Player Matchup

Ymir
Ymir
ImJumsYT
Ymir
Level 40
God Stats
6W - 2L
1,803 SR
Queue Stats
157W - 88L
1,686 Elo+
Party 2
Eset
Eset
Sadaharu_0
Eset
Level 89
God Stats
2W - 1L
1,451 SR
Queue Stats
156W - 107L
1,685 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gabol33
Tsukuyomi
Level 67
God Stats
6W - 1L
1,849 SR
Queue Stats
274W - 186L
1,541 Elo+
Party 3
Hercules
Hercules
jotaosvaldo
Hercules
Level 28
God Stats
7W - 1L
1,500 SR
Queue Stats
309W - 175L
1,696 Elo+
Party 3
Heimdallr
Heimdallr
skinnyash
Heimdallr
Level 37
God Stats
73W - 95L
1,436 SR
Queue Stats
73W - 95L
1,459 Elo+
Solo
Team Averages
Level 52
1,608 SR
1,613 Elo+

VS

Team Averages
Level 63
1,502 SR
1,584 Elo+
Guan Yu
Guan Yu
Zabanyall
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,604 Elo+
Party 1
Tiamat
Tiamat
htownjoker713
Tiamat
Level 124
God Stats
23W - 29L
1,512 SR
Queue Stats
684W - 741L
1,497 Elo+
Solo
Kuzenbo
Kuzenbo
steins00gate
Kuzenbo
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 95L
1,605 Elo+
Party 1
Cernunnos
Cernunnos
stillblvck
Cernunnos
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
33W - 55L
1,409 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
tytythegreat
Morgan Le Fay
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,807 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
1 / 1 / 12
11,288
1,129
7,637
18,425
20,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 0 / 11
10,904
1,090
16,245
6,246
2,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
gabol33
Tsukuyomi
17
8 / 2 / 7
12,165
1,217
17,410
9,812
5,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
jotaosvaldo
Hercules
17
3 / 0 / 12
11,644
1,164
13,705
14,045
17,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
skinnyash
Heimdallr
17
1 / 3 / 14
10,763
1,076
20,410
12,861
6,195
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

290

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Zabanyall
Guan Yu
15
1 / 4 / 2
10,209
1,021
7,199
21,993
27,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 4 / 2
10,340
1,034
11,895
12,418
9,195
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
steins00gate
Kuzenbo
15
2 / 4 / 1
10,510
1,051
12,344
24,980
36,002
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
stillblvck
Cernunnos
15
0 / 3 / 0
8,918
892
5,815
7,443
3,915
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
tytythegreat
Morgan Le Fay
15
1 / 2 / 4
10,170
1,017
16,405
13,201
6,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
17
Kills
6
6
Deaths
17
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
12
7
W
4
0
11
9.5
L
Guan Yu
Zabanyall
Guan Yu
1
4
2
0.5
W
Tsukuyomi
gabol33
Tsukuyomi
8
2
7
5.75
L
2
4
2
0.75
W
Hercules
jotaosvaldo
Hercules
3
0
12
9
W
Heimdallr
skinnyash
Heimdallr
1
3
14
2.67
L
Kuzenbo
steins00gate
Kuzenbo
2
4
1
0.63
L
Cernunnos
stillblvck
Cernunnos
0
3
0
0
L
Morgan Le Fay
tytythegreat
Morgan Le Fay
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,407
Damage
53,658
61,389
Taken
80,035
52,462
Mitigated
83,374
24,542
Healing
7,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,637
977
1,709
8,478
18,425
20,003
0
11,400
6,725
18,038
0
W
16,245
1,003
1,379
1,203
6,246
2,939
0
4,901
1,345
27,057
0
L
Guan Yu
Zabanyall
Guan Yu
7,199
1,651
1,630
1,824
21,993
27,407
0
6,894
15,099
0
15,731
W
Tsukuyomi
gabol33
Tsukuyomi
17,410
4,381
0
619
9,812
5,766
0
5,891
3,921
0
40,281
L
11,895
640
0
1,088
12,418
9,195
0
2,139
10,279
30,726
0
W
Hercules
jotaosvaldo
Hercules
13,705
3,624
0
7,127
14,045
17,559
0
8,092
5,953
0
21,125
W
Heimdallr
skinnyash
Heimdallr
20,410
14,492
0
4,027
12,861
6,195
0
10,360
2,501
0
61,582
L
Kuzenbo
steins00gate
Kuzenbo
12,344
4,092
773
828
24,980
36,002
0
8,120
16,860
23,406
0
L
Cernunnos
stillblvck
Cernunnos
5,815
4,411
0
560
7,443
3,915
0
1,833
5,610
0
13,379
L
Morgan Le Fay
tytythegreat
Morgan Le Fay
16,405
1,824
0
1,174
13,201
6,855
0
4,896
8,305
37,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,764
Gold Earned
50,147
224
Minions Killed
162
11
Camps Cleared
5
1,001,094
Distance Traveled
977,421
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,288
1,129
28
3
1
186,388
0
W
Eset
10,904
1,090
28
3
0
217,733
0
L
Guan Yu
10,209
1,021
23
2
1
203,070
0
W
Tsukuyomi
12,165
1,217
43
4
8
220,439
0
L
Tiamat
10,340
1,034
56
6
1
206,516
3
W
Hercules
11,644
1,164
19
2
0
206,951
0
W
Heimdallr
10,763
1,076
106
11
2
169,583
1
L
Kuzenbo
10,510
1,051
28
3
0
232,736
0
L
Cernunnos
8,918
892
14
1
1
73,945
0
L
Morgan Le Fay
10,170
1,017
41
4
2
261,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role