Player Matchup

Baron Samedi
Baron Samedi
DementedStone1
Baron Samedi
Level 64
God Stats
10W - 13L
1,500 SR
Queue Stats
18W - 26L
1,216 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Mr Grim4228
Tsukuyomi
Level 62
God Stats
5W - 5L
1,601 SR
Queue Stats
144W - 206L
1,369 Elo+
Party 1
Achilles
Achilles
TheCrazyCanuck3
Achilles
Level 147
God Stats
1W - 1L
1,512 SR
Queue Stats
18W - 25L
1,428 Elo+
Party 1
Team Averages
Level 91
1,538 SR
1,338 Elo+

VS

Team Averages
Level 71
1,344 SR
1,380 Elo+
Set
Set
Gojira200
Set
Level 67
God Stats
6W - 7L
1,367 SR
Queue Stats
29W - 24L
1,445 Elo+
Solo
He Bo
He Bo
TR McEnvy
He Bo
Level 77
God Stats
9W - 11L
1,473 SR
Queue Stats
163W - 222L
1,357 Elo+
Party 2
Jormungandr
Jormungandr
Whiteboydrip283
Jormungandr
Level 68
God Stats
1W - 2L
1,191 SR
Queue Stats
90W - 129L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DementedStone1
Baron Samedi
19
3 / 8 / 11
14,402
686
12,026
15,464
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Mr Grim4228
Tsukuyomi
18
7 / 7 / 7
14,797
705
16,670
18,144
8,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
20
10 / 2 / 9
16,818
801
33,847
32,574
39,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 7
14,799
705
16,383
24,799
13,783
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

He Bo
TR McEnvy
He Bo
19
7 / 6 / 6
14,126
673
21,690
18,676
8,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Whiteboydrip283
Jormungandr
17
1 / 7 / 11
14,298
681
14,692
33,699
38,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
41
20
Kills
17
17
Deaths
20
27
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DementedStone1
Baron Samedi
3
8
11
1.06
L
9
7
7
1.79
W
Tsukuyomi
Mr Grim4228
Tsukuyomi
7
7
7
1.5
L
He Bo
TR McEnvy
He Bo
7
6
6
1.67
W
Achilles
10
2
9
7.25
L
Jormungandr
Whiteboydrip283
Jormungandr
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,543
Damage
52,765
66,182
Taken
77,174
55,592
Mitigated
60,544
16,961
Healing
10,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DementedStone1
Baron Samedi
12,026
918
1,834
2,080
15,464
7,898
1,171
9,226
6,099
41,776
0
L
16,383
6,935
0
3,899
24,799
13,783
1,250
4,402
20,397
0
63,885
W
Tsukuyomi
Mr Grim4228
Tsukuyomi
16,670
3,518
0
27
18,144
8,170
0
8,851
8,964
0
39,612
L
He Bo
TR McEnvy
He Bo
21,690
705
211
1,541
18,676
8,417
240
2,166
16,510
52,737
0
W
Achilles
33,847
6,810
0
13,020
32,574
39,524
1,417
17,295
14,678
86
70,232
L
Jormungandr
Whiteboydrip283
Jormungandr
14,692
4,875
0
5,042
33,699
38,344
331
7,315
26,384
55,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,017
Gold Earned
43,223
175
Minions Killed
199
2
Camps Cleared
14
1,050,450
Distance Traveled
932,557
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,402
686
63
3
0
311,624
0
L
Set
14,799
705
64
3
9
311,204
2
W
Tsukuyomi
14,797
705
50
2
0
352,562
0
L
He Bo
14,126
673
73
3
4
315,490
0
W
Achilles
16,818
801
62
3
2
386,264
1
L
Jormungandr
14,298
681
62
3
1
305,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role