
1W - 3L
1,424 SR
Queue Stats
56W - 97L
1,362 Elo+
Party 1
Vamana
Vamana
xVi7E v LoRD
Vamana
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,182 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Equiin0xx
Zhong Kui
20
9 / 0 / 7
17,234
689
30,638
23,129
22,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
7 / 2 / 8
15,969
639
26,243
19,694
9,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
narutinho53
Bacchus
20
0 / 1 / 15
16,455
658
11,198
29,132
49,429
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
PallyDark
Vulcan
18
1 / 5 / 2
14,002
560
25,148
21,763
7,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 6 / 1
14,716
589
14,734
23,984
9,706
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
17
0 / 5 / 3
13,508
540
13,260
29,799
34,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Equiin0xx
Zhong Kui
9
0
7
12.5
W
7
2
8
5.5
L
Vulcan
PallyDark
Vulcan
1
5
2
0.4
L
2
6
1
0.42
W
Bacchus
narutinho53
Bacchus
0
1
15
7.5
L
Vamana
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,079
Damage
53,142
71,955
Taken
75,546
81,518
Mitigated
51,875
20,509
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Equiin0xx
Zhong Kui
30,638
3,738
0
12,752
23,129
22,439
2,491
7,552
15,577
114,484
0
W
26,243
6,369
0
2,473
19,694
9,650
192
6,068
13,468
0
58,700
L
Vulcan
PallyDark
Vulcan
25,148
9,052
0
2,587
21,763
7,408
0
10,462
11,020
80,499
0
L
14,734
1,053
0
1,070
23,984
9,706
0
13,100
10,439
0
43,610
W
Bacchus
narutinho53
Bacchus
11,198
1,473
169
5,115
29,132
49,429
167
12,437
16,695
40,998
0
L
Vamana
13,260
5,181
0
8,362
29,799
34,761
0
17,398
11,727
0
50,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,658
Gold Earned
42,226
274
Minions Killed
270
11
Camps Cleared
9
1,279,101
Distance Traveled
1,242,974
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,234
689
208
8
4
435,367
3
W
Bastet
15,969
639
44
2
6
374,079
2
L
Vulcan
14,002
560
108
4
3
434,588
1
L
Thor
14,716
589
84
3
1
424,617
17
W
Bacchus
16,455
658
22
1
1
469,655
1
L
Vamana
13,508
540
78
3
5
383,769
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role