Player Matchup

Izanami
Izanami
Mloafyy
Izanami
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 129L
1,409 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Mrbighock
Kumbhakarna
Level 40
God Stats
1W - 2L
1,500 SR
Queue Stats
258W - 244L
1,491 Elo+
Party 3
Nike
Nike
PuckAlmighty
Nike
Level 29
God Stats
4W - 1L
1,241 SR
Queue Stats
213W - 233L
1,523 Elo+
Party 3
Fenrir
Fenrir
TTempus
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,397 Elo+
Solo
Nox
Nox
bdussie69
Nox
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 95L
1,444 Elo+
Party 4
Team Averages
Level 49
1,448 SR
1,453 Elo+

VS

Team Averages
Level 51
1,551 SR
1,443 Elo+
Sol
Sol
Bjartskullar
Sol
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 40L
1,402 Elo+
Party 1
Cliodhna
Cliodhna
DG Wash
Cliodhna
Level 99
God Stats
1W - 1L
1,753 SR
Queue Stats
36W - 27L
1,490 Elo+
Party 2
Zhong Kui
Zhong Kui
Deafjam09
Zhong Kui
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
1,490 Elo+
Party 2
Bakasura
Bakasura
GrandmasterKonan
Bakasura
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
NorthernArc8542
Ne Zha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mloafyy
Izanami
19
7 / 3 / 17
11,643
896
19,105
16,081
8,222
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
Mrbighock
Kumbhakarna
17
0 / 5 / 27
10,165
782
9,396
20,205
24,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
8 / 3 / 21
11,406
877
14,592
20,309
26,603
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
TTempus
Fenrir
15
10 / 7 / 11
10,212
786
10,814
16,777
13,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 2 / 22
11,956
920
20,690
12,126
6,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 12
10,615
817
21,101
17,939
9,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
DG Wash
Cliodhna
18
6 / 8 / 5
10,573
813
13,148
16,777
7,190
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Deafjam09
Zhong Kui
18
5 / 7 / 10
10,708
824
15,434
19,345
12,865
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
0 / 6 / 11
8,939
688
4,277
15,009
10,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 8 / 7
8,940
688
8,020
15,462
6,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
65
35
Kills
20
20
Deaths
35
98
Assists
45
Player
Kills
Deaths
Assists
KDA
L
6
6
12
2
L
Cliodhna
DG Wash
Cliodhna
6
8
5
1.06
L
Zhong Kui
Deafjam09
Zhong Kui
5
7
10
1.43
L
0
6
11
0.92
W
Izanami
Mloafyy
Izanami
7
3
17
5.17
W
Kumbhakarna
Mrbighock
Kumbhakarna
0
5
27
2.7
L
3
8
7
0.81
W
8
3
21
6.17
W
Fenrir
TTempus
Fenrir
10
7
11
2.21
W
10
2
22
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,597
Damage
61,980
85,498
Taken
84,532
79,528
Mitigated
46,989
22,668
Healing
24,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,101
5,839
0
7,638
17,939
9,482
531
6,632
11,236
33,672
0
L
Cliodhna
DG Wash
Cliodhna
13,148
1,948
593
2,157
16,777
7,190
490
5,534
11,147
0
24,777
L
Zhong Kui
Deafjam09
Zhong Kui
15,434
2,219
1,083
5,838
19,345
12,865
812
6,545
12,624
24,610
0
L
4,277
2,186
2,081
3,497
15,009
10,475
180
6,045
8,900
0
7,191
W
Izanami
Mloafyy
Izanami
19,105
12,339
1,134
5,743
16,081
8,222
3,913
6,453
9,247
0
48,028
W
Kumbhakarna
Mrbighock
Kumbhakarna
9,396
1,004
1,383
1,844
20,205
24,645
667
8,042
11,783
19,443
0
L
8,020
3,153
34
1,904
15,462
6,977
0
5,330
9,995
0
15,903
W
14,592
2,093
1,896
3,568
20,309
26,603
34
8,403
11,402
0
23,676
W
Fenrir
TTempus
Fenrir
10,814
3,653
602
1,536
16,777
13,155
210
6,536
9,884
0
13,111
W
20,690
3,146
2,815
2,147
12,126
6,903
2,060
5,777
6,247
42,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,382
Gold Earned
49,775
138
Minions Killed
108
0
Camps Cleared
0
1,133,953
Distance Traveled
981,176
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,615
817
33
3
0
196,632
0
L
Cliodhna
10,573
813
17
1
0
206,067
0
L
Zhong Kui
10,708
824
31
2
0
172,655
0
L
Bakasura
8,939
688
16
1
0
220,719
0
W
Izanami
11,643
896
56
4
0
207,439
0
W
Kumbhakarna
10,165
782
15
1
0
222,166
0
L
Ne Zha
8,940
688
11
1
0
185,103
1
W
Nike
11,406
877
19
1
0
252,066
1
W
Fenrir
10,212
786
4
0
0
204,324
0
W
Nox
11,956
920
44
3
0
247,958
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role