Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hitman27420
Ah Muzen Cab
Level 23
God Stats
13W - 8L
1,759 SR
Queue Stats
61W - 77L
1,455 Elo+
Party 1
Baron Samedi
Baron Samedi
Thegr1mreaper14
Baron Samedi
Level 47
God Stats
3W - 1L
1,526 SR
Queue Stats
62W - 78L
1,462 Elo+
Party 1
Mulan
Mulan
deathstalker3
Mulan
Level 63
God Stats
9W - 3L
1,824 SR
Queue Stats
62W - 78L
1,462 Elo+
Party 1
Team Averages
Level 44
1,703 SR
1,460 Elo+

VS

Team Averages
Level 39
1,645 SR
1,363 Elo+
Chiron
Chiron
Joker139Luis
Chiron
Level 22
God Stats
1W - 2L
1,615 SR
Queue Stats
33W - 44L
1,328 Elo+
Party 2
Olorun
Olorun
PhantomMerciful_
Olorun
Level 40
God Stats
1W - 1L
1,682 SR
Queue Stats
66W - 76L
1,326 Elo+
Party 2
Atlas
Atlas
WoozyCloud
Atlas
Level 56
God Stats
2W - 1L
1,639 SR
Queue Stats
14W - 16L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hitman27420
Ah Muzen Cab
18
10 / 1 / 10
13,032
767
28,158
15,311
7,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Thegr1mreaper14
Baron Samedi
18
5 / 0 / 13
12,010
706
23,057
12,071
7,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 12
11,389
670
14,171
16,604
11,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
1 / 6 / 1
10,515
619
8,832
22,471
9,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 10 / 2
9,064
533
6,326
18,863
7,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
15
1 / 4 / 1
10,933
643
14,213
29,647
41,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
20
Kills
2
2
Deaths
20
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Hitman27420
Ah Muzen Cab
10
1
10
15
L
Chiron
1
6
1
0.25
L
0
10
2
0.1
W
Baron Samedi
Thegr1mreaper14
Baron Samedi
5
0
13
11.5
L
Atlas
1
4
1
0.38
W
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,386
Damage
29,371
43,986
Taken
70,981
27,212
Mitigated
57,567
17,385
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Hitman27420
Ah Muzen Cab
28,158
8,300
0
3,503
15,311
7,740
1,387
6,807
8,332
0
76,757
L
Chiron
8,832
2,354
1,464
2,392
22,471
9,231
0
6,125
16,209
0
35,928
L
6,326
2,539
1,515
2,668
18,863
7,143
0
6,141
12,403
19,684
0
W
Baron Samedi
Thegr1mreaper14
Baron Samedi
23,057
1,530
3,188
7,055
12,071
7,788
324
6,854
5,062
65,685
0
L
Atlas
14,213
4,643
205
3,296
29,647
41,193
0
11,150
18,055
44,610
0
W
14,171
1,227
0
3,639
16,604
11,684
1,111
6,923
9,415
0
22,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,431
Gold Earned
30,512
214
Minions Killed
168
11
Camps Cleared
2
1,021,338
Distance Traveled
718,644
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,032
767
110
6
3
348,302
1
L
Chiron
10,515
619
93
5
2
248,836
2
L
Olorun
9,064
533
32
2
0
201,678
4
W
Baron Samedi
12,010
706
83
5
6
337,019
1
L
Atlas
10,933
643
43
3
0
268,130
3
W
Mulan
11,389
670
21
1
2
336,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role