Player Matchup

Ah Puch
Ah Puch
DrFluffykinsPHD
Ah Puch
Level 157
God Stats
6W - 9L
1,600 SR
Queue Stats
383W - 386L
1,498 Elo+
Solo
Janus
Janus
FluffiBunnii
Janus
Level 106
God Stats
3W - 5L
1,654 SR
Queue Stats
278W - 268L
1,478 Elo+
Party 1
King Arthur
King Arthur
FushiguroStench
King Arthur
Level 127
God Stats
9W - 6L
1,399 SR
Queue Stats
781W - 818L
1,476 Elo+
Solo
Chiron
Chiron
Insidious Odium
Chiron
Level 101
God Stats
8W - 14L
1,408 SR
Queue Stats
101W - 124L
1,515 Elo+
Solo
Lancelot
Lancelot
Overloadedninja
Lancelot
Level 117
God Stats
16W - 12L
1,562 SR
Queue Stats
355W - 350L
1,498 Elo+
Party 1
Team Averages
Level 122
1,524 SR
1,493 Elo+

VS

Team Averages
Level 132
1,568 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
KarenReportd
Discordia
Level 146
God Stats
5W - 4L
1,700 SR
Queue Stats
412W - 438L
1,435 Elo+
Solo
Artio
Artio
Skycer24
Artio
Level 154
God Stats
20W - 14L
1,639 SR
Queue Stats
63W - 57L
1,558 Elo+
Party 2
Hercules
Hercules
j0monkeey
Hercules
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 27L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
10,845
1,085
19,385
13,863
6,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 8
9,847
985
14,898
3,489
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
FushiguroStench
King Arthur
16
0 / 1 / 11
10,040
1,004
9,347
13,155
14,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 0 / 5
9,942
994
8,859
5,334
2,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
16
5 / 5 / 6
10,776
1,078
15,638
12,099
5,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

275

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
4 / 1 / 2
10,676
1,068
6,744
8,528
3,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
 
Thanatos
15
2 / 6 / 4
9,853
985
9,048
15,474
7,402
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
KarenReportd
Discordia
15
1 / 4 / 3
9,741
974
14,865
8,330
3,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Skycer24
Artio
15
0 / 3 / 3
8,973
897
5,361
21,140
24,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
j0monkeey
Hercules
15
0 / 1 / 5
9,256
926
7,761
18,584
17,724
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
15
Kills
7
7
Deaths
15
36
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
1
2
5
L
Thanatos
 
Thanatos
2
6
4
0.67
W
5
1
6
8
W
2
0
8
6
W
King Arthur
FushiguroStench
King Arthur
0
1
11
5.5
W
3
0
5
5.5
L
Discordia
KarenReportd
Discordia
1
4
3
0.63
W
Lancelot
5
5
6
1.6
L
Artio
Skycer24
Artio
0
3
3
0.5
L
Hercules
j0monkeey
Hercules
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,127
Damage
43,779
47,940
Taken
72,056
30,129
Mitigated
56,891
8,707
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
6,744
4,876
0
0
8,528
3,837
0
4,653
3,723
0
31,716
L
Thanatos
 
Thanatos
9,048
1,902
0
5,397
15,474
7,402
0
5,864
9,430
0
20,090
W
19,385
1,810
0
3,985
13,863
6,166
0
6,137
7,410
33,867
0
W
14,898
522
0
0
3,489
1,477
0
1,205
2,148
24,836
0
W
King Arthur
FushiguroStench
King Arthur
9,347
651
185
925
13,155
14,727
0
5,157
7,664
0
31,164
W
8,859
4,024
1,590
1,751
5,334
2,323
0
3,733
1,349
0
20,856
L
Discordia
KarenReportd
Discordia
14,865
302
0
0
8,330
3,764
0
2,417
5,807
35,957
0
W
Lancelot
15,638
2,296
0
271
12,099
5,436
0
3,053
8,912
0
24,669
L
Artio
Skycer24
Artio
5,361
111
1,882
1,901
21,140
24,164
0
10,760
10,034
10,746
0
L
Hercules
j0monkeey
Hercules
7,761
1,328
0
2,731
18,584
17,724
0
9,403
8,779
231
15,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,450
Gold Earned
48,499
180
Minions Killed
203
6
Camps Cleared
5
1,046,112
Distance Traveled
915,160
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,676
1,068
92
9
1
170,228
0
L
Thanatos
9,853
985
25
3
3
173,357
1
W
Ah Puch
10,845
1,085
46
5
3
198,323
0
W
Janus
9,847
985
22
2
0
214,991
0
W
King Arthur
10,040
1,004
53
5
0
211,414
0
W
Chiron
9,942
994
37
4
0
197,546
0
L
Discordia
9,741
974
59
6
1
183,131
0
W
Lancelot
10,776
1,078
22
2
3
223,838
3
L
Artio
8,973
897
8
1
0
185,673
0
L
Hercules
9,256
926
19
2
0
202,771
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role