Player Matchup

Horus
Horus
Bum Made
Horus
Level 95
God Stats
7W - 8L
1,507 SR
Queue Stats
423W - 422L
1,412 Elo+
Party 1
Hachiman
Hachiman
FIannel
Hachiman
Level 157
God Stats
8W - 8L
1,510 SR
Queue Stats
549W - 604L
1,424 Elo+
Solo
Ne Zha
Ne Zha
RxJuanMZ
Ne Zha
Level 105
God Stats
1W - 7L
1,370 SR
Queue Stats
157W - 146L
1,488 Elo+
Solo
Eset
Eset
SuPaDuPaSpIcYY
Eset
Level 86
God Stats
1W - 1L
1,449 SR
Queue Stats
15W - 5L
1,636 Elo+
Solo
Zhong Kui
Zhong Kui
Zay 4E
Zhong Kui
Level 129
God Stats
9W - 6L
1,591 SR
Queue Stats
813W - 801L
1,464 Elo+
Party 1
Team Averages
Level 114
1,485 SR
1,485 Elo+

VS

Team Averages
Level 124
1,505 SR
1,436 Elo+
Ah Puch
Ah Puch
DericusRex
Ah Puch
Level 159
God Stats
10W - 6L
1,647 SR
Queue Stats
445W - 473L
1,419 Elo+
Solo
Cernunnos
Cernunnos
Midura89
Cernunnos
Level 135
God Stats
4W - 3L
1,485 SR
Queue Stats
132W - 138L
1,487 Elo+
Solo
Sylvanus
Sylvanus
SteverTheWolf
Sylvanus
Level 99
God Stats
2W - 0L
1,351 SR
Queue Stats
85W - 92L
1,422 Elo+
Solo
Fenrir
Fenrir
UnVmE1984
Fenrir
Level 147
God Stats
19W - 19L
1,542 SR
Queue Stats
541W - 567L
1,468 Elo+
Solo
Hachiman
Hachiman
xXZraaaXx
Hachiman
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 41L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bum Made
Horus
15
0 / 5 / 7
8,602
614
5,193
22,295
27,669
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hachiman
FIannel
Hachiman
17
2 / 4 / 3
8,883
635
13,861
14,839
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ne Zha
RxJuanMZ
Ne Zha
15
1 / 6 / 5
8,707
622
9,410
16,215
8,422
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 6 / 3
10,529
752
17,280
13,492
7,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Zay 4E
Zhong Kui
16
3 / 6 / 6
9,997
714
18,325
19,328
16,943
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DericusRex
Ah Puch
20
5 / 1 / 16
11,798
843
19,089
10,661
5,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
Midura89
Cernunnos
19
8 / 3 / 13
11,415
815
18,977
18,964
10,438
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
SteverTheWolf
Sylvanus
17
5 / 3 / 15
10,333
738
11,619
20,224
25,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
UnVmE1984
Fenrir
17
4 / 3 / 17
10,697
764
8,618
26,940
24,198
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
xXZraaaXx
Hachiman
17
5 / 4 / 18
10,826
773
14,874
14,504
8,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
12
Kills
27
27
Deaths
14
24
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Horus
Bum Made
Horus
0
5
7
0.7
W
Ah Puch
DericusRex
Ah Puch
5
1
16
13
L
Hachiman
FIannel
Hachiman
2
4
3
0.88
W
Cernunnos
Midura89
Cernunnos
8
3
13
4.83
L
Ne Zha
RxJuanMZ
Ne Zha
1
6
5
0.58
W
Sylvanus
SteverTheWolf
Sylvanus
5
3
15
4.17
L
6
6
3
1.25
W
Fenrir
UnVmE1984
Fenrir
4
3
17
4.17
L
Zhong Kui
Zay 4E
Zhong Kui
3
6
6
1
W
Hachiman
xXZraaaXx
Hachiman
5
4
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,069
Damage
73,177
86,169
Taken
91,293
68,128
Mitigated
74,326
31,064
Healing
39,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Bum Made
Horus
5,193
2,414
8,509
8,888
22,295
27,669
238
8,291
14,004
0
7,888
W
Ah Puch
DericusRex
Ah Puch
19,089
253
2,348
2,778
10,661
5,978
809
3,104
7,557
50,665
0
L
Hachiman
FIannel
Hachiman
13,861
7,646
573
3,347
14,839
7,699
842
6,283
8,556
0
29,880
W
Cernunnos
Midura89
Cernunnos
18,977
8,576
2,285
3,561
18,964
10,438
3,546
8,614
10,350
0
29,250
L
Ne Zha
RxJuanMZ
Ne Zha
9,410
1,042
611
1,636
16,215
8,422
393
6,506
9,709
0
22,260
W
Sylvanus
SteverTheWolf
Sylvanus
11,619
1,101
11,166
7,611
20,224
25,604
313
8,353
11,871
16,460
0
L
17,280
122
2,319
1,717
13,492
7,395
0
2,053
11,439
30,435
0
W
Fenrir
UnVmE1984
Fenrir
8,618
638
1,371
5,719
26,940
24,198
210
9,864
17,076
0
16,558
L
Zhong Kui
Zay 4E
Zhong Kui
18,325
969
434
3,030
19,328
16,943
464
7,575
11,753
31,028
0
W
Hachiman
xXZraaaXx
Hachiman
14,874
6,748
925
1,638
14,504
8,108
3,419
5,670
8,834
0
35,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,718
Gold Earned
55,069
143
Minions Killed
148
0
Camps Cleared
0
1,205,348
Distance Traveled
1,319,126
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,602
614
7
1
0
254,962
0
W
Ah Puch
11,798
843
67
5
0
297,095
0
L
Hachiman
8,883
635
33
2
0
216,940
0
W
Cernunnos
11,415
815
21
2
0
252,874
1
L
Ne Zha
8,707
622
17
1
0
265,897
0
W
Sylvanus
10,333
738
2
0
0
234,841
1
L
Eset
10,529
752
45
3
0
236,217
0
W
Fenrir
10,697
764
18
1
0
289,542
0
L
Zhong Kui
9,997
714
41
3
0
231,332
0
W
Hachiman
10,826
773
40
3
0
244,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role