Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
HardstyleCat
Tiamat
Level 128
God Stats
4W - 5L
1,594 SR
Queue Stats
251W - 156L
1,769 Elo+
Party 2
Chaac
Chaac
SolarVoidz
Chaac
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 5L
1,696 Elo+
Party 2
Team Averages
Level 83
1,531 SR
1,655 Elo+

VS

Team Averages
Level 52
1,496 SR
1,429 Elo+
King Arthur
King Arthur
EndyaSkill
King Arthur
Level 104
God Stats
11W - 6L
1,489 SR
Queue Stats
86W - 69L
1,558 Elo+
Party 1
Cerberus
Cerberus
PopinFreshKay
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,258 Elo+
Party 1
Ullr
Ullr
SloFall
Ullr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
2 / 4 / 9
10,632
665
11,688
19,480
24,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
17
7 / 3 / 3
11,779
736
26,397
11,598
9,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
13
2 / 9 / 4
9,934
621
10,143
20,172
14,782
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
EndyaSkill
King Arthur
17
7 / 5 / 8
12,026
752
17,910
22,568
19,448
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
PopinFreshKay
Cerberus
17
6 / 2 / 9
12,453
778
13,803
20,547
24,605
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
SloFall
Ullr
15
3 / 4 / 11
11,033
690
10,976
14,436
6,204
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
44
11
Kills
16
16
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
2
4
9
1.63
W
King Arthur
EndyaSkill
King Arthur
7
5
8
2.2
L
Tiamat
7
3
3
2.83
W
Cerberus
PopinFreshKay
Cerberus
6
2
9
5.25
W
Ullr
SloFall
Ullr
3
4
11
2.13
L
Chaac
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,228
Damage
42,689
51,250
Taken
57,551
49,698
Mitigated
50,257
6,462
Healing
7,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
11,688
1,577
0
3,026
19,480
24,928
0
3,162
16,318
28,211
0
W
King Arthur
EndyaSkill
King Arthur
17,910
2,435
0
2,372
22,568
19,448
41
14,217
7,466
0
44,935
L
Tiamat
26,397
1,528
0
1,850
11,598
9,988
292
5,691
5,907
59,065
0
W
Cerberus
PopinFreshKay
Cerberus
13,803
1,564
0
4,818
20,547
24,605
413
10,861
8,746
38,728
0
W
Ullr
SloFall
Ullr
10,976
5,270
0
31
14,436
6,204
899
11,000
2,803
0
32,536
L
Chaac
10,143
3,025
0
1,586
20,172
14,782
137
5,222
14,950
0
23,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,345
Gold Earned
35,512
151
Minions Killed
199
9
Camps Cleared
4
791,418
Distance Traveled
804,414
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,632
665
31
2
1
271,908
4
W
King Arthur
12,026
752
48
3
1
277,067
4
L
Tiamat
11,779
736
90
6
6
298,811
4
W
Cerberus
12,453
778
103
6
1
255,252
1
W
Ullr
11,033
690
48
3
2
272,095
2
L
Chaac
9,934
621
30
2
2
220,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role