Player Matchup

Medusa
Medusa
RemovableCross
Medusa
Level 120
God Stats
2W - 1L
1,337 SR
Queue Stats
150W - 160L
1,453 Elo+
Party 1
Raijin
Raijin
Rushawitz24
Raijin
Level 43
God Stats
1W - 1L
1,299 SR
Queue Stats
76W - 87L
1,434 Elo+
Party 1
Danzaburou
Danzaburou
Sitious
Danzaburou
Level 147
God Stats
5W - 5L
1,611 SR
Queue Stats
208W - 208L
1,437 Elo+
Party 1
Sobek
Sobek
WretchedPhantom
Sobek
Level 129
God Stats
2W - 5L
1,364 SR
Queue Stats
131W - 130L
1,450 Elo+
Party 1
Sol
Sol
xThatOneGuy760
Sol
Level 127
God Stats
1W - 0L
1,659 SR
Queue Stats
4W - 15L
1,281 Elo+
Solo
Team Averages
Level 113
1,454 SR
1,411 Elo+

VS

Team Averages
Level 106
1,528 SR
1,473 Elo+
Awilix
Awilix
Esoteriic187
Awilix
Level 109
God Stats
1W - 1L
1,549 SR
Queue Stats
33W - 34L
1,512 Elo+
Solo
Xbalanque
Xbalanque
MOOKS218
Xbalanque
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 96L
1,470 Elo+
Solo
Izanami
Izanami
Tonyphobia
Izanami
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 263L
1,489 Elo+
Solo
Nox
Nox
bt0301
Nox
Level 46
God Stats
7W - 5L
1,512 SR
Queue Stats
347W - 415L
1,432 Elo+
Solo
Ganesha
Ganesha
hotmamma 1970
Ganesha
Level 157
God Stats
8W - 7L
1,578 SR
Queue Stats
603W - 631L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 13
12,649
791
16,991
13,574
6,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
17
3 / 4 / 10
10,741
671
8,580
11,290
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Sitious
Danzaburou
20
8 / 2 / 17
13,485
843
27,474
13,489
6,742
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 3 / 23
11,686
730
7,864
17,288
23,703
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 1 / 14
11,911
744
13,725
11,924
4,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
5 / 7 / 5
10,003
625
11,435
20,728
10,967
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xbalanque
MOOKS218
Xbalanque
17
4 / 6 / 5
10,600
663
13,678
14,570
7,861
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
Tonyphobia
Izanami
16
2 / 8 / 6
9,883
618
9,586
16,189
8,162
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nox
bt0301
Nox
19
3 / 3 / 5
11,062
691
12,267
11,472
6,729
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
18
0 / 6 / 6
10,574
661
4,740
22,031
29,308
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
41
30
Kills
14
15
Deaths
30
77
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Awilix
5
7
5
1.07
L
Xbalanque
MOOKS218
Xbalanque
4
6
5
1.08
W
12
5
13
3.7
W
Raijin
3
4
10
2
W
Danzaburou
Sitious
Danzaburou
8
2
17
8.25
L
Izanami
Tonyphobia
Izanami
2
8
6
0.63
W
1
3
23
4.17
L
Nox
bt0301
Nox
3
3
5
1.83
L
Ganesha
0
6
6
0.5
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,634
Damage
51,706
67,565
Taken
84,990
45,714
Mitigated
63,027
27,429
Healing
20,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
11,435
3,590
844
6,017
20,728
10,967
0
10,242
10,486
0
17,828
L
Xbalanque
MOOKS218
Xbalanque
13,678
4,190
1,375
1,286
14,570
7,861
0
5,577
8,993
0
25,045
W
16,991
8,779
1,212
3,743
13,574
6,260
1,600
2,236
11,338
0
42,135
W
Raijin
8,580
1,536
700
1,539
11,290
4,171
554
2,933
8,357
15,977
0
W
Danzaburou
Sitious
Danzaburou
27,474
6,742
2,437
5,065
13,489
6,742
3,222
5,303
8,186
0
48,006
L
Izanami
Tonyphobia
Izanami
9,586
3,552
1,361
1,490
16,189
8,162
0
3,787
12,402
0
24,041
W
7,864
516
745
5,481
17,288
23,703
544
3,735
13,553
14,677
0
L
Nox
bt0301
Nox
12,267
517
2,228
2,023
11,472
6,729
0
3,057
8,415
36,945
0
L
Ganesha
4,740
432
1,227
2,640
22,031
29,308
0
7,506
14,525
23,665
0
W
13,725
3,691
1,148
5,359
11,924
4,838
2,471
2,800
9,124
38,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,472
Gold Earned
52,122
167
Minions Killed
146
0
Camps Cleared
0
1,392,296
Distance Traveled
1,416,734
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,003
625
13
1
0
298,556
0
L
Xbalanque
10,600
663
43
3
0
261,794
2
W
Medusa
12,649
791
31
2
0
251,718
0
W
Raijin
10,741
671
21
1
0
244,369
0
W
Danzaburou
13,485
843
44
3
0
300,241
0
L
Izanami
9,883
618
24
2
0
276,221
4
W
Sobek
11,686
730
8
1
0
290,967
0
L
Nox
11,062
691
62
4
0
313,585
0
L
Ganesha
10,574
661
4
0
0
266,578
0
W
Sol
11,911
744
63
4
0
305,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role