Player Matchup

Mercury
Mercury
DG Wash
Mercury
Level 99
God Stats
0W - 2L
1,284 SR
Queue Stats
36W - 27L
1,494 Elo+
Party 1
Da Ji
Da Ji
Deafjam09
Da Ji
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
35W - 26L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
DestroyDaPuss
Danzaburou
Level 148
God Stats
0W - 2L
1,504 SR
Queue Stats
47W - 40L
1,493 Elo+
Solo
He Bo
He Bo
Gl1tchyFox
He Bo
Level 57
God Stats
2W - 1L
1,654 SR
Queue Stats
50W - 48L
1,483 Elo+
Solo
Serqet
Serqet
TWB_BLAZE
Serqet
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
317W - 324L
1,473 Elo+
Solo
Team Averages
Level 107
1,531 SR
1,488 Elo+

VS

Team Averages
Level 97
1,403 SR
1,346 Elo+
Medusa
Medusa
CHAR-B-QUE
Medusa
Level 144
God Stats
2W - 3L
1,310 SR
Queue Stats
238W - 244L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Mloafyy
Jormungandr
Level 138
God Stats
9W - 9L
1,494 SR
Queue Stats
125W - 129L
1,382 Elo+
Party 2
Hachiman
Hachiman
Ratzort
Hachiman
Level 69
God Stats
2W - 3L
1,406 SR
Queue Stats
59W - 86L
1,357 Elo+
Solo
Nox
Nox
TitanslayerOMR
Nox
Level 109
God Stats
1W - 0L
1,306 SR
Queue Stats
1W - 4L
1,169 Elo+
Solo
Nike
Nike
bdussie69
Nike
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 95L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DG Wash
Mercury
14
0 / 7 / 5
7,409
617
4,412
12,333
6,126
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
Deafjam09
Da Ji
14
2 / 9 / 2
8,088
674
7,471
14,411
7,216
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
DestroyDaPuss
Danzaburou
17
1 / 4 / 7
9,774
815
10,918
11,991
6,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
15
5 / 6 / 4
8,183
682
10,045
13,222
6,238
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
TWB_BLAZE
Serqet
13
2 / 8 / 6
7,917
660
8,035
13,729
9,149
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CHAR-B-QUE
Medusa
18
11 / 1 / 11
11,124
927
11,497
9,906
4,484
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
Mloafyy
Jormungandr
19
14 / 3 / 16
11,778
982
16,674
12,889
8,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Ratzort
Hachiman
16
4 / 3 / 21
10,158
847
11,807
7,955
3,415
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
4 / 2 / 25
10,310
859
9,066
8,799
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Nike
13
1 / 3 / 22
9,069
756
7,141
16,052
12,802
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
129
10
Kills
34
34
Deaths
12
24
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Medusa
CHAR-B-QUE
Medusa
11
1
11
16.5
L
Mercury
DG Wash
Mercury
0
7
5
0.36
L
Da Ji
Deafjam09
Da Ji
2
9
2
0.33
L
Danzaburou
DestroyDaPuss
Danzaburou
1
4
7
1.13
L
He Bo
5
6
4
1.17
W
Jormungandr
Mloafyy
Jormungandr
14
3
16
7.33
W
Hachiman
Ratzort
Hachiman
4
3
21
4.83
L
Serqet
TWB_BLAZE
Serqet
2
8
6
0.63
W
4
2
25
8.25
W
Nike
1
3
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,881
Damage
56,185
65,686
Taken
55,601
35,635
Mitigated
33,065
11,969
Healing
20,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CHAR-B-QUE
Medusa
11,497
7,577
1,578
5,294
9,906
4,484
3,086
2,775
7,131
0
29,042
L
Mercury
DG Wash
Mercury
4,412
854
899
617
12,333
6,126
0
4,716
7,617
0
12,249
L
Da Ji
Deafjam09
Da Ji
7,471
1,659
399
1,103
14,411
7,216
0
4,879
9,532
0
12,122
L
Danzaburou
DestroyDaPuss
Danzaburou
10,918
3,649
1,239
3,908
11,991
6,906
0
4,967
7,024
0
37,766
L
He Bo
10,045
1,007
752
1,791
13,222
6,238
0
6,560
6,662
11,549
0
W
Jormungandr
Mloafyy
Jormungandr
16,674
3,097
752
3,180
12,889
8,431
609
1,689
11,024
32,541
0
W
Hachiman
Ratzort
Hachiman
11,807
5,828
8
1,893
7,955
3,415
1,292
1,562
6,393
0
22,089
L
Serqet
TWB_BLAZE
Serqet
8,035
1,815
557
704
13,729
9,149
0
4,618
9,111
0
9,116
W
9,066
340
1,420
1,285
8,799
3,933
1,427
1,008
7,137
17,665
0
W
Nike
7,141
632
1,512
3,668
16,052
12,802
986
3,011
12,371
0
12,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,371
Gold Earned
52,439
76
Minions Killed
134
0
Camps Cleared
0
967,716
Distance Traveled
1,176,264
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,124
927
35
3
0
246,415
0
L
Mercury
7,409
617
7
1
0
207,930
0
L
Da Ji
8,088
674
10
1
0
169,734
0
L
Danzaburou
9,774
815
52
4
0
207,407
0
L
He Bo
8,183
682
3
0
0
207,766
0
W
Jormungandr
11,778
982
37
3
0
229,272
0
W
Hachiman
10,158
847
27
2
0
231,219
2
L
Serqet
7,917
660
4
0
0
174,879
0
W
Nox
10,310
859
30
3
0
248,648
1
W
Nike
9,069
756
5
0
0
220,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role