Player Matchup

Chaac
Chaac
JOHAN-LOPEZ-YT
Chaac
Level 94
God Stats
91W - 97L
1,443 SR
Queue Stats
134W - 148L
1,423 Elo+
Party 4
Neith
Neith
Kianagorawrr
Neith
Level 55
God Stats
33W - 51L
1,367 SR
Queue Stats
234W - 266L
1,288 Elo+
Party 2
Serqet
Serqet
LBCallahan
Serqet
Level 68
God Stats
8W - 9L
1,439 SR
Queue Stats
331W - 326L
1,453 Elo+
Party 2
Achilles
Achilles
jhongalindo789
Achilles
Level 69
God Stats
1W - 3L
1,427 SR
Queue Stats
32W - 31L
1,381 Elo+
Solo
Atlas
Atlas
kevin_lopez70
Atlas
Level 99
God Stats
10W - 7L
1,506 SR
Queue Stats
77W - 109L
1,345 Elo+
Party 4
Team Averages
Level 77
1,437 SR
1,378 Elo+

VS

Team Averages
Level 59
1,385 SR
1,299 Elo+
Loki
Loki
HockeyChompy5
Loki
Level 43
God Stats
1W - 1L
1,218 SR
Queue Stats
24W - 38L
1,287 Elo+
Party 3
Medusa
Medusa
Mrklngkong
Medusa
Level 73
God Stats
97W - 116L
1,465 SR
Queue Stats
433W - 496L
1,338 Elo+
Party 1
Cerberus
Cerberus
STK Kusch
Cerberus
Level 109
God Stats
4W - 8L
1,282 SR
Queue Stats
516W - 600L
1,300 Elo+
Party 1
Poseidon
Poseidon
cptindestroyer
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,278 Elo+
Party 3
King Arthur
King Arthur
juma469
King Arthur
Level 41
God Stats
15W - 15L
1,462 SR
Queue Stats
29W - 54L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
9,079
413
12,960
21,459
18,746
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 7 / 0
8,440
384
6,706
19,363
7,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
LBCallahan
Serqet
18
3 / 4 / 1
10,610
482
6,718
21,206
9,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
18
2 / 2 / 2
11,201
509
16,055
27,645
27,920
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 2 / 1
8,725
397
7,961
11,309
12,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 6
11,146
507
9,396
20,597
8,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Mrklngkong
Medusa
17
4 / 1 / 0
11,238
511
9,697
12,637
6,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
STK Kusch
Cerberus
16
0 / 1 / 7
9,582
436
7,367
18,559
20,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
19
7 / 0 / 4
12,029
547
20,095
11,197
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
juma469
King Arthur
18
4 / 2 / 3
12,182
554
23,673
22,981
12,696
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
38
7
Kills
18
18
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
2
3
0
0.67
L
0
7
0
0
L
Serqet
LBCallahan
Serqet
3
4
1
0.88
W
Medusa
Mrklngkong
Medusa
4
1
0
4
W
Cerberus
STK Kusch
Cerberus
0
1
7
3.5
W
Poseidon
7
0
4
9
L
Achilles
2
2
2
1.5
W
King Arthur
juma469
King Arthur
4
2
3
2.75
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,400
Damage
70,228
100,982
Taken
85,971
76,094
Mitigated
51,980
24,699
Healing
38,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,396
4,042
209
10,675
20,597
8,693
120
1,549
18,470
0
85,344
L
12,960
1,673
73
4,515
21,459
18,746
0
6,194
15,265
0
76,091
L
6,706
2,602
0
5,842
19,363
7,253
30
12,013
7,350
0
59,805
L
Serqet
LBCallahan
Serqet
6,718
1,334
0
7,620
21,206
9,693
0
4,240
16,966
0
89,326
W
Medusa
Mrklngkong
Medusa
9,697
5,487
376
3,163
12,637
6,213
3,538
2,913
9,328
0
82,321
W
Cerberus
STK Kusch
Cerberus
7,367
1,054
501
4,824
18,559
20,348
301
3,263
15,296
59,578
0
W
Poseidon
20,095
3,376
0
5,451
11,197
4,030
726
405
10,390
110,970
0
L
Achilles
16,055
5,101
0
5,540
27,645
27,920
0
1,331
26,314
0
98,520
W
King Arthur
juma469
King Arthur
23,673
4,920
0
13,573
22,981
12,696
684
151
22,601
0
106,779
L
7,961
2,725
101
1,008
11,309
12,482
0
3,684
7,625
49,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,055
Gold Earned
56,177
587
Minions Killed
725
0
Camps Cleared
0
1,965,889
Distance Traveled
2,128,494
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,146
507
123
6
0
462,203
5
L
Chaac
9,079
413
102
5
0
360,732
2
L
Neith
8,440
384
102
5
0
355,568
4
L
Serqet
10,610
482
133
6
0
476,639
2
W
Medusa
11,238
511
126
6
0
407,937
2
W
Cerberus
9,582
436
156
7
0
387,433
3
W
Poseidon
12,029
547
160
7
0
424,070
6
L
Achilles
11,201
509
182
8
0
410,978
10
W
King Arthur
12,182
554
160
7
0
446,851
2
L
Atlas
8,725
397
68
3
0
361,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role