Player Matchup

Ne Zha
Ne Zha
Hornet UwUr
Ne Zha
Level 102
God Stats
1W - 1L
1,473 SR
Queue Stats
51W - 51L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Metztlí
Cthulhu
Level 154
God Stats
2W - 4L
1,624 SR
Queue Stats
101W - 71L
1,599 Elo+
Solo
Charybdis
Charybdis
NeoPhantom10
Charybdis
Level 156
God Stats
12W - 8L
1,548 SR
Queue Stats
292W - 280L
1,553 Elo+
Party 1
Chaac
Chaac
Noble lDl
Chaac
Level 136
God Stats
0W - 1L
1,499 SR
Queue Stats
596W - 560L
1,543 Elo+
Party 2
Ra
Ra
U1338010871
Ra
Level 155
God Stats
16W - 7L
1,693 SR
Queue Stats
653W - 609L
1,550 Elo+
Party 2
Team Averages
Level 141
1,567 SR
1,558 Elo+

VS

Team Averages
Level 142
1,422 SR
1,563 Elo+
Mulan
Mulan
AcuteTotoRoto
Mulan
Level 148
God Stats
3W - 1L
1,367 SR
Queue Stats
55W - 55L
1,576 Elo+
Party 3
Zhong Kui
Zhong Kui
DaSnailMahn
Zhong Kui
Level 114
God Stats
2W - 0L
1,832 SR
Queue Stats
78W - 72L
1,537 Elo+
Party 4
Da Ji
Da Ji
GOLD PANTHER63
Da Ji
Level 143
God Stats
7W - 11L
1,374 SR
Queue Stats
374W - 362L
1,528 Elo+
Party 4
Sobek
Sobek
cornyholecorn
Sobek
Level 159
God Stats
3W - 2L
1,316 SR
Queue Stats
348W - 327L
1,585 Elo+
Solo
Neith
Neith
lifeistoshort
Neith
Level 148
God Stats
1W - 1L
1,220 SR
Queue Stats
113W - 106L
1,591 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 3 / 1
5,823
448
3,881
14,147
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Metztlí
Cthulhu
11
2 / 2 / 0
6,119
471
5,630
9,243
6,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charybdis
NeoPhantom10
Charybdis
12
0 / 2 / 1
6,708
516
5,286
7,887
3,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Chaac
Noble lDl
Chaac
13
3 / 4 / 0
7,862
605
7,500
13,454
9,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

9
1 / 2 / 0
5,828
448
2,924
4,650
1,913
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,139
626
8,000
11,909
8,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zhong Kui
DaSnailMahn
Zhong Kui
12
2 / 1 / 3
7,151
550
6,195
7,748
5,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 0 / 4
7,828
602
4,820
10,758
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
2 / 2 / 5
6,657
512
4,565
12,247
6,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 0 / 4
7,218
555
6,496
9,094
3,087
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
31
6
Kills
13
13
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
2
1.33
W
Zhong Kui
DaSnailMahn
Zhong Kui
2
1
3
3.5
W
4
0
4
6
L
Ne Zha
0
3
1
0.17
L
Cthulhu
Metztlí
Cthulhu
2
2
0
1
L
Charybdis
NeoPhantom10
Charybdis
0
2
1
0.25
L
Chaac
Noble lDl
Chaac
3
4
0
0.75
L
1
2
0
0.5
W
2
2
5
2.25
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
30,076
49,381
Taken
51,756
26,610
Mitigated
28,624
15,368
Healing
19,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,000
2,076
0
5,804
11,909
8,442
242
0
11,909
0
55,816
W
Zhong Kui
DaSnailMahn
Zhong Kui
6,195
953
0
4,653
7,748
5,777
0
3,017
4,513
55,316
0
W
4,820
2,248
0
1,641
10,758
4,642
0
854
9,881
0
61,075
L
Ne Zha
3,881
987
0
6,954
14,147
5,705
0
3,184
10,891
0
37,427
L
Cthulhu
Metztlí
Cthulhu
5,630
745
0
1,398
9,243
6,578
0
2,632
6,611
30,641
0
L
Charybdis
NeoPhantom10
Charybdis
5,286
1,780
0
1,324
7,887
3,121
0
1,991
5,896
0
61,469
L
Chaac
Noble lDl
Chaac
7,500
2,223
0
3,890
13,454
9,293
0
0
12,890
0
60,358
L
2,924
273
475
1,327
4,650
1,913
0
2,953
1,697
39,304
0
W
4,565
502
0
4,694
12,247
6,676
0
2,696
9,260
18,149
0
W
6,496
2,886
0
2,432
9,094
3,087
1,080
1,315
7,639
0
58,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
36,993
415
Minions Killed
424
0
Camps Cleared
0
1,147,372
Distance Traveled
1,199,852
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,139
626
108
8
0
217,935
1
W
Zhong Kui
7,151
550
104
8
0
240,543
5
W
Da Ji
7,828
602
103
8
0
284,388
2
L
Ne Zha
5,823
448
64
5
0
256,108
4
L
Cthulhu
6,119
471
46
4
0
255,272
1
L
Charybdis
6,708
516
100
8
0
235,043
3
L
Chaac
7,862
605
129
10
0
239,266
4
L
Ra
5,828
448
76
6
0
161,683
3
W
Sobek
6,657
512
14
1
0
236,791
2
W
Neith
7,218
555
95
7
0
220,195
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role