Player Matchup

Loki
Loki
 
Loki
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
August Runtz
Achilles
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 50L
1,546 Elo+
Party 1
Danzaburou
Danzaburou
EvL McLovin
Danzaburou
Level 54
God Stats
4W - 10L
1,233 SR
Queue Stats
43W - 58L
1,140 Elo+
Party 1
Ymir
Ymir
Majeeze
Ymir
Level 29
God Stats
17W - 12L
1,330 SR
Queue Stats
98W - 126L
1,271 Elo+
Party 1
Hel
Hel
jimcrow35
Hel
Level 66
God Stats
0W - 2L
1,690 SR
Queue Stats
12W - 19L
1,438 Elo+
Solo
Team Averages
Level 78
1,451 SR
1,379 Elo+

VS

Team Averages
Level 127
1,615 SR
1,565 Elo+
Guan Yu
Guan Yu
Kedintaro
Guan Yu
Level 125
God Stats
20W - 6L
1,743 SR
Queue Stats
66W - 47L
1,682 Elo+
Party 2
Merlin
Merlin
Neariec
Merlin
Level 148
God Stats
8W - 2L
1,842 SR
Queue Stats
113W - 116L
1,588 Elo+
Party 2
Artio
Artio
Ryzuko9
Artio
Level 87
God Stats
9W - 9L
1,604 SR
Queue Stats
70W - 48L
1,663 Elo+
Party 2
Hachiman
Hachiman
Sinapsis_007
Hachiman
Level 127
God Stats
5W - 5L
1,362 SR
Queue Stats
163W - 197L
1,400 Elo+
Solo
Nox
Nox
ghostparasyte
Nox
Level 146
God Stats
80W - 72L
1,524 SR
Queue Stats
124W - 139L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
2 / 5 / 3
9,770
651
14,819
16,451
7,074
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
August Runtz
Achilles
16
1 / 2 / 3
9,763
651
10,401
22,335
23,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
EvL McLovin
Danzaburou
17
2 / 4 / 4
10,992
733
9,839
18,910
7,884
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
Majeeze
Ymir
16
1 / 2 / 4
9,249
617
4,228
17,338
18,829
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
2 / 10 / 2
10,189
679
7,388
20,935
10,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Kedintaro
Guan Yu
20
11 / 1 / 9
12,339
823
17,318
18,634
13,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Neariec
Merlin
19
4 / 2 / 8
11,571
771
17,411
10,566
5,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
Ryzuko9
Artio
18
3 / 1 / 16
11,451
763
13,822
25,040
38,111
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hachiman
Sinapsis_007
Hachiman
17
1 / 3 / 7
10,967
731
14,704
12,356
5,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 1 / 11
11,828
789
14,665
8,699
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
74
8
Kills
23
23
Deaths
8
16
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
5
3
0.7
L
Achilles
August Runtz
Achilles
1
2
3
1.25
L
Danzaburou
EvL McLovin
Danzaburou
2
4
4
1
W
Guan Yu
Kedintaro
Guan Yu
11
1
9
15.5
L
Ymir
Majeeze
Ymir
1
2
4
1.5
W
Merlin
Neariec
Merlin
4
2
8
4
W
Artio
Ryzuko9
Artio
3
1
16
11
W
Hachiman
Sinapsis_007
Hachiman
1
3
7
1.5
W
4
1
11
9.5
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,675
Damage
77,920
95,969
Taken
75,295
67,728
Mitigated
67,178
19,961
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
14,819
4,047
0
525
16,451
7,074
0
9,047
7,297
0
34,097
L
Achilles
August Runtz
Achilles
10,401
1,163
0
1,329
22,335
23,087
0
9,801
12,127
0
34,273
L
Danzaburou
EvL McLovin
Danzaburou
9,839
3,489
0
4,292
18,910
7,884
364
9,009
9,617
0
39,474
W
Guan Yu
Kedintaro
Guan Yu
17,318
2,565
2,764
7,708
18,634
13,586
2,216
2,834
15,491
0
45,465
L
Ymir
Majeeze
Ymir
4,228
585
0
608
17,338
18,829
0
6,661
10,377
13,207
0
W
Merlin
Neariec
Merlin
17,411
930
0
1,719
10,566
5,414
2,490
1,540
8,866
64,102
0
W
Artio
Ryzuko9
Artio
13,822
865
1,772
6,261
25,040
38,111
308
3,048
21,816
38,321
0
W
Hachiman
Sinapsis_007
Hachiman
14,704
6,971
0
2,778
12,356
5,826
1,644
2,817
9,458
0
46,962
W
14,665
328
0
951
8,699
4,241
3,248
1,377
7,053
48,098
0
L
7,388
158
6,649
6,558
20,935
10,854
0
10,326
10,428
33,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
58,156
210
Minions Killed
307
0
Camps Cleared
0
1,420,577
Distance Traveled
1,561,421
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,770
651
43
3
0
297,267
0
L
Achilles
9,763
651
23
2
0
281,735
2
L
Danzaburou
10,992
733
57
4
0
286,868
2
W
Guan Yu
12,339
823
51
3
0
343,880
3
L
Ymir
9,249
617
24
2
0
305,635
0
W
Merlin
11,571
771
61
4
0
297,423
0
W
Artio
11,451
763
39
3
0
339,959
3
W
Hachiman
10,967
731
83
6
0
245,853
0
W
Nox
11,828
789
73
5
0
334,306
2
L
Hel
10,189
679
63
4
0
249,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role