Player Matchup

Chaac
Chaac
Bronze V
Badie_WiT-a_FATY
Chaac
Bronze V
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Hachiman
Hachiman
Gold I
JrJacques
Hachiman
Gold I
Level 144
God Stats
5W - 2L
1,950 SR
Queue Stats
149W - 151L
1,646 MMR
Party 4
Da Ji
Da Ji
Gold V
Luxsyss
Da Ji
Gold V
Level 108
God Stats
0W - 1L
1,246 SR
Queue Stats
19W - 20L
1,524 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
Patocui
Ne Zha
Gold IV
Level 129
God Stats
0W - 1L
1,751 SR
Queue Stats
54W - 60L
1,397 MMR
Party 4
Merlin
Merlin
Gold V
RubenDaLemon
Merlin
Gold V
Level 115
God Stats
0W - 1L
1,310 SR
Queue Stats
19W - 24L
1,472 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,551 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,436 SR
1,506 MMR
Cabrakan
Cabrakan
Gold IV
Mark_Chico
Cabrakan
Gold IV
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 76L
1,369 MMR
Party 1
King Arthur
King Arthur
Silver I
Ztrix_Ekugbe
King Arthur
Silver I
Level 116
God Stats
4W - 4L
1,611 SR
Queue Stats
78W - 73L
1,586 MMR
Party 3
Thor
Thor
Silver I
Ztrix_KH
Thor
Silver I
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 9L
1,540 MMR
Party 3
Hou Yi
Hou Yi
Silver I
sniperchad
Hou Yi
Silver I
Level 107
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 6L
1,503 MMR
Party 1
Vulcan
Vulcan
Gold II
uhCryo
Vulcan
Gold II
Level 115
God Stats
1W - 1L
1,274 SR
Queue Stats
201W - 192L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 1
9,860
394
8,908
27,682
25,485
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
JrJacques
Hachiman
19
6 / 4 / 2
12,489
500
15,642
23,176
11,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
Luxsyss
Da Ji
17
2 / 8 / 2
10,820
433
7,585
26,059
12,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
Patocui
Ne Zha
16
2 / 5 / 6
11,481
459
9,144
25,803
40,643
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
15
0 / 6 / 1
10,101
404
10,487
13,141
5,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
SkadiAtlasSet

VS

Bans
CharybdisCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mark_Chico
Cabrakan
17
0 / 3 / 17
12,034
481
7,405
28,480
44,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Ztrix_Ekugbe
King Arthur
20
9 / 0 / 16
14,829
593
25,164
24,591
40,737
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
20
12 / 1 / 8
14,424
577
20,180
19,192
11,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
sniperchad
Hou Yi
18
0 / 5 / 5
12,100
484
8,881
17,323
7,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
uhCryo
Vulcan
20
7 / 1 / 11
14,195
568
22,392
12,583
7,505
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
10
Kills
28
28
Deaths
10
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Hachiman
JrJacques
Hachiman
6
4
2
1.75
L
Da Ji
Luxsyss
Da Ji
2
8
2
0.38
W
Cabrakan
Mark_Chico
Cabrakan
0
3
17
2.83
L
Ne Zha
Patocui
Ne Zha
2
5
6
1
L
Merlin
0
6
1
0.08
W
King Arthur
Ztrix_Ekugbe
King Arthur
9
0
16
17
W
Thor
12
1
8
16
W
Hou Yi
sniperchad
Hou Yi
0
5
5
0.5
W
Vulcan
uhCryo
Vulcan
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,766
Damage
84,022
115,861
Taken
102,169
96,198
Mitigated
111,317
27,325
Healing
27,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,908
1,286
0
7,222
27,682
25,485
0
5,108
22,574
0
72,906
L
Hachiman
JrJacques
Hachiman
15,642
7,087
0
6,364
23,176
11,550
732
4,543
18,633
0
120,256
L
Da Ji
Luxsyss
Da Ji
7,585
1,563
0
8,035
26,059
12,527
0
5,480
20,579
0
84,232
W
Cabrakan
Mark_Chico
Cabrakan
7,405
1,517
857
5,500
28,480
44,173
548
4,634
23,846
40,425
0
L
Ne Zha
Patocui
Ne Zha
9,144
1,011
0
4,888
25,803
40,643
0
8,758
17,045
0
43,030
L
Merlin
10,487
494
0
816
13,141
5,993
0
5,908
7,233
78,027
0
W
King Arthur
Ztrix_Ekugbe
King Arthur
25,164
2,342
508
6,265
24,591
40,737
404
2,013
22,578
0
106,349
W
Thor
20,180
2,943
0
6,207
19,192
11,855
1,156
2,696
16,496
0
121,953
W
Hou Yi
sniperchad
Hou Yi
8,881
3,281
0
4,955
17,323
7,047
6,230
395
16,928
0
107,619
W
Vulcan
uhCryo
Vulcan
22,392
9,215
0
3,022
12,583
7,505
1,028
2,827
9,756
129,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,751
Gold Earned
67,582
581
Minions Killed
672
0
Camps Cleared
0
2,224,519
Distance Traveled
2,476,428
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,860
394
114
5
0
450,215
0
L
Hachiman
12,489
500
164
7
0
435,810
4
L
Da Ji
10,820
433
115
5
0
464,787
8
W
Cabrakan
12,034
481
38
2
0
458,547
9
L
Ne Zha
11,481
459
46
2
0
487,912
7
L
Merlin
10,101
404
142
6
0
385,795
0
W
King Arthur
14,829
593
148
6
0
527,080
5
W
Thor
14,424
577
148
6
0
529,743
3
W
Hou Yi
12,100
484
160
6
0
419,423
2
W
Vulcan
14,195
568
178
7
0
541,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role