Player Matchup

Merlin
Merlin
Gold V
BrotherUnsullied
Merlin
Gold V
Level 153
God Stats
3W - 2L
1,441 SR
Queue Stats
25W - 19L
1,587 MMR
Party 2
Medusa
Medusa
Gold IV
SmokeBreakEli420
Medusa
Gold IV
Level 147
God Stats
3W - 0L
1,678 SR
Queue Stats
36W - 30L
1,535 MMR
Party 2
Geb
Geb
Silver II
infernonick2000
Geb
Silver II
Level 67
God Stats
12W - 7L
1,668 SR
Queue Stats
33W - 32L
1,544 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,596 SR
1,556 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 115
1,314 SR
1,524 MMR
Izanami
Izanami
Bronze V
TheEndedNate
Izanami
Bronze V
Level 112
God Stats
0W - 1L
1,470 SR
Queue Stats
4W - 8L
1,537 MMR
Party 1
Poseidon
Poseidon
Bronze V
Tmony
Poseidon
Bronze V
Level 124
God Stats
0W - 1L
1,202 SR
Queue Stats
30W - 29L
1,537 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
jaime_domingu418
Jormungandr
Bronze III
Level 110
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 9
10,137
845
13,702
6,285
2,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 1 / 7
9,911
826
16,231
12,357
5,927
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 11
10,028
836
6,944
13,295
14,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AtlasLancelotHou YiChang'eGanesha

VS

Bans
AnhurCthulhuBaron SamediXing TianScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TheEndedNate
Izanami
12
2 / 4 / 1
8,705
725
10,616
13,586
5,291
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Tmony
Poseidon
11
0 / 7 / 2
7,535
628
5,902
11,684
4,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
jaime_domingu418
Jormungandr
12
1 / 6 / 1
8,351
696
5,294
14,749
15,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
3
3
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
8
1
7
11.5
L
Izanami
TheEndedNate
Izanami
2
4
1
0.63
L
Poseidon
Tmony
Poseidon
0
7
2
0.14
W
2
1
11
7.5
L
Jormungandr
jaime_domingu418
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,877
Damage
21,812
31,937
Taken
40,019
23,429
Mitigated
24,830
9,121
Healing
5,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,702
430
0
1,501
6,285
2,955
913
3,296
2,989
41,873
0
W
16,231
6,468
0
3,559
12,357
5,927
1,605
4,718
7,639
0
48,593
L
Izanami
TheEndedNate
Izanami
10,616
6,335
0
909
13,586
5,291
0
7,775
5,811
0
22,130
L
Poseidon
Tmony
Poseidon
5,902
889
0
910
11,684
4,232
0
6,400
5,284
26,147
0
W
6,944
546
0
4,061
13,295
14,547
166
3,866
9,429
19,936
0
L
Jormungandr
jaime_domingu418
Jormungandr
5,294
1,889
683
2,540
14,749
15,307
0
6,594
8,155
21,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,076
Gold Earned
24,591
162
Minions Killed
113
9
Camps Cleared
2
665,131
Distance Traveled
575,617
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,137
845
61
5
6
203,963
1
W
Medusa
9,911
826
77
6
3
220,181
1
L
Izanami
8,705
725
32
3
0
195,424
3
L
Poseidon
7,535
628
50
4
2
185,218
2
W
Geb
10,028
836
24
2
0
240,987
4
L
Jormungandr
8,351
696
31
3
0
194,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role