Player Matchup

Atlas
Atlas
Arunnaa
Atlas
Level 153
God Stats
7W - 9L
1,643 SR
Queue Stats
115W - 115L
1,623 Elo+
Party 2
Ganesha
Ganesha
EESON57
Ganesha
Level 145
God Stats
30W - 22L
1,750 SR
Queue Stats
233W - 228L
1,649 Elo+
Solo
Nemesis
Nemesis
Goostuh
Nemesis
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
Lifty lotus
Heimdallr
Level 122
God Stats
3W - 0L
1,186 SR
Queue Stats
158W - 138L
1,617 Elo+
Solo
Discordia
Discordia
NamesTaylor
Discordia
Level 137
God Stats
1W - 2L
1,542 SR
Queue Stats
134W - 125L
1,571 Elo+
Solo
Team Averages
Level 137
1,524 SR
1,607 Elo+

VS

Team Averages
Level 134
1,638 SR
1,628 Elo+
Chiron
Chiron
Daltt
Chiron
Level 84
God Stats
19W - 19L
1,613 SR
Queue Stats
394W - 357L
1,599 Elo+
Solo
Hercules
Hercules
EniGmaYoshi95
Hercules
Level 156
God Stats
3W - 1L
1,436 SR
Queue Stats
234W - 235L
1,599 Elo+
Solo
Susano
Susano
Gunticipated
Susano
Level 128
God Stats
0W - 3L
1,701 SR
Queue Stats
24W - 16L
1,732 Elo+
Party 1
Eset
Eset
VraelAzarel
Eset
Level 146
God Stats
3W - 3L
1,591 SR
Queue Stats
77W - 69L
1,581 Elo+
Party 1
Atlas
Atlas
bRunner1013
Atlas
Level 154
God Stats
4W - 1L
1,852 SR
Queue Stats
359W - 325L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Arunnaa
Atlas
20
4 / 1 / 4
12,307
615
15,832
16,154
7,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
EESON57
Ganesha
15
0 / 1 / 6
9,341
467
5,100
14,789
16,335
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nemesis
Goostuh
Nemesis
16
3 / 3 / 4
9,825
491
7,976
15,541
7,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Lifty lotus
Heimdallr
19
2 / 2 / 4
11,375
569
14,172
12,291
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
NamesTaylor
Discordia
18
8 / 1 / 0
11,184
559
13,749
9,381
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Daltt
Chiron
16
2 / 4 / 1
9,908
495
7,292
15,359
5,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
EniGmaYoshi95
Hercules
12
2 / 1 / 2
8,862
443
4,946
15,669
14,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
14
1 / 4 / 1
8,648
432
10,358
16,820
7,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 5 / 1
9,021
451
7,682
13,910
5,395
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 3 / 0
9,068
453
6,536
14,042
7,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
17
Kills
8
8
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Atlas
Arunnaa
Atlas
4
1
4
6
L
Chiron
Daltt
Chiron
2
4
1
0.63
W
Ganesha
EESON57
Ganesha
0
1
6
3
L
Hercules
EniGmaYoshi95
Hercules
2
1
2
3
W
Nemesis
Goostuh
Nemesis
3
3
4
1.67
L
Susano
1
4
1
0.38
W
Heimdallr
Lifty lotus
Heimdallr
2
2
4
2
W
Discordia
NamesTaylor
Discordia
8
1
0
8
L
2
5
1
0.5
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
36,814
68,156
Taken
75,800
41,504
Mitigated
39,766
20,497
Healing
24,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Arunnaa
Atlas
15,832
4,524
0
7,642
16,154
7,511
24
6,456
9,188
120,488
0
L
Chiron
Daltt
Chiron
7,292
4,110
466
4,247
15,359
5,726
0
2,981
12,347
0
94,498
W
Ganesha
EESON57
Ganesha
5,100
333
560
4,406
14,789
16,335
741
2,760
12,029
28,978
0
L
Hercules
EniGmaYoshi95
Hercules
4,946
1,622
0
5,730
15,669
14,390
0
6,408
9,261
0
23,539
W
Nemesis
Goostuh
Nemesis
7,976
3,932
0
938
15,541
7,470
0
2,202
13,339
0
87,990
L
Susano
10,358
2,261
0
5,790
16,820
7,076
0
6,009
10,811
0
67,440
W
Heimdallr
Lifty lotus
Heimdallr
14,172
5,720
0
5,980
12,291
5,888
1,962
0
12,291
0
120,829
W
Discordia
NamesTaylor
Discordia
13,749
520
0
971
9,381
4,300
103
2,290
7,091
111,665
0
L
7,682
299
650
3,412
13,910
5,395
0
8,315
5,595
84,830
0
L
6,536
2,538
0
4,398
14,042
7,179
0
10,943
3,099
54,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,032
Gold Earned
45,507
722
Minions Killed
562
0
Camps Cleared
0
1,965,113
Distance Traveled
1,823,270
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,307
615
198
10
0
353,326
7
L
Chiron
9,908
495
153
8
0
400,146
3
W
Ganesha
9,341
467
9
0
0
391,572
10
L
Hercules
8,862
443
32
2
0
364,954
5
W
Nemesis
9,825
491
122
6
0
439,522
5
L
Susano
8,648
432
102
5
0
451,894
5
W
Heimdallr
11,375
569
205
10
0
375,877
1
W
Discordia
11,184
559
188
9
0
404,816
9
L
Eset
9,021
451
145
7
0
368,645
1
L
Atlas
9,068
453
130
7
0
237,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role